Api History
Friday, January 27, 2023 5:56:36 PM
Sandbox.UI.TextEntry.
Disabled
{ get; set; } Friday, January 27, 2023 1:04:26 PM
Sandbox.Language.
GetPhrase
( string textToken, Dictionary data ) Sandbox.MenuSystem.GlobalLobby.
Count
{ get; } Wednesday, January 25, 2023 5:41:02 PM
Sandbox.Particles.
Set
( string name, Vector3 value ) Sandbox.ParticleSystemEntity.
NamedFloat
{ get; set; } Sandbox.ParticleSystemEntity.
NamedVector
{ get; set; } Wednesday, January 25, 2023 3:12:18 PM
Sandbox.Lobby.
Access
{ get; set; } Sandbox.Lobby.AccessMode.
Public
Sandbox.Lobby.
Active
{ get; } Sandbox.Lobby.
Addons
{ get; } Sandbox.Lobby.
Data
{ get; } Sandbox.Lobby.
Game
{ get; set; } Sandbox.Lobby.
GetById
( ulong lobbyId ) Sandbox.Lobby.
GetData
( string key ) Sandbox.Lobby.
GetList
( string ident, string state ) Sandbox.Lobby.
Id
{ get; } Sandbox.Lobby.
Kick
( Friend friend ) Sandbox.Lobby.
Load
( Dictionary data ) Sandbox.Lobby.
Map
{ get; set; } Sandbox.Lobby.
Owner
{ get; set; } Sandbox.Lobby.
OwnerId
{ get; set; } Sandbox.Lobby.
SendChat
( string message ) Sandbox.Lobby.
SetConVar
( string key, string value ) Sandbox.Lobby.
SetData
( string key, string value ) Sandbox.Lobby.
State
{ get; set; } Sandbox.Lobby.
Title
{ get; set; } Sandbox.Lobby.
TryCreateLobby
( int max_members, string gameident, string state ) Sandbox.MenuSystem.GameLobby.
Access
{ get; set; } Sandbox.MenuSystem.GameLobby.AccessMode.
Invisible
Sandbox.MenuSystem.GameLobby.AccessMode.
Private
Sandbox.MenuSystem.GameLobby.AccessMode.
Public
Sandbox.MenuSystem.GameLobby.
AddAddon
( string name ) Sandbox.MenuSystem.GameLobby.
Addons
{ get; } Sandbox.MenuSystem.GameLobby.
ConVars
{ get; } Sandbox.MenuSystem.GameLobby.
Current
{ get; } Sandbox.MenuSystem.GameLobby.
Data
{ get; } Sandbox.MenuSystem.GameLobby.
DeleteData
( string key ) Sandbox.MenuSystem.GameLobby.
Game
{ get; set; } Sandbox.MenuSystem.GameLobby.
GameServer
{ get; set; } Sandbox.MenuSystem.GameLobby.
GetById
( ulong lobbyId ) Sandbox.MenuSystem.GameLobby.
GetConVar
( string key ) Sandbox.MenuSystem.GameLobby.
GetData
( string key ) Sandbox.MenuSystem.GameLobby.
GetList
( string ident, string state ) Sandbox.MenuSystem.GameLobby.
GetMemberData
( Friend member, string key ) Sandbox.MenuSystem.GameLobby.
Id
{ get; } Sandbox.MenuSystem.GameLobby.
InviteFriend
( Friend friend ) Sandbox.MenuSystem.GameLobby.
IsJoinable
{ get; set; } Sandbox.MenuSystem.GameLobby.
IsMember
{ get; } Sandbox.MenuSystem.GameLobby.
JoinGame
( ) Sandbox.MenuSystem.GameLobby.
Kick
( Friend friend ) Sandbox.MenuSystem.GameLobby.
Leave
( ) Sandbox.MenuSystem.GameLobby.
Load
( Dictionary data ) Sandbox.MenuSystem.GameLobby.
Map
{ get; set; } Sandbox.MenuSystem.GameLobby.
MaxMembers
{ get; set; } Sandbox.MenuSystem.GameLobby.
Members
{ get; } Sandbox.MenuSystem.GameLobby.
Owner
{ get; set; } Sandbox.MenuSystem.GameLobby.
OwnerId
{ get; set; } Sandbox.MenuSystem.GameLobby.
Refresh
( ) Sandbox.MenuSystem.GameLobby.
RemoveAddon
( string name ) Sandbox.MenuSystem.GameLobby.
Save
( ) Sandbox.MenuSystem.GameLobby.
SavedGame
{ get; set; } Sandbox.MenuSystem.GameLobby.
SendChat
( string message ) Sandbox.MenuSystem.GameLobby.
SetConVar
( string key, string value ) Sandbox.MenuSystem.GameLobby.
SetData
( string key, string value ) Sandbox.MenuSystem.GameLobby.
State
{ get; set; } Sandbox.MenuSystem.GameLobby.
Title
{ get; set; } Sandbox.MenuSystem.GameLobby.
TryCreateLobby
( int max_members, string gameident, string state ) Sandbox.MenuSystem.GameLobby.
TryJoin
( ) Sandbox.MenuSystem.GameLobby.
TryJoinLobby
( ulong lobbyId ) Sandbox.MenuSystem.GlobalLobby.
SendChat
( string message ) Sandbox.MenuSystem.PartyLobby.
InviteFriend
( Friend friend ) Sandbox.MenuSystem.PartyLobby.
Join
( ulong id ) Sandbox.MenuSystem.PartyLobby.
Kick
( Friend friend ) Sandbox.MenuSystem.PartyLobby.
Leave
( ) Sandbox.MenuSystem.PartyLobby.
Members
{ get; } Sandbox.MenuSystem.PartyLobby.
Owner
{ get; set; } Sandbox.MenuSystem.PartyLobby.
SendChat
( string message ) Wednesday, January 25, 2023 2:41:23 PM
Sandbox.NetWrite.
SendRpc2
( Nullable target, BaseNetworkable from ) Sandbox.NetWrite.
StartRpc2
( int ident, BaseNetworkable networkable ) Wednesday, January 25, 2023 3:22:19 AM
Sandbox.Lobby.
GetById
( ulong lobbyId ) Tuesday, January 24, 2023 7:51:58 PM
Tuesday, January 24, 2023 7:11:29 PM
Sandbox.UI.Popup..
Popup
( ) Sandbox.UI.Popup.
SetPositioning
( Panel sourcePanel, PositionMode position, float offset ) Tuesday, January 24, 2023 7:37:29 AM
Monday, January 23, 2023 4:55:45 PM
Monday, January 23, 2023 11:44:05 AM
Sunday, January 22, 2023 3:07:03 PM
Sandbox.PhysicsBody.
CheckOverlap
( PhysicsBody body, Transform transform ) Friday, January 20, 2023 1:31:31 AM
Wednesday, January 18, 2023 8:23:29 PM
Sandbox.Package.PackageUsageStats.
DailySeconds
{ get; set; } Sandbox.Package.PackageUsageStats.
DailyUsers
{ get; set; } Sandbox.Package.PackageUsageStats.
Day
{ get; set; } Sandbox.Package.PackageUsageStats.
Group
Sandbox.Package.PackageUsageStats.Group.
Seconds
{ get; set; } Sandbox.Package.PackageUsageStats.Group.
Users
{ get; set; } Sandbox.Package.PackageUsageStats.
Month
{ get; set; } Sandbox.Package.PackageUsageStats.
Total
{ get; set; } Sandbox.Package.PackageUsageStats.
Trend
{ get; set; } Sandbox.Package.PackageUsageStats.
UsersNow
{ get; set; } Sandbox.Package.PackageUsageStats.
Week
{ get; set; } Sandbox.Package.Usage..
Usage
( ) Sandbox.Package.Usage.
FirstSeen
{ get; set; } Sandbox.Package.Usage.
LastSeen
{ get; set; } Sandbox.Package.Usage.
Minutes
{ get; set; } Sandbox.Package.Usage.
Package
{ get; set; } Wednesday, January 18, 2023 11:05:10 AM
Sandbox.Graphics.DownsampleMethod.
GGX
Sandbox.Graphics.DownsampleMethod.
Max
Sandbox.Graphics.DownsampleMethod.
Min
Wednesday, January 18, 2023 3:14:16 AM
Sandbox.Event.
Run
<T,U,V>( string name, T arg0, U arg1, V arg2 ) Sandbox.Friend.
IsBusy
{ get; } Sandbox.Lobby.
Kick
( Friend friend ) Sandbox.Lobby.ChatEntry.
Created
{ get; set; } Sandbox.Lobby.ChatEntry.
Friend
{ get; set; } Sandbox.Lobby.ChatEntry.
Message
{ get; set; } Tuesday, January 17, 2023 7:47:47 PM
Tuesday, January 17, 2023 4:34:06 PM
Sunday, January 15, 2023 12:15:26 AM
Sandbox.PrecipitationEntity.SpawnType.
Camera
Sandbox.PrecipitationEntity.SpawnType.
Pawn
Friday, January 13, 2023 6:40:24 PM
Sandbox.UI.IStyleBlock.StyleProperty.
Line
{ get; set; } Sandbox.UI.IStyleBlock.StyleProperty.
Name
{ get; set; } Sandbox.UI.IStyleBlock.StyleProperty.
OriginalValue
{ get; set; } Sandbox.UI.IStyleBlock.StyleProperty.
Value
{ get; set; } Sandbox.UI.IStyleBlock.
SetRawValue
( string key, string value ) Sandbox.UI.StyleBlock.
SetRawValue
( string key, string value ) Friday, January 13, 2023 2:14:28 PM
Editor.ProjectSettingPages.SavedGamesPage.
InitFromProject
( LocalProject project ) Editor.ProjectSettingPages.SavedGamesPage.
MapDependent
{ get; set; } Editor.ProjectSettingPages.SavedGamesPage.
OnSave
( ) Editor.ProjectSettingPages.SavedGamesPage.
Supported
{ get; set; } Editor.ProjectSettingPages.SavedGamesPage.
Version
{ get; set; } Sandbox.Game.
Save
( SavedGame save ) Sandbox.Metadata.
SetValue
( string key, object value ) Sandbox.Metadata.
TryGetValue
<T>( string key, T outValue ) Sandbox.SavedGame.
Data
{ get; set; } Sandbox.SavedGame.
Map
{ get; set; } Sandbox.SavedGame.
Name
{ get; set; } Sandbox.SavedGame.
SetData
( string data ) Sandbox.SavedGame.
Time
{ get; } Sandbox.SavedGame.
Version
{ get; } Friday, January 13, 2023 5:28:31 AM
Editor.Inspectors.StyleEditor..
StyleEditor
( Widget parent, IPanel target ) Editor.Inspectors.StyleEditor.
Panel
{ get; set; } Editor.Inspectors.StyleEditor.
Rebuild
( ) Thursday, January 12, 2023 4:01:45 PM
Thursday, January 12, 2023 2:50:23 PM
Thursday, January 12, 2023 3:33:39 AM
Sandbox.Graphics.
Clear
( Color color, bool clearColor, bool clearDepth, bool clearStencil ) Wednesday, January 11, 2023 2:56:16 PM
Wednesday, January 11, 2023 2:23:00 PM
Sandbox.ShatterGlass.
FaceAxisU
{ get; set; } Sandbox.ShatterGlass.
FaceAxisV
{ get; set; } Sandbox.UI.IStyleBlock.
FileLine
{ get; } Sandbox.UI.IStyleBlock.
FileName
{ get; } Sandbox.UI.IStyleBlock.
SetRawValue
( string key, string value ) Sandbox.UI.StyleBlock.
FileLine
{ get; } Sandbox.UI.StyleBlock.
FileName
{ get; } Sandbox.UI.StyleBlock.
SetRawValue
( string key, string value ) Sandbox.ShatterGlass.
QuadAxisU
{ get; set; } Sandbox.ShatterGlass.
QuadAxisV
{ get; set; } Sandbox.UI.BaseStyles.
PixelSnap
{ get; set; } Sandbox.UI.Panel.
Now
{ get; } Tuesday, January 10, 2023 11:53:46 AM
Sandbox.UI.BaseStyles.
ColumnGap
{ get; set; } Sandbox.UI.BaseStyles.
RowGap
{ get; set; } Sandbox.UI.PositionMode.
Static
Monday, January 9, 2023 3:34:36 PM
Editor.PanelInspector.PanelTreeNode.
ValueHash
{ get; } Editor.TreeNode.
SetChildren
<T>( IEnumerable list, Func createNode ) Friday, January 6, 2023 12:32:16 PM
Sandbox.Graphics.DownsampleMethod.
Box
Sandbox.Graphics.DownsampleMethod.
Default
Sandbox.Graphics.
GenerateMipMaps
( Texture texture, DownsampleMethod downsampleMethod, int initialMip, int numMips ) Sandbox.Graphics.
GrabDepthTexture
( string targetName, RenderAttributes renderAttributes, bool withMips ) Sandbox.Graphics.
GrabFrameTexture
( string targetName, RenderAttributes renderAttributes, bool withMips ) Sandbox.RenderTarget.
GetTemporary
( int sizeFactor, ImageFormat colorFormat, ImageFormat depthFormat, MultisampleAmount msaa, int numMips ) Sandbox.TextureBuilder.
WithMSAA
( MultisampleAmount amount ) Friday, January 6, 2023 12:58:14 AM
Thursday, January 5, 2023 10:54:01 AM
Sandbox.SandboxSystemExtensions.
ToLong
( string str, long Default ) Wednesday, January 4, 2023 3:48:56 PM
Sandbox.Shader.
Load
( string filename ) Wednesday, January 4, 2023 3:31:56 PM
Editor.ColorPalette.
PaintSwatch
( Color swatchColor, Rect rect, bool highlight ) Editor.ColorPicker.
Alpha
{ get; set; } Editor.ColorPicker.
Hue
{ get; set; } Editor.ColorPicker.
PaintHandle
( Rect rect, float pos ) Editor.ColorPicker.
Range
{ get; set; } Wednesday, January 4, 2023 12:07:32 PM
Editor.TreeView.
Frame
( ) Thursday, December 29, 2022 2:46:18 PM
Monday, December 26, 2022 11:02:54 PM
Sandbox.DamageInfo.
HasAnyTag
( string tags ) Sandbox.DamageInfo.
WithTags
( string tags ) Monday, December 26, 2022 9:55:35 PM
Thursday, December 22, 2022 3:52:41 AM
Sandbox.MorphCollection.
Get
( string name ) Monday, December 19, 2022 10:17:20 PM
Sandbox.SceneCubemap..
SceneCubemap
( SceneWorld sceneWorld, Texture texture, BBox bounds ) Sandbox.SceneSunLight.
SkyColor
{ get; set; } Thursday, December 15, 2022 5:26:03 PM
Thursday, December 15, 2022 12:04:34 PM
Editor.Utility.Projects.
Compile
( LocalProject addon ) Thursday, December 15, 2022 11:47:57 AM
Wednesday, December 14, 2022 5:16:07 PM
Editor.FloatRangeSlider.
Maximum
{ get; set; } Editor.FloatRangeSlider.
Minimum
{ get; set; } Editor.FloatRangeSlider.
OnPaint
( ) Editor.FloatRangeSlider.
Step
{ get; set; } Editor.FloatRangeSlider.
Value
{ get; set; } Editor.FloatRangeSliderProperty.
DoLayout
( ) Editor.FloatRangeSliderProperty.
Format
{ get; set; } Editor.FloatRangeSliderProperty.
Icon
{ get; set; } Editor.FloatRangeSliderProperty.
Label
{ get; set; } Editor.FloatRangeSliderProperty.
Maximum
{ get; set; } Editor.FloatRangeSliderProperty.
Minimum
{ get; set; } Editor.FloatRangeSliderProperty.
OnPaint
( ) Editor.FloatRangeSliderProperty.
Step
{ get; set; } Editor.FloatRangeSliderProperty.
Value
{ get; set; } Editor.RangedFloatSliderProperty.
RangeType
{ get; set; } Editor.RangedFloatSliderProperty.
Value
{ get; set; } Tuesday, December 13, 2022 6:53:27 PM
Editor.ISetProperty<T>.
OnPaint
( ) Editor.ISetProperty<T>.
Rebuild
( ) Editor.ISetProperty<T>.
Value
{ get; set; } Tuesday, December 13, 2022 11:56:45 AM
Editor.NoticeWidget.
Tick
( ) Sandbox.Utility.Crc64.
FromBytes
( byte stream ) Tuesday, December 13, 2022 9:39:26 AM
Sandbox.DevCamOverlay.
Hide
( ) Sandbox.DevCamOverlay.
OnClick
( MousePanelEvent e ) Sandbox.DevCamOverlay.
OnMouseMove
( MousePanelEvent e ) Sandbox.DevCamOverlay.
Show
( ) Sandbox.DevCamOverlay.
Tick
( ) Sandbox.DofPanel.
FStop
{ get; set; } Sandbox.DofPanel.
Radius
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
Brightness
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.DevCam.ColorPanel.
Contrast
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
Hue
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
OnFrame
( ) Sandbox.UI.DevCam.ColorPanel.
Pixelation
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
Saturation
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
Sharpen
{ get; set; } Sandbox.UI.DevCam.FilmGrainPanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.DevCam.FilmGrainPanel.
Intensity
{ get; set; } Sandbox.UI.DevCam.FilmGrainPanel.
OnFrame
( ) Sandbox.UI.DevCam.FilmGrainPanel.
Response
{ get; set; } Sandbox.UI.DevCam.MotionBlurPanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.DevCam.MotionBlurPanel.
OnFrame
( ) Sandbox.UI.DevCam.MotionBlurPanel.
Samples
{ get; set; } Sandbox.UI.DevCam.MotionBlurPanel.
Scale
{ get; set; } Sandbox.UI.DevCam.VignettePanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.DevCam.VignettePanel.
Intensity
{ get; set; } Sandbox.UI.DevCam.VignettePanel.
OnFrame
( ) Sandbox.UI.DevCam.VignettePanel.
Roundness
{ get; set; } Sandbox.UI.DevCam.VignettePanel.
Smoothness
{ get; set; } Tuesday, December 13, 2022 6:10:33 AM
Sandbox.WaterSceneObject..
WaterSceneObject
( SceneWorld world, Water parent, Material material ) Monday, December 12, 2022 12:04:53 AM
Sandbox.DamageInfo.
Tags
{ get; set; } Sunday, December 11, 2022 11:33:32 AM
Sandbox.Internal.VarIEntity<T>..
VarIEntity
( IEntity defaultValue ) Sandbox.Internal.VarIEntity<T>.
GetValue
( ) Sandbox.Internal.VarIEntity<T>.
SetValue
( T val ) Sandbox.Internal.VarIEntity<T>.
ToString
( ) Sandbox.Internal.VarIEntity<T>.
Value
Saturday, December 10, 2022 5:11:08 PM
Sandbox.Game.
ResetMap
( Entity keepEntities ) Sandbox.ParticleSystem.
GetChild
( int index ) Sandbox.ParticleSystem.
IsError
{ get; } Sandbox.ParticleSystem.
Load
( string filename ) Sandbox.ParticleSystem.
Name
{ get; } Sandbox.SceneParticles..
SceneParticles
( SceneWorld world, ParticleSystem particleSystem ) Saturday, December 10, 2022 11:07:12 AM
Editor.FileSystem.
Cloud
{ get; } Editor.FileSystem.
Content
{ get; } Editor.FileSystem.
Mounted
{ get; } Editor.FileSystem.
Root
{ get; } Sandbox.BaseGameManager.
ClientDisconnect
( IClient cl, NetworkDisconnectionReason reason ) Sandbox.BaseGameManager.
Simulate
( IClient cl ) Sandbox.DevCamOverlay.
Hide
( ) Sandbox.DevCamOverlay.
OnClick
( MousePanelEvent e ) Sandbox.DevCamOverlay.
OnMouseMove
( MousePanelEvent e ) Sandbox.DevCamOverlay.
Show
( ) Sandbox.DevCamOverlay.
Tick
( ) Sandbox.Diagnostics.Assert.
AreEqual
<T>( T a, T b, string message ) Sandbox.Diagnostics.Assert.
False
( bool isValid, string message ) Sandbox.Diagnostics.Assert.
IsValid
( IValid obj ) Sandbox.Diagnostics.Assert.
NotNull
<T>( T obj ) Sandbox.Diagnostics.Assert.
True
( bool isValid, string message ) Sandbox.Game.
AppId
{ get; } Sandbox.Game.
Color
{ get; } Sandbox.IClient.IVoice.
LastHeard
{ get; set; } Sandbox.IClient.
Pawn
{ get; set; } Sandbox.IClient.
Pvs
{ get; } Sandbox.IClient.PvsConfig.
Add
( IEntity ent ) Sandbox.IClient.PvsConfig.
Clear
( ) Sandbox.IClient.PvsConfig.
Remove
( IEntity ent ) Sandbox.IClient.
Voice
{ get; } Sandbox.Internal.ILoadingInterface.
SetWorkCount
( int amount, long bytes ) Sandbox.Internal.ILoadingInterface.
StartDownload
( string path, long size ) Sandbox.Internal.IMenuAddon.
Init
( ) Sandbox.Internal.IMenuAddon.
OnLoadProgress
( float progress, string title, string subtitle, string statistic ) Sandbox.Internal.IMenuAddon.
Popup
( string type, string title, string subtitle ) Sandbox.Internal.IMenuAddon.
SetLoading
( bool show ) Sandbox.Internal.IMenuAddon.
Shutdown
( ) Sandbox.SandboxBaseExtensions.
Add
( VertexBuffer self, Vector3 pos, Vector2 uv ) Sandbox.SandboxBaseExtensions.
AddCube
( VertexBuffer self, Vector3 center, Vector3 size, Rotation rot, Color32 color ) Sandbox.SandboxBaseExtensions.
AddQuad
( VertexBuffer self, Ray origin, Vector3 width, Vector3 height ) Sandbox.SandboxBaseExtensions.
AddTriangle
( VertexBuffer self, Vertex a, Vertex b, Vertex c ) Sandbox.SandboxBaseExtensions.
CopyBonesFrom
( Entity self, Entity ent, Vector3 pos, Rotation rot, float scale ) Sandbox.SandboxBaseExtensions.
DoBulletImpact
( Surface self, TraceResult tr ) Sandbox.SandboxBaseExtensions.
DoFootstep
( Surface self, Entity ent, TraceResult tr, int foot, float volume ) Sandbox.SandboxBaseExtensions.
GetAllData
<T>( Model self ) Sandbox.SandboxBaseExtensions.
ProceduralHitReaction
( AnimatedEntity self, DamageInfo info, float damageScale ) Sandbox.SandboxBaseExtensions.
SetRagdollVelocityFrom
( Entity self, Entity fromEnt, float delta, float linearAmount, float angularAmount ) Sandbox.SandboxGameExtensions.
MountAsync
( Package package, bool withCode ) Sandbox.UI.DevCam.ColorPanel.
Brightness
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.DevCam.ColorPanel.
Contrast
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
Hue
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
OnFrame
( ) Sandbox.UI.DevCam.ColorPanel.
Pixelation
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
Saturation
{ get; set; } Sandbox.UI.DevCam.ColorPanel.
Sharpen
{ get; set; } Sandbox.UI.DevCam.FilmGrainPanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.DevCam.FilmGrainPanel.
Intensity
{ get; set; } Sandbox.UI.DevCam.FilmGrainPanel.
OnFrame
( ) Sandbox.UI.DevCam.FilmGrainPanel.
Response
{ get; set; } Sandbox.UI.DevCam.MotionBlurPanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.DevCam.MotionBlurPanel.
OnFrame
( ) Sandbox.UI.DevCam.MotionBlurPanel.
Samples
{ get; set; } Sandbox.UI.DevCam.MotionBlurPanel.
Scale
{ get; set; } Sandbox.UI.DevCam.VignettePanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.DevCam.VignettePanel.
Intensity
{ get; set; } Sandbox.UI.DevCam.VignettePanel.
OnFrame
( ) Sandbox.UI.DevCam.VignettePanel.
Roundness
{ get; set; } Sandbox.UI.DevCam.VignettePanel.
Smoothness
{ get; set; } Transform.
Concat
( Transform parent, Transform local ) GameServices.
RecordEvent
( long playerId, string detail, Nullable score, Nullable victimSteamId ) GameServices.
RecordScore
( long steamId, bool isBot, GameplayResult result, float score ) Sandbox.Assert.
AreEqual
<T>( T a, T b, string message ) Sandbox.Assert.
False
( bool isValid, string message ) Sandbox.Assert.
IsValid
( IValid obj ) Sandbox.Assert.
NotNull
<T>( T obj ) Sandbox.Assert.
True
( bool isValid, string message ) Sandbox.BaseWeapon.
Simulate
( Client player ) Sandbox.Client.
All
{ get; } Sandbox.Client.
Pawn
{ get; set; } Sandbox.Client.
Pvs
{ get; } Sandbox.Client.
SetGameResult
( GameplayResult result, TimeSpan score ) Sandbox.ColorPanel.
Contrast
{ get; set; } Sandbox.ColorPanel.
Hue
{ get; set; } Sandbox.ColorPanel.
Sharpen
{ get; set; } Sandbox.DataModel.Game.LeaderboardTypes.
Ascending
Sandbox.DataModel.Game.LeaderboardTypes.
Descending
Sandbox.DataModel.Game.LeaderboardTypes.
None
Sandbox.DataModel.Game.RankTypes.
Best
Sandbox.DataModel.Game.RankTypes.
Elo
Sandbox.DataModel.Game.RankTypes.
None
Sandbox.DevCamSettings.
Hide
( ) Sandbox.DevCamSettings.
OnClick
( MousePanelEvent e ) Sandbox.DevCamSettings.
OnMouseMove
( MousePanelEvent e ) Sandbox.DevCamSettings.
Show
( ) Sandbox.DevCamSettings.
Tick
( ) Sandbox.EntityExtensions.
CopyBonesFrom
( Entity self, Entity ent, Vector3 pos, Rotation rot, float scale ) Sandbox.EntityExtensions.
ProceduralHitReaction
( AnimatedEntity self, DamageInfo info, float damageScale ) Sandbox.EntityExtensions.
SetRagdollVelocityFrom
( Entity self, Entity fromEnt, float delta, float linearAmount, float angularAmount ) Sandbox.FileSystem.
Cloud
{ get; } Sandbox.FileSystem.
Content
{ get; } Sandbox.FileSystem.
Root
{ get; } Sandbox.FilmGrainPanel.
Intensity
{ get; set; } Sandbox.FilmGrainPanel.
OnFrame
( ) Sandbox.FilmGrainPanel.
Response
{ get; set; } Sandbox.Game.BaseGameManager.
ClientDisconnect
( Client cl, NetworkDisconnectionReason reason ) Sandbox.Game.BaseGameManager.
Shutdown
( ) Sandbox.Game.BaseGameManager.
Simulate
( Client cl ) Sandbox.GameManager.
OnKilled
( Client client, Entity pawn ) Sandbox.GameplayResult.
Draw
Sandbox.GameplayResult.
Lose
Sandbox.GameplayResult.
None
Sandbox.GameplayResult.
Win
Sandbox.Host.
Color
{ get; } Sandbox.Host.
Name
{ get; } Sandbox.IListExtension.
RemoveAll
<T>( IList list, Predicate match ) Sandbox.ILoadingInterface.
SetWorkCount
( int amount, long bytes ) Sandbox.ILoadingInterface.
StartDownload
( string path, long size ) Sandbox.IMenuAddon.
Init
( ) Sandbox.IMenuAddon.
OnLoadProgress
( float progress, string title, string subtitle, string statistic ) Sandbox.IMenuAddon.
Popup
( string type, string title, string subtitle ) Sandbox.Internal.GlobalGameNamespace.
Global
{ get; } Sandbox.Internal.GlobalGameNamespace.
Map
{ get; } Sandbox.Internal.GlobalRpcHandler.
OnRpc
( int id, NetRead read ) Sandbox.Internal.Globals.
Global
Sandbox.Internal.Globals.Global..
Global
( ) Sandbox.Internal.Globals.Global.
AppId
{ get; } Sandbox.Internal.Globals.Global.
ChangeLevel
( string mapName ) Sandbox.Internal.Globals.Global.
Clients
{ get; } Sandbox.Internal.Globals.Global.
GameIdent
{ get; } Sandbox.Internal.Globals.Global.
GameTitle
{ get; } Sandbox.Internal.Globals.Global.
InGame
{ get; } Sandbox.Internal.Globals.Global.
IsClosing
{ get; } Sandbox.Internal.Globals.Global.
MapName
{ get; } Sandbox.Internal.Globals.Global.
Server
{ get; } Sandbox.Internal.Globals.Global.
TickRate
{ get; set; } Sandbox.Internal.Globals.Global.
TimeScale
{ get; set; } Sandbox.Internal.MapAccessor.CleanupEntityFilter..
CleanupEntityFilter
( object object, IntPtr method ) Sandbox.Internal.MapAccessor.CleanupEntityFilter.
BeginInvoke
( string className, Entity ent, AsyncCallback callback, object object ) Sandbox.Internal.MapAccessor.CleanupEntityFilter.
EndInvoke
( IAsyncResult result ) Sandbox.Internal.MapAccessor.CleanupEntityFilter.
Invoke
( string className, Entity ent ) Sandbox.Internal.MapAccessor.
Entity
{ get; } Sandbox.Internal.MapAccessor.
Name
{ get; } Sandbox.Internal.MapAccessor.
Physics
{ get; } Sandbox.Internal.MapAccessor.
Reset
( CleanupEntityFilter filter ) Sandbox.Internal.MapAccessor.
Scene
{ get; } Sandbox.Leaderboard.
Equals
( object obj ) Sandbox.Leaderboard.
Find
( string packageIdent, string name ) Sandbox.Leaderboard.
FindOrCreate
( string name, bool isAscending ) Sandbox.Leaderboard.
GetScore
( long playerId ) Sandbox.Leaderboard.
GetScores
( long playerIds ) Sandbox.Leaderboard.Histogram..
Histogram
( Histogram original ) Sandbox.Leaderboard.Histogram.
<Clone>$
( ) Sandbox.Leaderboard.Histogram.
Bucket
Sandbox.Leaderboard.Histogram.Bucket..
Bucket
( double Value, double Height ) Sandbox.Leaderboard.Histogram.Bucket.
Deconstruct
( double Value, double Height ) Sandbox.Leaderboard.Histogram.Bucket.
Equals
( Bucket other ) Sandbox.Leaderboard.Histogram.Bucket.
Height
{ get; set; } Sandbox.Leaderboard.Histogram.Bucket.
op_Equality
( Bucket left, Bucket right ) Sandbox.Leaderboard.Histogram.Bucket.
op_Inequality
( Bucket left, Bucket right ) Sandbox.Leaderboard.Histogram.Bucket.
ToString
( ) Sandbox.Leaderboard.Histogram.Bucket.
Value
{ get; set; } Sandbox.Leaderboard.Histogram.
Buckets
{ get; set; } Sandbox.Leaderboard.Histogram.
Deconstruct
( Bucket Buckets, Tick Ticks, bool Log10 ) Sandbox.Leaderboard.Histogram.
Equals
( Histogram other ) Sandbox.Leaderboard.Histogram.
Log10
{ get; set; } Sandbox.Leaderboard.Histogram.
op_Equality
( Histogram left, Histogram right ) Sandbox.Leaderboard.Histogram.
op_Inequality
( Histogram left, Histogram right ) Sandbox.Leaderboard.Histogram.
PrintMembers
( StringBuilder builder ) Sandbox.Leaderboard.Histogram.
Tick
Sandbox.Leaderboard.Histogram.Tick..
Tick
( double Value, string Label ) Sandbox.Leaderboard.Histogram.Tick.
Deconstruct
( double Value, string Label ) Sandbox.Leaderboard.Histogram.Tick.
Equals
( Tick other ) Sandbox.Leaderboard.Histogram.Tick.
Label
{ get; set; } Sandbox.Leaderboard.Histogram.Tick.
op_Equality
( Tick left, Tick right ) Sandbox.Leaderboard.Histogram.Tick.
op_Inequality
( Tick left, Tick right ) Sandbox.Leaderboard.Histogram.Tick.
ToString
( ) Sandbox.Leaderboard.Histogram.Tick.
Value
{ get; set; } Sandbox.Leaderboard.Histogram.
Ticks
{ get; set; } Sandbox.Leaderboard.Histogram.
ToString
( ) Sandbox.Leaderboard.
Invalid
{ get; } Sandbox.Leaderboard.
IsValid
{ get; } Sandbox.Leaderboard.
Name
{ get; } Sandbox.Leaderboard.
Submit
( int score, bool alwaysReplace ) Sandbox.LeaderboardEntry..
LeaderboardEntry
( long SteamId, string Name, int GlobalRank, int Score ) Sandbox.LeaderboardEntry.
Deconstruct
( long SteamId, string Name, int GlobalRank, int Score ) Sandbox.LeaderboardEntry.
Equals
( LeaderboardEntry other ) Sandbox.LeaderboardEntry.
GlobalRank
{ get; set; } Sandbox.LeaderboardEntry.
Name
{ get; set; } Sandbox.LeaderboardEntry.
op_Equality
( LeaderboardEntry left, LeaderboardEntry right ) Sandbox.LeaderboardEntry.
op_Inequality
( LeaderboardEntry left, LeaderboardEntry right ) Sandbox.LeaderboardEntry.
Score
{ get; set; } Sandbox.LeaderboardEntry.
SteamId
{ get; set; } Sandbox.LeaderboardExtensions.
Submit
( Leaderboard leaderboard, Client client, int score, bool alwaysReplace )( Client client, int score, bool alwaysReplace ) Sandbox.LeaderboardResult.
Count
{ get; set; } Sandbox.LeaderboardResult.
Entries
{ get; set; } Sandbox.LeaderboardResult.
Entry
Sandbox.LeaderboardResult.Entry.
DisplayName
{ get; set; } Sandbox.LeaderboardResult.Entry.
PlayerId
{ get; set; } Sandbox.LeaderboardResult.Entry.
Rating
{ get; set; } Sandbox.LeaderboardResult.
Skip
{ get; set; } Sandbox.LeaderboardResult.
Take
{ get; set; } Sandbox.LeaderboardUpdate..
LeaderboardUpdate
( int Score, bool Changed, int NewGlobalRank, int OldGlobalRank ) Sandbox.LeaderboardUpdate.
Changed
{ get; set; } Sandbox.LeaderboardUpdate.
Deconstruct
( int Score, bool Changed, int NewGlobalRank, int OldGlobalRank ) Sandbox.LeaderboardUpdate.
Equals
( LeaderboardUpdate other ) Sandbox.LeaderboardUpdate.
op_Equality
( LeaderboardUpdate left, LeaderboardUpdate right ) Sandbox.LeaderboardUpdate.
op_Inequality
( LeaderboardUpdate left, LeaderboardUpdate right ) Sandbox.LeaderboardUpdate.
Score
{ get; set; } Sandbox.Local.
Client
{ get; } Sandbox.Local.
Hud
{ get; set; } Sandbox.Local.
Pawn
{ get; } Sandbox.ModelExtensions.
GetAllData
<T>( Model self ) Sandbox.MotionBlurPanel.
OnFrame
( ) Sandbox.MotionBlurPanel.
Samples
{ get; set; } Sandbox.MotionBlurPanel.
Scale
{ get; set; } Sandbox.NullChecks.
IsValid
( Client obj )( ) Sandbox.PackageExtensions.
MountAsync
( Package package, bool withCode ) Sandbox.PawnController.
FrameSimulate
( Client client, Entity pawn ) Sandbox.PawnController.
Simulate
( Client client, Entity pawn ) Sandbox.PlayerGameRank.
City
{ get; set; } Sandbox.PlayerGameRank.
Country
{ get; set; } Sandbox.PlayerGameRank.
Draws
{ get; set; } Sandbox.PlayerGameRank.
Global
{ get; set; } Sandbox.PlayerGameRank.LeaderboardFacet.
Position
{ get; set; } Sandbox.PlayerGameRank.LeaderboardFacet.
Total
{ get; set; } Sandbox.PlayerGameRank.LeaderboardFacet.
Value
{ get; set; } Sandbox.PlayerGameRank.
Level
{ get; set; } Sandbox.PlayerGameRank.
Losses
{ get; set; } Sandbox.PlayerGameRank.
PlayerId
{ get; set; } Sandbox.PlayerGameRank.
State
{ get; set; } Sandbox.PlayerGameRank.
Wins
{ get; set; } Sandbox.PvsConfig.
Add
( Entity ent ) Sandbox.PvsConfig.
Clear
( ) Sandbox.PvsConfig.
Remove
( Entity ent ) Sandbox.Rand.
Double
( double max ) Sandbox.Rand.
Float
( float max ) Sandbox.Rand.
FromArray
<T>( T array, T defVal ) Sandbox.Rand.
FromList
<T>( List array, T defVal ) Sandbox.Rand.
Int
( int max ) Sandbox.SubmitScoreResult.
NewRank
{ get; set; } Sandbox.SubmitScoreResult.
OldRank
{ get; set; } Sandbox.SubmitScoreResult.
ScoreDelta
{ get; set; } Sandbox.SubmitScoreResult.
ScoreFinal
{ get; set; } Sandbox.SurfaceExtension.
DoBulletImpact
( Surface self, TraceResult tr ) Sandbox.SurfaceExtension.
DoFootstep
( Surface self, Entity ent, TraceResult tr, int foot, float volume ) Sandbox.To.
Single
( Client client ) Sandbox.UI.Scoreboard<T>.
AddClient
( Client entry ) Sandbox.UI.ScoreboardEntry.
UpdateFrom
( Client client ) Sandbox.VelocityClipPlanes.
Count
{ get; } Sandbox.VelocityClipPlanes.
Dispose
( ) Sandbox.VelocityClipPlanes.
Max
{ get; } Sandbox.VelocityClipPlanes.
StartBump
( Vector3 velocity ) Sandbox.VelocityClipPlanes.
TryAdd
( Vector3 normal, Vector3 velocity, float bounce ) Sandbox.VertexBufferExtenison.
Add
( VertexBuffer self, Vector3 pos, Vector2 uv ) Sandbox.VertexBufferExtenison.
AddCube
( VertexBuffer self, Vector3 center, Vector3 size, Rotation rot, Color32 color ) Sandbox.VertexBufferExtenison.
AddQuad
( VertexBuffer self, Ray origin, Vector3 width, Vector3 height ) Sandbox.VertexBufferExtenison.
AddTriangle
( VertexBuffer self, Vertex a, Vertex b, Vertex c ) Sandbox.VignettePanel.
Intensity
{ get; set; } Sandbox.VignettePanel.
Roundness
{ get; set; } Friday, December 9, 2022 10:08:37 PM
Editor.Inspectors.AnimatedEntityEditor.
Frame
( ) Sandbox.AnimParam<T>.
Index
Sandbox.AnimParam<T>.
Name
Friday, December 9, 2022 3:44:35 PM
BBox..
BBox
( Vector3 center ) CircularBuffer<T>.
Back
( ) CircularBuffer<T>.
Clear
( ) CircularBuffer<T>.
Front
( ) CircularBuffer<T>.
IsEmpty
{ get; } CircularBuffer<T>.
IsFull
{ get; } CircularBuffer<T>.
Item
{ get; set; } CircularBuffer<T>.
Size
{ get; } Noise.
Fbm
( int octaves, float x, float y, float z ) Noise.
Perlin
( float x, float y, float z ) Noise.
Simplex
( float x, float y, float z ) Sandbox.BallSocketConstraint.
CreateJoint
( PhysicsBody body1, PhysicsBody body2 ) Sandbox.BallSocketConstraint.
Friction
{ get; set; } Sandbox.BallSocketJoint.
Friction
{ set; } Sandbox.Base36Extensions.
FromBase36
( string input ) Sandbox.Base36Extensions.
ToBase36
<T>( T i ) Sandbox.BaseConstraint.
Break
( ) Sandbox.BaseConstraint.
CreateJoint
( PhysicsBody body1, PhysicsBody body2 ) Sandbox.BaseConstraint.
Entity1
{ get; } Sandbox.BaseConstraint.
Entity2
{ get; } Sandbox.BaseConstraint.
Joint
Sandbox.BaseConstraint.
OnBreak
{ get; set; } Sandbox.BaseConstraint.
Spawn
( ) Sandbox.BinaryStreamExtension.
ReadAngles
( BinaryReader reader ) Sandbox.BinaryStreamExtension.
ReadColor
( BinaryReader reader ) Sandbox.BinaryStreamExtension.
ReadRotation
( BinaryReader reader ) Sandbox.BinaryStreamExtension.
ReadTransform
( BinaryReader reader ) Sandbox.BinaryStreamExtension.
ReadVector2
( BinaryReader reader ) Sandbox.BinaryStreamExtension.
ReadVector3
( BinaryReader reader ) Sandbox.BinaryStreamExtension.
Write
( BinaryWriter writer, Color clr ) Sandbox.DamageFlags.
Acid
Sandbox.DamageFlags.
Beam
Sandbox.DamageFlags.
Blast
Sandbox.DamageFlags.
Blunt
Sandbox.DamageFlags.
Burn
Sandbox.DamageFlags.
Cook
Sandbox.DamageFlags.
Crush
Sandbox.DamageFlags.
Drown
Sandbox.DamageFlags.
Fall
Sandbox.DamageFlags.
Shock
Sandbox.DamageFlags.
Slash
Sandbox.DamageFlags.
Sonic
Sandbox.DamageInfo.
Explosion
( Vector3 sourcePosition, Vector3 force, float damage ) Sandbox.DamageInfo.
Flags
{ get; set; } Sandbox.DamageInfo.
WithFlag
( DamageFlags flag ) Sandbox.DateTimeExtensions.
GetEpoch
( DateTime d ) Sandbox.DateTimeExtensions.
ToDateTime
( long seconds ) Sandbox.DictionaryExtensions.
Clone
<TKey,TValue>( Dictionary dict ) Sandbox.DictionaryExtensions.
GetOrCreate
<TKey,TValue>( Dictionary dict, TKey key ) Sandbox.DictionaryExtensions.
GetValueOrDefault
<TKey,TValue>( Dictionary dict, TKey key, TValue defaultValue ) Sandbox.Easing.
EaseIn
( float f ) Sandbox.Easing.
EaseOut
( float f ) Sandbox.Easing.
ExpoIn
( float f ) Sandbox.Easing.
ExpoOut
( float f ) Sandbox.Easing.Function..
Function
( object object, IntPtr method ) Sandbox.Easing.Function.
BeginInvoke
( float delta, AsyncCallback callback, object object ) Sandbox.Easing.Function.
EndInvoke
( IAsyncResult result ) Sandbox.Easing.Function.
Invoke
( float delta ) Sandbox.Easing.
Linear
( float f ) Sandbox.EntityBinaryExtensions.
ReadEntity
( BinaryReader reader ) Sandbox.EntityBinaryExtensions.
Write
( BinaryWriter writer, Entity ent ) Sandbox.EnumerableExtensions.
ForEachTaskAsync
<T>( IEnumerable source, Func body, int maxRunning, CancellationToken token ) Sandbox.HingeConstraint.
CreateJoint
( PhysicsBody body1, PhysicsBody body2 ) Sandbox.HingeConstraint.
HingeAxis
{ get; set; } Sandbox.HingeJoint.
MaxAngle
{ get; set; } Sandbox.HingeJoint.
MinAngle
{ get; set; } Sandbox.Internal.CollisionRules.
Clean
( ) Sandbox.Internal.CollisionRules.
Defaults
{ get; set; } Sandbox.Internal.CollisionRules.
Pair
Sandbox.Internal.CollisionRules.Pair..
Pair
( string l, string r, Result x ) Sandbox.Internal.CollisionRules.Pair.
Any
( string left ) Sandbox.Internal.CollisionRules.Pair.
Equals
( object obj ) Sandbox.Internal.CollisionRules.Pair.
Is
( string left, string right ) Sandbox.Internal.CollisionRules.Pair.
Left
{ get; set; } Sandbox.Internal.CollisionRules.Pair.
Result
{ get; set; } Sandbox.Internal.CollisionRules.Pair.
Right
{ get; set; } Sandbox.Internal.CollisionRules.
Pairs
{ get; set; } Sandbox.Internal.CollisionRules.
Result
Sandbox.Internal.CollisionRules.Result.
Collide
Sandbox.Internal.CollisionRules.Result.
Ignore
Sandbox.Internal.CollisionRules.Result.
Trigger
Sandbox.Internal.CollisionRules.Result.
Unset
Sandbox.Internal.EntityComponentAccessor.
Add
<T>( T component ) Sandbox.Internal.EntityComponentAccessor.
Create
<T>( bool startEnabled ) Sandbox.Internal.EntityComponentAccessor.
Get
<T>( bool includeDisabled ) Sandbox.Internal.EntityComponentAccessor.
GetAll
<T>( bool includeDisabled ) Sandbox.Internal.EntityComponentAccessor.
GetOrCreate
<T>( bool startEnabled ) Sandbox.Internal.EntityComponentAccessor.
Remove
( EntityComponent component ) Sandbox.Internal.EntityComponentAccessor.
RemoveAll
( ) Sandbox.Internal.EntityComponentAccessor.
RemoveAny
( Type t ) Sandbox.Internal.EntityComponentAccessor.
TryGet
<T>( T component, bool includeDisabled ) Sandbox.Internal.PhysicsSettings.
AirDensity
{ get; set; } Sandbox.Internal.PhysicsSettings.
Clean
( ) Sandbox.Internal.PhysicsSettings.
Gravity
{ get; set; } Sandbox.Internal.PhysicsSettings.
SubSteps
{ get; set; } Sandbox.Internal.PhysicsSettings.
TimeScale
{ get; set; } Sandbox.Internal.SyncTask.
OnCompleted
( Action continuation ) Sandbox.Internal.TypeLibrary.
Has
<T>( Type type ) Sandbox.IPostProcessEntity.
FadeTime
{ get; } Sandbox.ITonemapEntity.
Enabled
{ get; } Sandbox.ITonemapEntity.
IsValid
{ get; } Sandbox.IValidCheckExtension.
IsValid
( IValid obj ) Sandbox.LengthConstraint.
AddLength
{ get; set; } Sandbox.LengthConstraint.
CreateJoint
( PhysicsBody body1, PhysicsBody body2 ) Sandbox.LengthConstraint.
KeepRigid
{ get; set; } Sandbox.LengthConstraint.
MinLength
{ get; set; } Sandbox.Logger..
Logger
( string name ) Sandbox.Logger.
Error
( object message ) Sandbox.Logger.
Info
( object message ) Sandbox.Logger.
Name
{ get; protected set; } Sandbox.Logger.
Trace
( object message ) Sandbox.Logger.
Warning
( object message ) Sandbox.Logging.
Enabled
{ get; set; } Sandbox.NavNode..
NavNode
( NavPathSegment seg ) Sandbox.NumberExtensions.
BitsSet
( int i ) Sandbox.NumberExtensions.
Clamp
<T>( T input, T min, T max ) Sandbox.NumberExtensions.
FormatBytes
<T>( T input, bool shortFormat ) Sandbox.NumberExtensions.
Plural
( int a, string single, string plural ) Sandbox.Package.Order.
Live
Sandbox.Package.Order.
Local
Sandbox.Package.Order.
User
Sandbox.PackageToolExtensions.
UpdateValue
( Package package, string key, object value, CancellationToken token ) Sandbox.Performance.
Scope
( string name ) Sandbox.PerformanceStats.
Block
Sandbox.PerformanceStats.Block.
FrameAvg
Sandbox.PerformanceStats.Block.
FrameMax
Sandbox.PerformanceStats.Block.
FrameMin
Sandbox.PerformanceStats.Block.
Gc0
Sandbox.PerformanceStats.Block.
Gc1
Sandbox.PerformanceStats.Block.
Gc2
Sandbox.PerformanceStats.Block.
Mem
Sandbox.PerformanceStats.
perf_time
{ get; set; } Sandbox.PerformanceStats.Timings..
Timings
( ) Sandbox.PerformanceStats.Timings.
AverageMs
( int frames ) Sandbox.PerformanceStats.Timings.
ClientIO
{ get; } Sandbox.PerformanceStats.Timings.
ClientRecv
{ get; } Sandbox.PerformanceStats.Timings.
ClientTick
{ get; } Sandbox.PerformanceStats.Timings.
Frame
Sandbox.PerformanceStats.Timings.Frame.
Calls
{ get; set; } Sandbox.PerformanceStats.Timings.Frame.
TotalMs
{ get; set; } Sandbox.PerformanceStats.Timings.
Get
( string stage ) Sandbox.PerformanceStats.Timings.
History
{ get; } Sandbox.PerformanceStats.Timings.
MainLoop
{ get; } Sandbox.PerformanceStats.Timings.
ServerTick
{ get; } Sandbox.PerformanceStats.Timings.
ToolFrame
{ get; } Sandbox.PhysicsExtensions.
GetEntity
( PhysicsBody self ) Sandbox.PhysicsJoint.
Body1
{ get; } Sandbox.PhysicsJoint.
Body2
{ get; } Sandbox.PhysicsJoint.
CreateBallSocket
( PhysicsBody body1, PhysicsBody body2, Vector3 origin ) Sandbox.PhysicsJoint.
CreateFixed
( PhysicsPoint a, PhysicsPoint b ) Sandbox.PhysicsJoint.
CreateHinge
( PhysicsBody body1, PhysicsBody body2, Vector3 center, Vector3 axis ) Sandbox.PhysicsJoint.
CreateLength
( PhysicsPoint a, PhysicsPoint b, float maxLength ) Sandbox.PhysicsJoint.
CreatePulley
( PhysicsBody body1, PhysicsBody body2, Vector3 anchor1, Vector3 ground1, Vector3 anchor2, Vector3 ground2 ) Sandbox.PhysicsJoint.
CreateSlider
( PhysicsBody body1, PhysicsBody body2, Vector3 axis, float minLength, float maxLength ) Sandbox.PhysicsJoint.
CreateSpring
( PhysicsPoint a, PhysicsPoint b, float minLength, float maxLength ) Sandbox.PhysicsJoint.
Point1
{ get; } Sandbox.PhysicsJoint.
Point2
{ get; } Sandbox.PhysicsJoint.
Remove
( ) Sandbox.PhysicsJoint.
Strength
{ get; set; } Sandbox.PhysicsJoint.
World
{ get; } Sandbox.PhysicsPoint..
PhysicsPoint
( PhysicsBody body, Nullable localPosition, Nullable localRotation ) Sandbox.PhysicsPoint.
Body
Sandbox.PhysicsPoint.
Local
( PhysicsBody body, Nullable localPosition, Nullable localRotation ) Sandbox.PhysicsPoint.
World
( PhysicsBody body, Nullable worldPosition, Nullable worldRotation ) Sandbox.PhysicsSpring..
PhysicsSpring
( float frequency, float damping, float maximum ) Sandbox.PostProcessingEntity.
Disable
( ) Sandbox.PostProcessingEntity.
Enable
( ) Sandbox.PostProcessingEntity.
Enabled
{ get; set; } Sandbox.PostProcessingEntity.
FadeTime
{ get; set; } Sandbox.PostProcessingEntity.
MaxExposure
{ get; set; } Sandbox.PostProcessingEntity.
MinExposure
{ get; set; } Sandbox.PostProcessingEntity.
Spawn
( ) Sandbox.PostProcessingVolume.
EndTouch
( Entity other ) Sandbox.PostProcessingVolume.
Spawn
( ) Sandbox.PostProcessingVolume.
StartTouch
( Entity other ) Sandbox.PostProcessingVolume.
Touch
( Entity other ) Sandbox.PrimitiveTypes.
Read
( string self, BinaryReader reader ) Sandbox.PrimitiveTypes.
Write
( string self, BinaryWriter writer ) Sandbox.PropertyReflectionExtensions.
CheckValidationAttributes
( PropertyInfo prop, object obj, string errors, string name ) Sandbox.PulleyConstraint.
CreateJoint
( PhysicsBody body1, PhysicsBody body2 ) Sandbox.PulleyConstraint.
Position2
{ get; set; } Sandbox.RandomExtension.
Color
( Random self ) Sandbox.RandomExtension.
Double
( Random self, double max ) Sandbox.RandomExtension.
Float
( Random self, float max ) Sandbox.RandomExtension.
FromArray
<T>( Random self, T array, T defVal ) Sandbox.RandomExtension.
FromList
<T>( Random self, List array, T defVal ) Sandbox.RandomExtension.
Int
( Random self, int max ) Sandbox.SceneLayerType.
UI
Sandbox.SceneTonemapParameters.
m_flRate
Sandbox.SlideConstraint.
CreateJoint
( PhysicsBody body1, PhysicsBody body2 ) Sandbox.SlideConstraint.
SlideAxis
{ get; set; } Sandbox.SpringConstraint.
CreateJoint
( PhysicsBody body1, PhysicsBody body2 ) Sandbox.SpringConstraint.
Damping
{ get; set; } Sandbox.SpringConstraint.
Frequency
{ get; set; } Sandbox.SpringConstraint.
Length
{ get; set; } Sandbox.SpringConstraint.
SpringAxis
{ get; set; } Sandbox.StringX.
Columnize
( string str, int maxLength, bool right ) Sandbox.StringX.
Contains
( string source, string toCheck, StringComparison comp ) Sandbox.StringX.
Distance
( string source, string target ) Sandbox.StringX.
FastHash
( string str ) Sandbox.StringX.
QuoteSafe
( string str, bool optional ) Sandbox.StringX.
Snippet
( string source, string find, int padding ) Sandbox.StringX.
ToBool
( string str ) Sandbox.StringX.
ToDecimal
( string str, Decimal Default ) Sandbox.StringX.
ToFloat
( string str, float Default ) Sandbox.StringX.
ToInt
( string str, int Default ) Sandbox.StringX.
ToType
( string str, Type t ) Sandbox.StringX.
ToUInt
( string str, int Default ) Sandbox.StringX.
ToULong
( string str, ulong Default ) Sandbox.StringX.
TrimQuoted
( string str, bool ignoreSurroundingSpaces ) Sandbox.StringX.
Truncate
( string str, int maxLength, string appendage ) Sandbox.StringX.
TruncateFilename
( string str, int maxLength, string appendage ) Sandbox.StringX.
TryToType
( string str, Type t, object Value ) Sandbox.TextureLoader.
Image
Sandbox.TextureLoader.Image.
Load
( BaseFileSystem filesystem, string filename, bool warnOnMissing ) Sandbox.ToneMappingEntity.
Disable
( ) Sandbox.ToneMappingEntity.
Enable
( ) Sandbox.ToneMappingEntity.
Enabled
{ get; set; } Sandbox.ToneMappingEntity.
Rate
{ get; set; } Sandbox.ToneMappingEntity.
Spawn
( ) Sandbox.Utility.ApplicationTimings.
AddFlag
( string flagName ) Sandbox.Utility.ApplicationTimings.
Clear
( double olderThan ) Sandbox.Utility.ApplicationTimings.
Count
{ get; } Sandbox.Utility.ApplicationTimings.
Flag
Sandbox.Utility.ApplicationTimings.Flag.
Name
Sandbox.Utility.ApplicationTimings.Flag.
StartMs
Sandbox.Utility.ApplicationTimings.
Flags
Sandbox.Utility.ApplicationTimings.
Record
( string memberName, string sourceFilePath, int sourceLineNumber ) Sandbox.Utility.ApplicationTimings.
RecordNamed
( string title, string memberName, string sourceFilePath, int sourceLineNumber ) Sandbox.Utility.ApplicationTimings.
Section
Sandbox.Utility.ApplicationTimings.Section..
Section
( ) Sandbox.Utility.ApplicationTimings.Section.
Children
Sandbox.Utility.ApplicationTimings.Section.
Depth
Sandbox.Utility.ApplicationTimings.Section.
DisplayRect
Sandbox.Utility.ApplicationTimings.Section.
Dispose
( ) Sandbox.Utility.ApplicationTimings.Section.
Duration
{ get; } Sandbox.Utility.ApplicationTimings.Section.
EndMs
Sandbox.Utility.ApplicationTimings.Section.
File
Sandbox.Utility.ApplicationTimings.Section.
Line
Sandbox.Utility.ApplicationTimings.Section.
MainThread
Sandbox.Utility.ApplicationTimings.Section.
Member
Sandbox.Utility.ApplicationTimings.Section.
Name
Sandbox.Utility.ApplicationTimings.Section.
Parent
Sandbox.Utility.ApplicationTimings.Section.
StartMs
Sandbox.Utility.ApplicationTimings.
Sections
Sandbox.Vector3Extensions.
ToScreen
( Vector3 self, Vector2 screenSize ) Sandbox.VertexBufferExtension.
Draw
( VertexBuffer self, Material material, RenderAttributes attributes ) SandboxEditor.AutoApplyMaterialAttribute.
AddMetaData
( Dictionary meta_data ) SandboxEditor.AutoApplyMaterialAttribute.
MaterialName
{ get; set; } SandboxEditor.BoundsHelperAttribute.
AddHelpers
( List helpers ) SandboxEditor.BoundsHelperAttribute.
AutoCenter
{ get; set; } SandboxEditor.BoundsHelperAttribute.
ExtentsKey
{ get; set; } SandboxEditor.BoundsHelperAttribute.
MaxsKey
{ get; set; } SandboxEditor.BoundsHelperAttribute.
MinsKey
{ get; set; } SandboxEditor.BoxSizeAttribute..
BoxSizeAttribute
( float minsX, float minsY, float minsZ, float maxsX, float maxsY, float maxsZ ) SandboxEditor.BoxSizeAttribute.
AddHelpers
( List helpers ) SandboxEditor.BoxSizeAttribute.
Maxs
{ get; set; } SandboxEditor.BoxSizeAttribute.
Mins
{ get; set; } SandboxEditor.DebugOverlayAttribute.
Icon
{ get; set; } SandboxEditor.DebugOverlayAttribute.
Name
{ get; } SandboxEditor.DebugOverlayAttribute.
Title
{ get; set; } SandboxEditor.DoorHelperAttribute..
DoorHelperAttribute
( string angleKV, string isLocalKV, string angleTypeKV, string distanceKV ) SandboxEditor.DoorHelperAttribute.
AddHelpers
( List helpers ) SandboxEditor.DoorHelperAttribute.
AngleKV
{ get; set; } SandboxEditor.DoorHelperAttribute.
AngleTypeKV
{ get; set; } SandboxEditor.DoorHelperAttribute.
DistanceKV
{ get; set; } SandboxEditor.DoorHelperAttribute.
IsLocalKV
{ get; set; } SandboxEditor.DrawAnglesAttribute.
AddHelpers
( List helpers ) SandboxEditor.DrawAnglesAttribute.
AngleKV
{ get; set; } SandboxEditor.DrawAnglesAttribute.
IsLocalKV
{ get; set; } SandboxEditor.EditorSpriteAttribute.
AddHelpers
( List helpers ) SandboxEditor.EditorSpriteAttribute.
Sprite
{ get; set; } SandboxEditor.EnableColorAlphaAttribute.
AddMetaData
( Dictionary meta_data ) SandboxEditor.EntityReportSourceAttribute.
AddMetaData
( Dictionary meta_data ) SandboxEditor.FieldMetaDataAttribute.
AddMetaData
( Dictionary meta_data ) SandboxEditor.FrustumBoundlessAttribute.
AddHelpers
( List helpers ) SandboxEditor.FrustumBoundlessAttribute.
FovKV
{ get; set; } SandboxEditor.FrustumBoundlessAttribute.
ZFarKV
{ get; set; } SandboxEditor.FrustumBoundlessAttribute.
ZNearKV
{ get; set; } SandboxEditor.GlobalAttribute.
AddHelpers
( List helpers ) SandboxEditor.LineAttribute..
LineAttribute
( string startKey, string startKeyValue, string endKey, string endKeyValue, bool onlySelected ) SandboxEditor.LineAttribute.
AddHelpers
( List helpers ) SandboxEditor.MetaDataAttribute.
AddHelpers
( List helpers ) SandboxEditor.MetaDataAttribute.
AddMetaData
( Dictionary meta_data ) SandboxEditor.MetaDataAttribute.
AddTags
( List tags ) SandboxEditor.ModelAttribute.
Archetypes
{ get; set; } SandboxEditor.ModelAttribute.
BodyGroup
{ get; set; } SandboxEditor.ModelAttribute.
Model
{ get; set; } SandboxEditor.OrthoBoundsHelperAttribute.
AddHelpers
( List helpers ) SandboxEditor.OrthoBoundsHelperAttribute.
HeightKey
{ get; set; } SandboxEditor.OrthoBoundsHelperAttribute.
RangeKey
{ get; set; } SandboxEditor.OrthoBoundsHelperAttribute.
WidthKey
{ get; set; } SandboxEditor.ParticleAttribute.
AddHelpers
( List helpers ) SandboxEditor.PathAttribute..
PathAttribute
( string nodeClassName, bool spawnEnts ) SandboxEditor.PathAttribute.
AddMetaData
( Dictionary meta_data ) SandboxEditor.PhysicsConstraintAttribute.
AddTags
( List tags ) SandboxEditor.PhysicsTypeOverrideMeshAttribute.
AddTags
( List tags ) SandboxEditor.PointLineAttribute.
Local
{ get; set; } SandboxEditor.PostProcessingVolumeAttribute.
AddHelpers
( List helpers ) SandboxEditor.SimpleHelperAttribute.
AddHelpers
( List helpers ) SandboxEditor.SkyboxAttribute.
AddHelpers
( List helpers ) SandboxEditor.SphereAttribute..
SphereAttribute
( float radius, byte red, byte green, byte blue, bool singleSelect ) SandboxEditor.SphereAttribute.
AddHelpers
( List helpers ) SandboxEditor.SphereAttribute.
Color
{ get; set; } SandboxEditor.SphereAttribute.
IsLean
{ get; set; } SandboxEditor.SupportsSolidAttribute.
AddTags
( List tags ) SandboxEditor.TextAttribute..
TextAttribute
( string text, string offsetVariable, bool worldspace ) SandboxEditor.TextAttribute.
AddHelpers
( List helpers ) SandboxEditor.TextAttribute.
Local
{ get; set; } SandboxEditor.TextAttribute.
Text
{ get; set; } SandboxEditor.ToneMapAttribute.
AddHelpers
( List helpers ) SandboxEditor.VisGroup.
Logic
SandboxEditor.VisGroup.
Sound
SandboxEditor.VisGroupAttribute.
AddTags
( List tags ) SandboxEditor.VisGroupAttribute.
Group
{ get; set; } Tools.AboutDialogTest.
Open
( Widget dialog ) Tools.AdditionNode.
Result
{ get; } Tools.AdditionNode.
X
{ get; set; } Tools.AdditionNode.
Y
{ get; set; } Tools.AddonManifest.
AddFile
( byte contents, string relativePath ) Tools.AddonManifest.
AddTextFile
( string contents, string relativePath ) Tools.AddonManifest.
Assets
{ get; set; } Tools.AddonManifest.
BuildFrom
( Asset singleAsset, CancellationToken cancel ) Tools.AddonManifest.FileEntry..
FileEntry
( ) Tools.AddonManifest.FileEntry.
Contents
{ get; set; } Tools.AddonManifest.FileEntry.
Hash
{ get; set; } Tools.AddonManifest.FileEntry.
Name
{ get; set; } Tools.AddonManifest.FileEntry.
Size
{ get; set; } Tools.AddonManifest.FileEntry.
Skip
{ get; set; } Tools.AddonManifest.FileEntry.
ToString
( ) Tools.AddonManifest.
FindAsset
( string relativePath ) Tools.AddonManifest.
Summary
{ get; set; } Tools.AddonManifest.
ToJson
( ) Tools.AddonUpload.
Manifest
{ get; protected set; } Tools.AddonUpload.
PublishAsync
( IProgress progress, CancellationToken cancel ) Tools.AddonUpload.
SetMeta
( string key, object obj ) Tools.AnglesProperty.
Value
{ get; set; } Tools.Application.
SetStyle
( string style ) Tools.Application.
Spin
( ) Tools.Asset.
Name
{ get; } Tools.Asset.
Path
{ get; } Tools.AssetBrowser..
AssetBrowser
( Widget parent, List assetTypeFilters, bool showCloud ) Tools.AssetBrowser.
PassesFilter
( Asset x, string filters ) Tools.AssetContextMenu.
Menu
Tools.AssetList..
AssetList
( Widget parent ) Tools.AssetList.
Browser
{ get; set; } Tools.AssetList.
OnWheel
( WheelEvent e ) Tools.AssetLocations.
SetSelected
( object obj, bool state, bool skipEvents ) Tools.AssetPicker..
AssetPicker
( Widget parent, AssetType assetType ) Tools.AssetPicker.
Value
{ get; set; } Tools.AssetProperty.
Asset
{ get; set; } Tools.AssetProperty.
Value
{ get; set; } Tools.AssetSystem.
All
{ get; } Tools.AssetSystem.AssetPickerParameters.
ParentWidget
{ get; set; } Tools.AssetSystem.AssetPickerParameters.
Title
{ get; set; } Tools.AssetSystem.AssetPickerParameters.
ViewMode
{ get; set; } Tools.AssetSystem.
CreateResource
( string type, string absoluteFilename ) Tools.AssetSystem.
InstallAsync
( string packageIdent, Action loading, CancellationToken token ) Tools.AssetType.
All
{ get; } Tools.AssetType.
Animation
{ get; protected set; } Tools.AssetType.
Find
( string name, bool allowPartials ) Tools.AssetType.
Icon16
{ get; } Tools.AssetType.
Icon64
{ get; } Tools.AssetType.
ImageFile
{ get; protected set; } Tools.AssetType.
MapFile
{ get; protected set; } Tools.AssetType.
Material
{ get; protected set; } Tools.AssetType.
Model
{ get; protected set; } Tools.AssetType.
Shader
{ get; protected set; } Tools.AssetType.
SoundFile
{ get; protected set; } Tools.AssetType.
Texture
{ get; protected set; } Tools.AutoComplete.
AddOption
( string name, string icon, Action action, string shortcut ) Tools.AutoComplete.
OnAutoComplete
( string newPrefix, Vector2 screenPosition ) Tools.AutoComplete.
OpenAbove
( Vector2 position ) Tools.BaseItemWidget.
AddItem
<T>( T item ) Tools.BaseItemWidget.
Clear
( ) Tools.BaseItemWidget.
Dirty
( object dirtyObject ) Tools.BaseItemWidget.
ItemDrag
{ get; set; } Tools.BaseItemWidget.
ItemIndex
( object item ) Tools.BaseItemWidget.
ItemPaint
{ get; set; } Tools.BaseItemWidget.
Items
{ get; } Tools.BaseItemWidget.
Margin
{ get; set; } Tools.BaseItemWidget.
OnHoverChanged
( object oldHover, object newHover ) Tools.BaseItemWidget.
OnItemPressed
( VirtualWidget pressedItem, MouseEvent e ) Tools.BaseItemWidget.
PaintItem
( VirtualWidget item ) Tools.BaseItemWidget.
ScrollTo
( float targetPosition, float height ) Tools.BaseItemWidget.
SelectItem
( object obj, bool add, bool skipEvents ) Tools.BaseItemWidget.
SetItems
( IEnumerable items ) Tools.BaseItemWidget.
SetSelected
( object obj, bool state, bool skipEvents ) Tools.BaseLayout.
Clear
( bool deleteWidgets ) Tools.BaseLayout.
Enabled
{ get; set; } Tools.BaseLayout.
Margin
{ get; set; } Tools.BaseLayout.
Spacing
{ get; set; } Tools.BaseResourceEditor<T>.
Asset
{ get; } Tools.BaseResourceEditor<T>.
Initialize
( Asset asset, T resource ) Tools.BaseResourceEditor<T>.
Resource
{ get; } Tools.BaseScrollWidget.
OnWheel
( WheelEvent e ) Tools.BaseScrollWidget.
Update
( ) Tools.Button..
Button
( string title, string icon, Widget parent ) Tools.Button.
Icon
{ set; } Tools.Button.Primary..
Primary
( string title, string icon, Widget parent ) Tools.Button.
SetIcon
( Pixmap pixmap ) Tools.Button.
Text
{ get; set; } Tools.CanEditAttribute.
Type
{ get; set; } Tools.CanEditAttribute.
TypeName
{ get; set; } Tools.CheckBox..
CheckBox
( string title, string icon, Widget parent ) Tools.CheckBox.
Icon
{ set; } Tools.CheckBox.
State
{ get; set; } Tools.CheckBox.
Text
{ get; set; } Tools.CheckBox.
Value
{ get; set; } Tools.Clipboard.
Copy
( string text ) Tools.Clipboard.
Paste
( ) Tools.CodeEditor.
Current
{ get; set; } Tools.CodeEditor.
OpenAddon
( LocalProject addon ) Tools.CodeEditor.
OpenFile
( string path, Nullable line, Nullable column ) Tools.CodeEditor.
Title
{ get; } Tools.CodeEditors.Rider..
Rider
( ) Tools.CodeEditors.Rider.
OpenAddon
( LocalProject addon ) Tools.CodeEditors.Rider.
OpenFile
( string path, Nullable line, Nullable column ) Tools.CodeEditors.VisualStudio.
OpenAddon
( LocalProject addon ) Tools.CodeEditors.VisualStudio.
OpenFile
( string path, Nullable line, Nullable column ) Tools.CodeEditors.VisualStudioCode.
OpenAddon
( LocalProject addon ) Tools.CodeEditors.VisualStudioCode.
OpenFile
( string path, Nullable line, Nullable column ) Tools.ColorPalette.
Options
{ get; set; } Tools.ColorPalette.
Value
{ get; set; } Tools.ColorPicker..
ColorPicker
( Widget parent, Color startColor ) Tools.ColorPicker.
Signal
( WidgetSignal signal ) Tools.ColorPicker.
Value
{ get; set; } Tools.ColorProperty.
Value
{ get; set; } Tools.ComboBox..
ComboBox
( Widget parent ) Tools.ComboBox.
AddItem
( string text, string icon, Action onSelected, string description, bool selected ) Tools.ComboBox.
Clear
( ) Tools.ComboBox.
Count
{ get; } Tools.ComboBox.InsertMode.
AtTop
Tools.ComboBox.InsertMode.
Skip
Tools.ComboBox.
OnBlur
( FocusChangeReason reason ) Tools.ConsoleSystem.
GetValue
( string name, string defaultValue ) Tools.ConsoleSystem.
GetValueInt
( string name, int defaultValue ) Tools.ConsoleSystem.
SetValue
( string name, object value ) Tools.ContextMenuEvent.
Accepted
{ get; set; } Tools.CreateAsset.
BuiltIn
{ get; } Tools.CreateAsset.
Create
( Entry e, string targetPath ) Tools.CreateAsset.Entry.
Default
{ get; set; } Tools.CreateAsset.Entry.
Icon
{ get; set; } Tools.CreateAsset.Entry.
Name
{ get; set; } Tools.Curve2DProperty.
Value
{ get; set; } Tools.CurveEditorPopup.
Value
{ get; set; } Tools.CurveEditorToolbar.
OnPaint
( ) Tools.CurveEditorToolbar.
TimeRange
{ get; set; } Tools.CurveEditorToolbar.
ValueRange
{ get; set; } Tools.CurveExtensions.
DrawLine
( Curve curve, Rect rect, float spacing, float start, float end ) Tools.CurvePresets..
CurvePresets
( Widget parent, string cookie ) Tools.CurvePresets.
PaintItem
( VirtualWidget item ) Tools.DebuggingMenus.
EntityIO
{ get; set; } Tools.DecibelSliderProperty.
DoLayout
( ) Tools.DecibelSliderProperty.
Icon
{ get; set; } Tools.DecibelSliderProperty.
Label
{ get; set; } Tools.DecibelSliderProperty.
OnPaint
( ) Tools.DecibelSliderProperty.
Value
{ get; set; } Tools.Dialog..
Dialog
( Widget parent, bool initAsDialog ) Tools.Dialog.
AskConfirm
( Action OnSuccess, string question, string title, string okay, string cancel ) Tools.Dialog.
AskString
( Action OnSuccess, string question, string okay, string cancel, string initialName, string title ) Tools.Dialog.
AskStringFile
( Action OnSuccess, string question, string okay, string cancel, string initialName ) Tools.Dialog.
AskStringFolder
( Action OnSuccess, string question, string okay, string cancel, string initialName ) Tools.Dialog.
Window
{ get; set; } Tools.DictionaryProperty<TKey,TValue>.
OnPaint
( ) Tools.DictionaryProperty<TKey,TValue>.
Rebuild
( ) Tools.DictionaryProperty<TKey,TValue>.
Value
{ get; set; } Tools.DockAttribute..
DockAttribute
( string target, string name, string icon ) Tools.DockAttribute.
Icon
{ get; set; } Tools.DockAttribute.
Name
{ get; set; } Tools.DockAttribute.
Target
{ get; set; } Tools.DockManager.
AddDock
( Widget sibling, Widget window, DockArea dockArea, DockProperty properties, float split ) Tools.DockManager.DockInfo..
DockInfo
( ) Tools.DockManager.DockInfo.
Icon
{ get; set; } Tools.DockManager.DockInfo.
Title
{ get; set; } Tools.DockManager.
RegisterDockType
( string name, string icon, Func create, bool deleteOnClose ) Tools.DockManager.
SetDockState
( string name, bool visible ) Tools.DockManager.
State
{ get; set; } Tools.Drag..
Drag
( GraphicsMouseEvent e ) Tools.Drag.
Data
{ get; } Tools.DragData.
Files
{ get; } Tools.DragData.
Html
{ get; set; } Tools.DragData.
Text
{ get; set; } Tools.DragData.
Url
{ get; set; } Tools.Editor.AudioMenu.
MuteSound
{ get; set; } Tools.Editor.Preferences.PageGeneral..
PageGeneral
( Widget parent ) Tools.EditorMainWindow.
Frame
( ) Tools.EditorMainWindow.
ToolsMenu
{ get; set; } Tools.EditorMainWindow.
ViewsMenu
{ get; set; } Tools.EditorPreferences.NotificationLevel.
NeverShow
Tools.EditorPreferences.NotificationLevel.
ShowAlways
Tools.EngineOverlay.
Frame
( ) Tools.EngineOverlay.
Redraw
( ) Tools.EntityList.
Frame
( ) Tools.EntityNode.
OnPaint
( VirtualWidget item ) Tools.EnumProperty<T>.
Value
{ get; set; } Tools.ErrorList..
ErrorList
( Widget parent ) Tools.ErrorListView.
PaintItem
( VirtualWidget item ) Tools.ExpandGroup.
Icon
{ get; set; } Tools.ExpandGroup.
Title
{ get; set; } Tools.FeatureBox..
FeatureBox
( Widget parent, string title, float margin ) Tools.FeatureBox.
Add
( Widget widget ) Tools.FeatureBox.
Header
{ get; } Tools.FeatureBox.
Title
{ get; set; } Tools.FeatureBox.
Value
{ get; set; } Tools.FileDialog.
Title
{ get; set; } Tools.FlagsProperty<T>.
_value
Tools.FlagsProperty<T>.
OnPaint
( ) Tools.FlagsProperty<T>.
Value
{ get; set; } Tools.FloatingPointProperty<T>.
_value
Tools.FloatingPointProperty<T>.
DoLayout
( ) Tools.FloatingPointProperty<T>.
Icon
{ get; set; } Tools.FloatingPointProperty<T>.
Label
{ get; set; } Tools.FloatingPointProperty<T>.
LineEdit
{ get; } Tools.FloatingPointProperty<T>.
OnDragValue
( Decimal add ) Tools.FloatingPointProperty<T>.
OnMouseMove
( MouseEvent e ) Tools.FloatingPointProperty<T>.
OnMousePress
( MouseEvent e ) Tools.FloatingPointProperty<T>.
OnPaint
( ) Tools.FloatingPointProperty<T>.
Value
{ get; set; } Tools.FloatingPointProperty<T>.
ValueToText
( string format ) Tools.FloatNode.
Float
{ get; set; } Tools.FloatProperty..
FloatProperty
( string label, Widget parent ) Tools.FloatSlider.
Maximum
{ get; set; } Tools.FloatSlider.
Minimum
{ get; set; } Tools.FloatSlider.
Step
{ get; set; } Tools.FloatSlider.
Value
{ get; set; } Tools.FloatSliderProperty.
Format
{ get; set; } Tools.FloatSliderProperty.
Icon
{ get; set; } Tools.FloatSliderProperty.
Label
{ get; set; } Tools.FloatSliderProperty.
LineEdit
{ get; } Tools.FloatSliderProperty.
Maximum
{ get; set; } Tools.FloatSliderProperty.
Minimum
{ get; set; } Tools.FloatSliderProperty.
OnPaint
( ) Tools.FloatSliderProperty.
Step
{ get; set; } Tools.FloatSliderProperty.
Value
{ get; set; } Tools.FocusChangeReason.
Mouse
Tools.FocusChangeReason.
None
Tools.FocusChangeReason.
Other
Tools.FocusChangeReason.
Popup
Tools.FocusChangeReason.
Tab
Tools.FolderContextMenu.
Menu
Tools.FolderContextMenu.
Target
Tools.FolderProperty.
Browse
( ) Tools.Frame..
Frame
( Widget parent ) Tools.GameScenePicker.
Destroyed
{ get; set; } Tools.Graphic.SimpleText..
SimpleText
( string text, GraphicsItem parent ) Tools.Graphic.SimpleText.
Text
{ get; set; } Tools.GraphicsHoverEvent.
Accepted
{ get; set; } Tools.GraphicsItem.
AddChild
( GraphicsItem i ) Tools.GraphicsItem.
Bind
( string targetName ) Tools.GraphicsItem.
Center
{ get; } Tools.GraphicsItem.
Clip
{ get; set; } Tools.GraphicsItem.
Contains
( Vector2 localPos ) Tools.GraphicsItem.
Cursor
{ get; set; } Tools.GraphicsItem.
FromItem
( GraphicsItem item, Vector2 pos ) Tools.GraphicsItem.
FromScene
( Vector2 pos ) Tools.GraphicsItem.
Hovered
{ get; } Tools.GraphicsItem.
IsValid
{ get; } Tools.GraphicsItem.
Movable
{ get; set; } Tools.GraphicsItem.
OnHoverMove
( GraphicsHoverEvent e ) Tools.GraphicsItem.
OnMouseMove
( GraphicsMouseEvent e ) Tools.GraphicsItem.
Parent
{ get; set; } Tools.GraphicsItem.
Position
{ get; set; } Tools.GraphicsItem.
Rotation
{ get; set; } Tools.GraphicsItem.
Scale
{ get; set; } Tools.GraphicsItem.
Selected
{ get; set; } Tools.GraphicsItem.
Size
{ get; set; } Tools.GraphicsItem.
ToItem
( GraphicsItem item, Vector2 pos ) Tools.GraphicsItem.
Tooltip
{ get; set; } Tools.GraphicsItem.
ToParent
( Vector2 pos ) Tools.GraphicsItem.
ToScene
( Vector2 pos ) Tools.GraphicsItem.
Update
( ) Tools.GraphicsItem.
ZIndex
{ get; set; } Tools.GraphicsItems.ChartBackground.AxisConfig.
LabelColor
{ get; set; } Tools.GraphicsItems.ChartBackground.AxisConfig.
LineColor
{ get; set; } Tools.GraphicsItems.ChartBackground.AxisConfig.
Ticks
{ get; set; } Tools.GraphicsItems.ChartBackground.AxisConfig.
Width
{ get; set; } Tools.GraphicsItems.ChartBackground.
AxisX
Tools.GraphicsItems.ChartBackground.
AxisY
Tools.GraphicsItems.ChartBackground.
ChartRect
{ get; } Tools.GraphicsItems.ChartBackground.
OnPaint
( ) Tools.GraphicsItems.ChartBackground.
RangeX
{ get; set; } Tools.GraphicsItems.ChartBackground.
RangeY
{ get; set; } Tools.GraphicsItems.EditableCurve..
EditableCurve
( GraphicsItem parent ) Tools.GraphicsItems.EditableCurve.
Contains
( Vector2 localPos ) Tools.GraphicsItems.EditableCurve.
CurveColor
{ get; set; } Tools.GraphicsItems.EditableCurve.
Handle
Tools.GraphicsItems.EditableCurve.Handle..
Handle
( EditableCurve parent, Frame k ) Tools.GraphicsItems.EditableCurve.Handle.
Frame
Tools.GraphicsItems.EditableCurve.Handle.
In
Tools.GraphicsItems.EditableCurve.Handle.
OnHoverEnter
( GraphicsHoverEvent e ) Tools.GraphicsItems.EditableCurve.Handle.
OnHoverLeave
( GraphicsHoverEvent e ) Tools.GraphicsItems.EditableCurve.Handle.
OnKeyPress
( KeyEvent e ) Tools.GraphicsItems.EditableCurve.Handle.
OnMousePressed
( GraphicsMouseEvent e ) Tools.GraphicsItems.EditableCurve.Handle.
OnMoved
( ) Tools.GraphicsItems.EditableCurve.Handle.
OnPaint
( ) Tools.GraphicsItems.EditableCurve.Handle.
Out
Tools.GraphicsItems.EditableCurve.Handle.
PaintExtras
( ) Tools.GraphicsItems.EditableCurve.Handle.
SetHandleMode
( HandleMode mode ) Tools.GraphicsItems.EditableCurve.Handle.
SetValue
( float x, float y ) Tools.GraphicsItems.EditableCurve.HandlePopup..
HandlePopup
( Widget parent ) Tools.GraphicsItems.EditableCurve.HandlePopup.
AimUp
Tools.GraphicsItems.EditableCurve.HandlePopup.
DoLayout
( ) Tools.GraphicsItems.EditableCurve.HandlePopup.
HandleMode
{ get; set; } Tools.GraphicsItems.EditableCurve.HandlePopup.
OnPaint
( ) Tools.GraphicsItems.EditableCurve.HandlePopup.
PaintButton
( Button b, HandleMode h, string icon ) Tools.GraphicsItems.EditableCurve.HandlePopup.
UpdateFrom
( Handle handle ) Tools.GraphicsItems.EditableCurve.HandlePopup.
X
Tools.GraphicsItems.EditableCurve.HandlePopup.
Y
Tools.GraphicsItems.EditableCurve.
Handles
{ get; } Tools.GraphicsItems.EditableCurve.
OnEdited
( ) Tools.GraphicsItems.EditableCurve.
OnMousePressed
( GraphicsMouseEvent e ) Tools.GraphicsItems.EditableCurve.
OnPaint
( ) Tools.GraphicsItems.EditableCurve.
SaveCurve
( ) Tools.GraphicsItems.EditableCurve.
Tangent
Tools.GraphicsItems.EditableCurve.Tangent..
Tangent
( Handle parent, bool incoming, float value ) Tools.GraphicsItems.EditableCurve.Tangent.
IsIncoming
{ get; } Tools.GraphicsItems.EditableCurve.Tangent.
OnMouseMove
( GraphicsMouseEvent e ) Tools.GraphicsItems.EditableCurve.Tangent.
OnMousePressed
( GraphicsMouseEvent e ) Tools.GraphicsItems.EditableCurve.Tangent.
OnMouseReleased
( GraphicsMouseEvent e ) Tools.GraphicsItems.EditableCurve.Tangent.
OnPaint
( ) Tools.GraphicsItems.EditableCurve.Tangent.
Value
{ get; set; } Tools.GraphicsItems.EditableCurve.
TimeRange
{ get; } Tools.GraphicsItems.EditableCurve.
Value
{ get; set; } Tools.GraphicsItems.EditableCurve.
ValueRange
{ get; } Tools.GraphicsLine.
Clear
( ) Tools.GraphicsLine.
CubicLineTo
( Vector2 c1, Vector2 c2, Vector2 point ) Tools.GraphicsLine.
HitWidth
{ get; set; } Tools.GraphicsLine.
LineTo
( Vector2 point ) Tools.GraphicsLine.
MoveTo
( Vector2 point ) Tools.GraphicsMouseEvent.
Accepted
{ get; set; } Tools.GraphicsMouseEvent.
Buttons
{ get; } Tools.GraphicsView.
Add
( Widget t ) Tools.GraphicsView.
CenterOn
( Vector2 center ) Tools.GraphicsView.
FromScene
( Vector2 pos ) Tools.GraphicsView.
GetItemAt
( Vector2 scenePosition ) Tools.GraphicsView.
Items
{ get; } Tools.GraphicsView.
Rotation
{ get; set; } Tools.GraphicsView.
Scale
{ get; set; } Tools.GraphicsView.
ToScene
( Vector2 pos ) Tools.GraphicsView.
Translate
( Vector2 delta ) Tools.GraphicsView.ViewportAnchorType.
NoAnchor
Tools.GraphicsView.
Zoom
( float adjust, Vector2 viewpos ) Tools.GraphicsWidget.
Size
{ get; set; } Tools.GraphicsWidget.
Widget
{ get; set; } Tools.HistoryList<T>.
Add
( T text ) Tools.HistoryList<T>.
Clear
( ) Tools.HistoryList<T>.
Current
{ get; } Tools.HistoryList<T>.
Debug
{ get; set; } Tools.HistoryList<T>.
MaxItems
{ get; set; } Tools.HistoryList<T>.
Navigate
( int delta ) Tools.IAssetEditor.
AssetOpen
( Asset asset ) Tools.ICodeEditor.
OpenAddon
( LocalProject addon ) Tools.ICodeEditor.
OpenFile
( string path, Nullable line, Nullable column ) Tools.InputOutputBase.
Name
{ get; set; } Tools.InputOutputBase.
Type
{ get; set; } Tools.InputOutputType.
Bool
Tools.InputOutputType.
Color
Tools.InputOutputType.
Float
Tools.InputOutputType.
Int
Tools.InputOutputType.
Void
Tools.Inspector..
Inspector
( Widget parent ) Tools.Inspectors.AssetInspector..
AssetInspector
( Widget parent, Asset target ) Tools.Inspectors.AssetInspector.
Asset
{ get; set; } Tools.Inspectors.AssetInspector.
DoLayout
( ) Tools.Inspectors.AssetInspector.IAssetInspector.
SetAsset
( Asset asset ) Tools.Inspectors.AssetInspector.
OnPaint
( ) Tools.Inspectors.AssetInspector.
UpdateResource
( Asset target, GameResource assetObject ) Tools.Inspectors.AssetPreviewWidget.
Asset
{ set; } Tools.Inspectors.AssetPreviewWidget.
DoLayout
( ) Tools.Inspectors.AssetPreviewWidget.
Frame
( ) Tools.Inspectors.AssetPreviewWidget.
OnMouseMove
( MouseEvent e ) Tools.Inspectors.AssetPreviewWidget.
OnMousePress
( MouseEvent e ) Tools.Inspectors.AssetPreviewWidget.
OnPaint
( ) Tools.Inspectors.AssetPreviewWidget.
OnWheel
( WheelEvent e ) Tools.Inspectors.EntityInspector..
EntityInspector
( Widget parent, IEntity target ) Tools.Inspectors.EntityInspector.
Entity
{ get; set; } Tools.Inspectors.GameResourceEditor.
AssetOpen
( Asset asset ) Tools.Inspectors.IconWidget..
IconWidget
( string icon, Widget parent ) Tools.Inspectors.IconWidget.
Icon
{ get; set; } Tools.Inspectors.IconWidget.
OnPaint
( ) Tools.Inspectors.IconWidget.
Padding
{ get; set; } Tools.Inspectors.PublishSettings.
Enabled
{ get; set; } Tools.Inspectors.SoundFileCompileSettings.
SetAsset
( Asset asset ) Tools.Inspectors.SoundFileCompileSettings.
Settings
Tools.Inspectors.SoundFileCompileSettings.Settings..
Settings
( ) Tools.Inspectors.SoundFileCompileSettings.Settings.
loop
{ get; set; } Tools.Inspectors.TextureCompileSettings.
SetAsset
( Asset asset ) Tools.Inspectors.TextureCompileSettings.
Settings
Tools.Inspectors.TextureCompileSettings.Settings..
Settings
( ) Tools.Inspectors.TextureCompileSettings.Settings.
Brightness
{ get; set; } Tools.Inspectors.TextureCompileSettings.Settings.
ClampU
{ get; set; } Tools.Inspectors.TextureCompileSettings.Settings.
ClampV
{ get; set; } Tools.Inspectors.TextureCompileSettings.Settings.
ClampW
{ get; set; } Tools.Inspectors.TextureCompileSettings.Settings.
NoCompress
{ get; set; } Tools.Inspectors.TextureCompileSettings.Settings.
NoLod
{ get; set; } Tools.Inspectors.TextureCompileSettings.Settings.
NoMip
{ get; set; } Tools.IntProperty..
IntProperty
( string label, Widget parent ) Tools.IntProperty.
Icon
{ get; set; } Tools.IntProperty.
Label
{ get; set; } Tools.IntProperty.
Value
{ get; set; } Tools.IProgress.
SetProgress
( float total, float current ) Tools.KeyEvent.
HasAlt
{ get; } Tools.KeyEvent.
Key
{ get; set; } Tools.KeyEvent.
Text
{ get; set; } Tools.Label..
Label
( string title, Widget parent ) Tools.Label.Body..
Body
( string title, Widget parent ) Tools.Label.
Color
{ get; set; } Tools.Label.
Indent
{ get; set; } Tools.Label.
Margin
{ get; set; } Tools.Label.Small..
Small
( string title, Widget parent ) Tools.Label.Subtitle..
Subtitle
( string title, Widget parent ) Tools.Label.
Text
{ get; set; } Tools.Label.Title..
Title
( string title, Widget parent ) Tools.Layout.
Add
( LayoutMode mode, int stretch ) Tools.Layout.
AddCell
( int x, int y, Layout layout, int xSpan, int ySpan, TextFlag alignment ) Tools.Layout.
AddRow
( int stretch ) Tools.Layout.
Column
( bool reversed ) Tools.Layout.
Row
( bool reversed ) Tools.LineEdit..
LineEdit
( string title, Widget parent ) Tools.LineEdit.
Clear
( ) Tools.LineEdit.
Insert
( string val ) Tools.LineEdit.
OnBlur
( FocusChangeReason reason ) Tools.LineEdit.
OnFocus
( FocusChangeReason reason ) Tools.LineEdit.
Paste
( ) Tools.LineEdit.
Text
{ get; set; } Tools.LineEdit.
Value
{ get; set; } Tools.ListProperty<T>.
Value
{ get; set; } Tools.ListView..
ListView
( Widget parent ) Tools.ListView.
ScrollTo
( object target ) Tools.MainAssetBrowser.
Instance
{ get; } Tools.MapClass..
MapClass
( string name ) Tools.MapClass.
Icon
{ get; } Tools.MapClass.
Inputs
{ get; } Tools.MapClass.
Name
{ get; } Tools.MapClass.
Tags
{ get; } Tools.MapClass.
Type
{ get; } Tools.MapClassVariable.
GroupName
{ get; set; } Tools.MapClassVariable.
LongName
{ get; set; } Tools.MapClassVariable.
Metadata
{ get; set; } Tools.MapClassVariable.
Name
{ get; set; } Tools.MapDoc.MapDocument.
DeleteNode
( MapNode node ) Tools.MapDoc.MapDocument.
PathName
{ get; } Tools.MapDoc.MapDocument.
World
{ get; } Tools.MapDoc.MapEntity..
MapEntity
( MapDocument mapDocument ) Tools.MapDoc.MapEntity.
ClassName
{ get; set; } Tools.MapDoc.MapEntity.
SetKeyValue
( string key, string value ) Tools.MapDoc.MapGroup..
MapGroup
( MapDocument mapDocument ) Tools.MapDoc.MapInstance..
MapInstance
( MapDocument mapDocument ) Tools.MapDoc.MapInstance.
Target
{ get; set; } Tools.MapDoc.MapMesh..
MapMesh
( MapDocument mapDocument ) Tools.MapDoc.MapMesh.
SetMaterial
( Material material ) Tools.MapDoc.MapNode.
Angles
{ get; set; } Tools.MapDoc.MapNode.
Copy
( ) Tools.MapDoc.MapNode.
Name
{ get; set; } Tools.MapDoc.MapNode.
Parent
{ get; set; } Tools.MapDoc.MapNode.
Position
{ get; set; } Tools.MapDoc.MapNode.
Scale
{ get; set; } Tools.MapDoc.MapPath..
MapPath
( MapDocument mapDocument ) Tools.MapDoc.MapWorld.
Children
{ get; } Tools.MapDoc.MeshFace..
MeshFace
( IEnumerable indices, Material material ) Tools.MapDoc.MeshFace.
Indices
{ get; set; } Tools.MapDoc.MeshFace.
Material
{ get; set; } Tools.MapDoc.PolygonMesh.
AddFace
( Vector3 positions ) Tools.MapDoc.PolygonMesh.
AddVertex
( Vector3 position ) Tools.MapDoc.PolygonMesh.
Faces
{ get; set; } Tools.MapDoc.PolygonMesh.
Vertices
{ get; set; } Tools.MapEditor.CanDropAttribute..
CanDropAttribute
( string assetFileExtension ) Tools.MapEditor.CanDropAttribute.
PackageType
{ get; set; } Tools.MapEditor.CanDropAttribute.
TargetType
{ get; set; } Tools.MapEditor.EntityCategoryButton.
Icon
{ get; set; } Tools.MapEditor.EntityCategoryButton.
MaterialIcon
{ get; set; } Tools.MapEditor.EntityCategoryButton.
OnPaint
( ) Tools.MapEditor.EntityCategoryButton.
Selected
{ get; set; } Tools.MapEditor.EntityCategoryButton.
Text
{ get; set; } Tools.MapEditor.EntityCategoryButton.
Update
( ) Tools.MapEditor.EntityDataNode.
OnPaint
( VirtualWidget item ) Tools.MapEditor.EntitySelector..
EntitySelector
( Widget parent, bool isPathTool ) Tools.MapEditor.EntitySelector.
GetItems
( ) Tools.MapEditor.EntitySelector.
OnPaint
( ) Tools.MapEditor.EntitySelector.
SwitchTab
( string category ) Tools.MapEditor.EntityTreeView.
SetSelected
( object obj, bool state, bool skipEvents ) Tools.MapEditor.Hammer.
MapAsset
{ get; } Tools.MapEditor.Hammer.
Open
{ get; } Tools.MapEditor.Hammer.
Window
{ get; } Tools.MapEditor.HammerAssetBrowser.
Instance
{ get; } Tools.MapEditor.IBlockTool.
BuildUI
( ) Tools.MapEditor.IBlockTool.
Current
{ get; set; } Tools.MapEditor.IBlockTool.
InProgress
{ get; set; } Tools.MapEditor.IBlockTool.
Instance
{ get; set; } Tools.MapEditor.IEntityTool.
CreateUI
( Widget container ) Tools.MapEditor.IMapViewDropTarget.
DragDropped
( MapView view ) Tools.MapEditor.IMapViewDropTarget.
DragEnter
( Package package, MapView view ) Tools.MapEditor.IMapViewDropTarget.
DragLeave
( MapView view ) Tools.MapEditor.IMapViewDropTarget.
DragMove
( MapView view ) Tools.MapEditor.IPathTool.
CreateUI
( Widget container ) Tools.MapEditor.IToolFactory.
Instance
{ get; set; } Tools.MapEditor.MapView.
BuildRay
( Vector3 startRay, Vector3 endRay ) Tools.MapEditor.MapView.
MapDoc
{ get; } Tools.MapEditor.PathToolSettings.
Load
( ) Tools.MapEditor.PathToolSettings.
Radius
{ get; set; } Tools.MapEditor.PathToolSettings.
Save
( ) Tools.MapEditor.PrimitiveBuilder.
Build
( PolygonMesh mesh ) Tools.MapEditor.PrimitiveBuilder.
Is2D
{ get; } Tools.MapEditor.PrimitiveBuilder.
SetFromBox
( BBox box ) Tools.MapEditor.Selection.
Add
( MapNode node ) Tools.MapEditor.Selection.
All
{ get; } Tools.MapEditor.Selection.
Clear
( ) Tools.MapEditor.Selection.
Remove
( MapNode node ) Tools.MapEditor.Selection.
SelectMode
{ get; set; } Tools.MapEditor.Selection.
Set
( MapNode node ) Tools.MapEditor.SelectMode.
Edges
Tools.MapEditor.SelectMode.
Faces
Tools.MapEditor.SelectMode.
Groups
Tools.MapEditor.SelectMode.
Meshes
Tools.MapEditor.SelectMode.
Nav
Tools.MapEditor.SelectMode.
Objects
Tools.MapEditor.SelectMode.
Tiles
Tools.MarginProperty.
Value
{ get; set; } Tools.Menu..
Menu
( string title, Widget parent ) Tools.Menu.
AddMenu
( string name, string icon ) Tools.Menu.
GetPathTo
( string path, List list ) Tools.Menu.
Icon
{ get; set; } Tools.Menu.
OpenAt
( Vector2 position, bool modal ) Tools.Menu.
Title
{ get; set; } Tools.MenuAttribute..
MenuAttribute
( string target, string path, string icon ) Tools.MenuAttribute.
Icon
{ get; set; } Tools.MenuAttribute.
Path
{ get; set; } Tools.MenuAttribute.
Shortcut
{ get; set; } Tools.MenuAttribute.
Target
{ get; set; } Tools.MenuBar..
MenuBar
( Widget parent ) Tools.MenuBar.
AddMenu
( string icon, string name ) Tools.MenuBar.
AddOption
( string path, Option option ) Tools.MetaData.
Get
<T>( string keyName, T defaultValue ) Tools.MetaData.
GetBool
( string keyName, bool defaultValue ) Tools.MetaData.
GetFloat
( string keyName, float defaultValue ) Tools.MetaData.
GetInt
( string keyName, int defaultValue ) Tools.MetaData.
GetString
( string keyName, string defaultValue ) Tools.MetaData.
Set
<T>( string name, T value ) Tools.ModelEditor.ModelDoc.
Open
{ get; } Tools.MouseButtons.
Right
Tools.MouseEvent.
Accepted
{ get; set; } Tools.MouseEvent.
Button
{ get; } Tools.MouseEvent.
HasAlt
{ get; } Tools.NavigationView.
AddPage
( Option tab ) Tools.NavigationView.
MenuTop
{ get; } Tools.NavigationView.Option..
Option
( string title, string icon, NavigationView parent ) Tools.NavigationView.Option.
CreatePage
{ get; set; } Tools.NavigationView.Option.
Icon
{ get; set; } Tools.NavigationView.Option.
IsSelected
{ get; set; } Tools.NavigationView.Option.
OnPaint
( ) Tools.NavigationView.Option.
Page
{ get; set; } Tools.NavigationView.Option.
Title
{ get; set; } Tools.NodeEditor.BaseNode..
BaseNode
( ) Tools.NodeEditor.BaseNode.
Graph
{ get; set; } Tools.NodeEditor.BaseNode.
Identifier
{ get; set; } Tools.NodeEditor.BaseNode.
IsNamed
( string name ) Tools.NodeEditor.BaseNode.
Position
{ get; set; } Tools.NodeEditor.Connection..
Connection
( PlugOut output ) Tools.NodeEditor.Connection.
Input
{ get; protected set; } Tools.NodeEditor.Connection.
Layout
( ) Tools.NodeEditor.Connection.
OnMouseMove
( GraphicsMouseEvent e ) Tools.NodeEditor.Connection.
OnPaint
( ) Tools.NodeEditor.Connection.
Output
{ get; protected set; } Tools.NodeEditor.Graph..
Graph
( ) Tools.NodeEditor.Graph.
Add
( BaseNode node ) Tools.NodeEditor.Graph.
Connect
( string from, string to ) Tools.NodeEditor.Graph.
Find
( string name ) Tools.NodeEditor.Graph.
Nodes
{ get; set; } Tools.NodeEditor.GraphView..
GraphView
( Widget parent ) Tools.NodeEditor.GraphView.
FindPlugIn
( string name ) Tools.NodeEditor.GraphView.
FindPlugOut
( string name ) Tools.NodeEditor.GraphView.
Graph
{ get; set; } Tools.NodeEditor.GraphView.
OnMouseMove
( MouseEvent e ) Tools.NodeEditor.GraphView.
OnWheel
( WheelEvent e ) Tools.NodeEditor.GraphView.
SetHandleConfig
( Type t, HandleConfig config ) Tools.NodeEditor.HandleConfig.
Color
{ get; set; } Tools.NodeEditor.HandleConfig.
Icon
{ get; set; } Tools.NodeEditor.HandleConfig.
Name
{ get; set; } Tools.NodeEditor.NodeUI..
NodeUI
( GraphView graph, BaseNode node ) Tools.NodeEditor.NodeUI.
Graph
{ get; protected set; } Tools.NodeEditor.NodeUI.
Inputs
Tools.NodeEditor.NodeUI.
Node
{ get; protected set; } Tools.NodeEditor.NodeUI.
OnPaint
( ) Tools.NodeEditor.Plug..
Plug
( NodeUI node, PropertyInfo property ) Tools.NodeEditor.Plug.
DrawHandle
( Color color, Rect handleRect ) Tools.NodeEditor.Plug.
IsNamed
( string name ) Tools.NodeEditor.Plug.
Node
{ get; protected set; } Tools.NodeEditor.Plug.
Title
Tools.NodeEditor.PlugIn..
PlugIn
( NodeUI node, PropertyInfo property, InputAttribute attribute ) Tools.NodeEditor.PlugIn.
OnPaint
( ) Tools.NodeEditor.PlugOut..
PlugOut
( NodeUI node, PropertyInfo property, OutputAttribute attribute ) Tools.NodeEditor.PlugOut.
Dragging
{ get; protected set; } Tools.NodeEditor.PlugOut.
OnMouseMove
( GraphicsMouseEvent e ) Tools.NodeEditor.PlugOut.
OnPaint
( ) Tools.NoticeManager.
Add
( Widget widget ) Tools.NoticeManager.
All
{ get; } Tools.NoticeManager.
Dismiss
( Widget widget ) Tools.NoticeManager.
Remove
( Widget widget, float timeDelay ) Tools.NoticeManager.
Tick
( ) Tools.NoticeWidget.
Reset
( ) Tools.NoticeWidget.
Title
Tools.ObjectProperty.
SetValue
( object value ) Tools.ObjectProperty.
Value
{ get; set; } Tools.Option..
Option
( string title, string icon, Action action ) Tools.Option.
Checked
{ get; set; } Tools.Option.
Enabled
{ get; set; } Tools.Option.
Icon
{ get; set; } Tools.Option.
Text
{ get; set; } Tools.Option.
Tooltip
{ get; set; } Tools.OrganisationProperty.
OnPaint
( ) Tools.OrganisationProperty.
OpenMenu
( Rect buttonRect ) Tools.OrganisationProperty.
Value
{ get; set; } Tools.PackageSelector..
PackageSelector
( Widget parent, string query, Action confirm, Package defaultSelection ) Tools.PackageSelectorProperty.
OnBlur
( FocusChangeReason reason ) Tools.PackageSelectorProperty.
OnPaint
( ) Tools.PackageSelectorProperty.
OpenMenu
( ) Tools.PackageSelectorProperty.
Value
{ get; set; } Tools.Paint.
Draw
( Rect r, string image ) Tools.Paint.
DrawArc
( Vector2 center, Vector2 radius, float angle, float angleSize ) Tools.Paint.
DrawArrow
( Vector2 p1, Vector2 p2, float width ) Tools.Paint.
DrawCircle
( Vector2 position, Vector2 scale ) Tools.Paint.
DrawIcon
( Rect rect, string iconName, float pixelHeight, TextFlag alignment ) Tools.Paint.
DrawLine
( Vector2 from, Vector2 to ) Tools.Paint.
DrawPie
( Vector2 center, Vector2 radius, float angle, float angleSize ) Tools.Paint.
DrawSquare
( Vector2 position, Vector2 scale ) Tools.Paint.
DrawText
( Rect position, string text, TextFlag flags ) Tools.Paint.
DrawTextBox
( Rect position, string text, Color textColor, Margin padding, float borderRadius, TextFlag flag ) Tools.Paint.
MeasureText
( Rect position, string text, TextFlag flags ) Tools.Paint.
Rotate
( float scale, Vector2 center ) Tools.Paint.
Scale
( float x, float y ) Tools.Paint.
SetBrushLinear
( Vector2 a_pos, Vector2 b_pos, Color a_color, Color b_color ) Tools.Paint.
SetBrushRadial
( Vector2 center, float radius, float a, Color a_color, float b, Color b_color ) Tools.Paint.
SetDefaultFont
( float size, int weight, bool italic, bool sizeInPixels ) Tools.Paint.
SetFlags
( bool selected, bool mouseOver, bool pressed, bool focused, bool enabled ) Tools.Paint.
SetFont
( string name, float size, int weight, bool italic, bool sizeInPixels ) Tools.Paint.
SetPen
( Color color, float size, PenStyle style ) Tools.Paint.
Target
( Pixmap pixmap ) Tools.PanelInspector.PanelInspectorWidget.
Frame
( ) Tools.PanelInspector.PanelTreeNode..
PanelTreeNode
( IPanel panel ) Tools.PanelInspector.PanelTreeNode.
HasChild
( object obj ) Tools.PanelInspector.PanelTreeNode.
OnPaint
( VirtualWidget item ) Tools.Performance.
Frame
( ) Tools.PhysicsSpringProperty.
Value
{ get; set; } Tools.Pixmap..
Pixmap
( int width, int height ) Tools.Pixmap.
Clear
( Color color ) Tools.Pixmap.
FromFile
( string filename ) Tools.Pixmap.
GetBmp
( int quality ) Tools.Pixmap.
GetJpeg
( int quality ) Tools.Pixmap.
Resize
( int x, int y ) Tools.Pixmap.
SaveJpg
( string filename, int quality ) Tools.Pixmap.
SavePng
( string filename ) Tools.Pixmap.
Scroll
( int x, int y ) Tools.Pixmap.
Size
{ get; } Tools.Pixmap.
Width
{ get; } Tools.Progress.
Start
( string name ) Tools.Progress.
Update
( string title, float current, float total ) Tools.ProjectSettingPages.CollisionMatrixWidget.
FindPair
( string left, string right ) Tools.ProjectSettingPages.CollisionMatrixWidget.
Hotload
( ) Tools.ProjectSettingPages.CollisionMatrixWidget.
LayerName
Tools.ProjectSettingPages.CollisionMatrixWidget.LayerName..
LayerName
( string layer, CollisionMatrixWidget parent ) Tools.ProjectSettingPages.CollisionMatrixWidget.LayerName.
Layer
{ get; set; } Tools.ProjectSettingPages.CollisionMatrixWidget.LayerName.
OnMousePress
( MouseEvent e ) Tools.ProjectSettingPages.CollisionMatrixWidget.LayerName.
OnPaint
( ) Tools.ProjectSettingPages.CollisionMatrixWidget.
MatrixButton
Tools.ProjectSettingPages.CollisionMatrixWidget.MatrixButton..
MatrixButton
( CollisionMatrixWidget parent, string left, string right ) Tools.ProjectSettingPages.CollisionMatrixWidget.MatrixButton.
Left
{ get; set; } Tools.ProjectSettingPages.CollisionMatrixWidget.MatrixButton.
OnMouseEnter
( ) Tools.ProjectSettingPages.CollisionMatrixWidget.MatrixButton.
OnMouseLeave
( ) Tools.ProjectSettingPages.CollisionMatrixWidget.MatrixButton.
OnMousePress
( MouseEvent e ) Tools.ProjectSettingPages.CollisionMatrixWidget.MatrixButton.
OnPaint
( ) Tools.ProjectSettingPages.CollisionMatrixWidget.MatrixButton.
Right
{ get; set; } Tools.ProjectSettingPages.CollisionMatrixWidget.
OnHovered
( MatrixButton button ) Tools.ProjectSettingPages.CollisionMatrixWidget.
OnPaint
( ) Tools.ProjectSettingPages.CollisionMatrixWidget.
Rebuild
( CollisionRules from ) Tools.ProjectSettingPages.CollisionMatrixWidget.
rows
Tools.ProjectSettingPages.CollisionMatrixWidget.
SetPair
( string left, string right, Result rule ) Tools.ProjectSettingPages.CollisionPage.
InitFromProject
( LocalProject project ) Tools.ProjectSettingPages.CollisionPage.
OnSave
( ) Tools.ProjectSettingPages.CompilerPage.
InitFromProject
( LocalProject project ) Tools.ProjectSettingPages.CompilerPage.
OnSave
( ) Tools.ProjectSettingPages.ControlModeSettings.
Gamepad
{ get; set; } Tools.ProjectSettingPages.ControlModeSettings.
Keyboard
{ get; set; } Tools.ProjectSettingPages.ControlModeSettings.
VR
{ get; set; } Tools.ProjectSettingPages.GameExtensionsPage.
InitFromProject
( LocalProject project ) Tools.ProjectSettingPages.GameExtensionsPage.
OnSave
( ) Tools.ProjectSettingPages.GamePage..
GamePage
( ) Tools.ProjectSettingPages.GamePage.
InitFromProject
( LocalProject project ) Tools.ProjectSettingPages.GamePage.
OnSave
( ) Tools.ProjectSettingPages.GameSettingsPage.EditConVarPage..
EditConVarPage
( GameSettingsPage parent ) Tools.ProjectSettingPages.GameSettingsPage.EditConVarPage.
Save
( ) Tools.ProjectSettingPages.GameSettingsPage.EditConVarPage.
SetSetting
( GameSetting setting ) Tools.ProjectSettingPages.GameSettingsPage.EditConVarPage.
Setting
{ get; } Tools.ProjectSettingPages.GameSettingsPage.
InitFromProject
( LocalProject project ) Tools.ProjectSettingPages.GameSettingsPage.
OnSave
( ) Tools.ProjectSettingPages.InputPage..
InputPage
( ) Tools.ProjectSettingPages.InputPage.
InitFromProject
( LocalProject project ) Tools.ProjectSettingPages.InputPage.
OnSave
( ) Tools.ProjectSettingPages.PhysicsPage..
PhysicsPage
( ) Tools.ProjectSettingPages.PhysicsPage.
InitFromProject
( LocalProject project ) Tools.ProjectSettingPages.PhysicsPage.
OnSave
( ) Tools.ProjectSettingPages.ProjectPage..
ProjectPage
( ) Tools.ProjectSettingPages.ProjectPage.
InitFromProject
( LocalProject project ) Tools.ProjectSettingPages.ProjectPage.
OnSave
( ) Tools.ProjectSettings.BasePage..
BasePage
( ) Tools.ProjectSettings.BasePage.
Footer
Tools.ProjectSettings.BasePage.
Icon
{ get; } Tools.ProjectSettings.BasePage.
OnPaint
( ) Tools.ProjectSettings.BasePage.
OnSave
( ) Tools.ProjectSettings.BasePage.
Project
{ get; } Tools.ProjectSettings.BasePage.
Reset
( ) Tools.ProjectSettings.BasePage.
StartSection
( string name, Layout layout ) Tools.ProjectSettings.BasePage.
Title
{ get; } Tools.ProjectSettings.
OpenForProject
( LocalProject targetAddon, string initialPage ) Tools.PropertyEditorWidget.
OnReady
( ) Tools.PropertyRow.
Errors
{ get; set; } Tools.PropertyRow.
SetLabel
( DisplayInfo info ) Tools.PropertyRowError.
Label
Tools.PropertyRowError.
OnPaint
( ) Tools.PropertySheet.
AddLineEdit
( string title, string value ) Tools.PropertySheet.
AddRow
<T>( T row, PropertyInfo prop ) Tools.PropertySheet.
AddTextEdit
( string title, string value ) Tools.PropertySheet.
Target
{ get; set; } Tools.PropertySheet.
Value
{ get; set; } Tools.QObject.
Bind
( string targetName, Action onChanged ) Tools.QObject.
SetProperty
( string name, string value ) Tools.RangedFloatProperty.
RangeType
{ get; set; } Tools.RangedFloatProperty.
Value
{ get; set; } Tools.RealtimeChart.
Clear
( ) Tools.RealtimeChart.
Draw
( ) Tools.RealtimeChart.
MinMax
{ get; set; } Tools.RealtimeChart.
Pixmap
{ get; protected set; } Tools.RealtimeChart.
Stacked
{ get; set; } Tools.RealtimeChart.
ValueToPixel
( float value, bool addStack ) Tools.ResourceProperty<T>.
Asset
{ get; set; } Tools.ResourceProperty<T>.
OnDragEnter
( DragData data ) Tools.ResourceProperty<T>.
OnDropEvent
( DragData data ) Tools.ResourceProperty<T>.
OnPaint
( ) Tools.ResourceProperty<T>.
Value
{ get; set; } Tools.RotationProperty.
Value
{ get; set; } Tools.RuntimeAddonPage.
OnSave
( ) Tools.ScrollArea.
Canvas
{ get; set; } Tools.ScrollBar.
Maximum
{ get; set; } Tools.ScrollBar.
Minimum
{ get; set; } Tools.ScrollBar.
Value
{ get; set; } Tools.ScrollbarMode.
Auto
Tools.SheetHeader..
SheetHeader
( PropertySheet parent ) Tools.SoundAssetExtra.
Asset
{ get; set; } Tools.SoundEventAssetExtra.
Asset
{ get; set; } Tools.SoundFilePreview.
Asset
{ get; set; } Tools.SoundFilePreview.
OnPaint
( ) Tools.SoundPreview.
Asset
{ get; set; } Tools.SoundPreview.
Tick
( ) Tools.Splitter..
Splitter
( Widget parent ) Tools.Splitter.
SetStretch
( int cell, int stretch ) Tools.StatusBar..
StatusBar
( Widget parent ) Tools.StatusBar.
ShowMessage
( string text, float seconds ) Tools.SuspendUpdates.
For
( Widget widget ) Tools.TabWidget..
TabWidget
( Widget parent ) Tools.TabWidget.
AddPage
( string name, string icon, Widget page ) Tools.TabWidget.
SetPage
( Widget page ) Tools.TagEdit..
TagEdit
( Widget parent ) Tools.TagEdit.TagDetail.
Color
{ get; set; } Tools.TagEdit.TagDetail.
Hidden
{ get; set; } Tools.TagEdit.TagDetail.
Icon
{ get; set; } Tools.TagEdit.TagDetail.
Title
{ get; set; } Tools.TagEdit.TagDetail.
Value
{ get; set; } Tools.TagEdit.
Value
{ get; set; } Tools.TagPicker..
TagPicker
( Widget parent ) Tools.TagPicker.
Columns
{ get; set; } Tools.TagPicker.
Icon
{ get; set; } Tools.TagPicker.Option..
Option
( string tag ) Tools.TagPicker.Option.
Color
Tools.TagPicker.Option.
Group
Tools.TagPicker.Option.
Icon
Tools.TagPicker.Option.
Tag
Tools.TagPicker.Option.
Title
Tools.TagPicker.
Set
( string incomingTag, bool b ) Tools.TagPicker.TagEntry..
TagEntry
( Widget parent, Option option ) Tools.TagPicker.TagEntry.
OnPaint
( ) Tools.TagPicker.TagOption..
TagOption
( Widget parent, Option option ) Tools.TagPicker.TagOption.
IsSelected
{ get; set; } Tools.TagPicker.TagOption.
OnPaint
( ) Tools.TagPicker.
Toggle
( string incomingTag ) Tools.TagPicker.
ToolButton
{ get; protected set; } Tools.TestWindow.
Curve
{ get; set; } Tools.TextCursor.
Position
{ get; set; } Tools.TextEdit..
TextEdit
( Widget parent ) Tools.TextEdit.
Clear
( ) Tools.TextEdit.
Cursor
{ get; set; } Tools.TextEdit.
Html
{ get; set; } Tools.TextEdit.
TabSize
{ get; set; } Tools.ToolAttribute..
ToolAttribute
( string title, string icon, string description ) Tools.ToolAttribute.
Icon
{ get; set; } Tools.ToolAttribute.
Open
( ) Tools.ToolAttribute.
Title
{ get; set; } Tools.ToolBar..
ToolBar
( Widget parent, string name ) Tools.ToolbarPosition.
All
Tools.ToolbarPosition.
Left
Tools.ToolbarPosition.
Right
Tools.ToolbarPosition.
Top
Tools.ToolButton..
ToolButton
( string name, string icon, Widget parent ) Tools.ToolButton.
Checked
{ get; set; } Tools.ToolButton.
Icon
{ get; set; } Tools.ToolButton.
IsToggle
{ get; set; } Tools.ToolExtensions.
RenderToPixmap
( SceneCamera camera, Pixmap targetPixmap ) Tools.ToolExtensions.
RenderToWidget
( SceneCamera camera, Widget targetWidget ) Tools.ToolRender.
Draw2DCircle
( Vector2 center, float radius, int segments, Color color ) Tools.ToolRender.
Draw2DCross
( Vector2 topLeft, Vector2 bottomRight, Color color ) Tools.ToolRender.
Draw2DRectangleTextured
( Vector2 topLeft, Vector2 bottomRight, Texture texture, bool alpha, bool srgb ) Tools.ToolRender.
DrawBox
( Vector3 mins, Vector3 maxs, Color color ) Tools.ToolRender.
DrawLine
( Vector3 start, Vector3 end, Color color ) Tools.ToolRender.
DrawScreenText
( string text, Vector2 pos, Color color ) Tools.ToolRender.
DrawWorldSpaceText
( string text, Vector3 pos, Vector2 pixelOffset2D, Color color, float minZoomLevelToRender ) Tools.Trace.
Ray
( Vector3 from, Vector3 to ) Tools.Trace.
Run
( MapWorld world ) Tools.TrayIcon..
TrayIcon
( QObject parent ) Tools.TrayIcon.
SetIcon
( string icon ) Tools.TrayIcon.
ShowMessage
( string title, string message, string icon, float seconds ) Tools.TrayIcon.
Visible
{ get; set; } Tools.TreeNode.
AddItem
( object item ) Tools.TreeNode.
Clear
( ) Tools.TreeNode.
Dirty
( ) Tools.TreeNode.Header..
Header
( string icon, string name, bool showCounts ) Tools.TreeNode.Header.
Icon
{ get; set; } Tools.TreeNode.Header.
IconColor
{ get; set; } Tools.TreeNode.Header.
OnPaint
( VirtualWidget item ) Tools.TreeNode.Header.
Title
{ get; set; } Tools.TreeNode.
Height
{ get; set; } Tools.TreeNode.
OnPaint
( VirtualWidget item ) Tools.TreeNode.
ResolveNode
( object obj, bool createPath ) Tools.TreeNode.Section..
Section
( string icon, string name, bool showCounts ) Tools.TreeNode.Section.
Icon
{ get; set; } Tools.TreeNode.Section.
IconColor
{ get; set; } Tools.TreeNode.Section.
OnPaint
( VirtualWidget item ) Tools.TreeNode.Section.
Title
{ get; set; } Tools.TreeNode.
SetItems
( IEnumerable items ) Tools.TreeNode.Spacer..
Spacer
( float height ) Tools.TreeNode.Spacer.
OnPaint
( VirtualWidget item ) Tools.TreeNode.
Value
{ get; set; } Tools.TreeNode<T>.
Value
{ get; set; } Tools.TreeView..
TreeView
( Widget parent ) Tools.TreeView.
Close
( object target ) Tools.TreeView.
OnItemPressed
( VirtualWidget pressedItem, MouseEvent e ) Tools.TreeView.
Open
( object target ) Tools.TreeView.
PaintItem
( VirtualWidget item ) Tools.TreeView.
ScrollTo
( object target ) Tools.TreeView.
SetSelected
( object obj, bool state, bool skipEvents ) Tools.TreeView.
Toggle
( object target ) Tools.Utility.Account.
Assure
( ) Tools.Utility.Account.
IsMember
( string org ) Tools.Utility.
DownloadAsync
( string url, string targetfile, CancellationToken cancelationToken, Action loader ) Tools.Utility.Projects.
Compile
( LocalProject addon ) Tools.Utility.Projects.
GetAll
( ) Tools.Utility.Projects.PublishAsset.
Assets
{ get; set; } Tools.Utility.Projects.PublishAsset.
Config
{ get; set; } Tools.Utility.Projects.PublishAsset.
Description
{ get; set; } Tools.Utility.Projects.PublishAsset.
EngineApi
{ get; } Tools.Utility.Projects.PublishAsset.
ExecAsync
( CancellationToken token ) Tools.Utility.Projects.PublishAsset.
Meta
{ get; set; } Tools.Utility.Projects.PublishAsset.
Publish
{ get; set; } Tools.Utility.Projects.PublishAsset.
Response
Tools.Utility.Projects.PublishAsset.Response..
Response
( ) Tools.Utility.Projects.PublishAsset.Response.
Files
{ get; set; } Tools.Utility.Projects.PublishAsset.Response.
Status
{ get; set; } Tools.Utility.Projects.PublishAsset.Response.
UploadEndpoint
{ get; set; } Tools.Utility.Projects.PublishAsset.Response.
VersionId
{ get; set; } Tools.Utility.Projects.PublishAsset.
Title
{ get; set; } Tools.Utility.Projects.
Remove
( LocalProject addon ) Tools.Utility.Projects.
Updated
( LocalProject addon, bool paths ) Tools.Utility.Projects.UploadAssetFile.
Blob
{ get; set; } Tools.Utility.Projects.UploadAssetFile.
Crc
{ get; set; } Tools.Utility.Projects.UploadAssetFile.
ExecAsync
( CancellationToken token ) Tools.Utility.Projects.UploadAssetFile.
GamePath
{ get; set; } Tools.Utility.Projects.UploadAssetFile.
Ident
{ get; set; } Tools.Utility.Projects.UploadAssetFile.
Org
{ get; set; } Tools.Utility.Projects.UploadAssetFile.
Response
Tools.Utility.Projects.UploadAssetFile.Response..
Response
( ) Tools.Utility.Projects.UploadAssetFile.Response.
Files
{ get; set; } Tools.Utility.Projects.UploadAssetFile.Response.
Status
{ get; set; } Tools.Utility.Projects.UploadAssetFile.
Size
{ get; set; } Tools.Utility.
PutAsync
( Stream fileStream, string endpoint, CancellationToken cancelationToken, Action loader ) Tools.Utility.VoiceRecording.
Flush
( ) Tools.Utility.VoiceRecording.
Save
( string path ) Tools.Utility.VoiceRecording.
Start
( int samples, int bytesPerSecond ) Tools.Utility.VoiceRecording.
Stop
( ) Tools.Vector2Property.
Value
{ get; set; } Tools.Vector2Property.
X
{ get; set; } Tools.Vector2Property.
Y
{ get; set; } Tools.Vector3Property.
Value
{ get; set; } Tools.VirtualWidget.
Rect
Tools.WarningBox..
WarningBox
( string title, Widget parent ) Tools.WarningBox.
Icon
{ get; set; } Tools.WheelEvent.
Delta
{ get; } Tools.WheelEvent.
HasAlt
{ get; } Tools.Widget..
Widget
( Widget parent, bool isDarkWindow ) Tools.Widget.
Cursor
{ get; set; } Tools.Widget.
Enabled
{ get; set; } Tools.Widget.
Focus
( bool activateWindow ) Tools.Widget.
GetContext
<T>( string key, T defaultIfMissing ) Tools.Widget.
Height
{ get; set; } Tools.Widget.
IsPopup
{ get; set; } Tools.Widget.
Layout
{ get; set; } Tools.Widget.
Name
{ get; set; } Tools.Widget.
OnBlur
( FocusChangeReason reason ) Tools.Widget.
OnFocus
( FocusChangeReason reason ) Tools.Widget.
OnWheel
( WheelEvent e ) Tools.Widget.
Parent
{ get; set; } Tools.Widget.
SetContext
( string key, object value ) Tools.Widget.
SetModal
( bool on, bool application ) Tools.Widget.
SetSizeMode
( SizeMode horizontal, SizeMode vertical ) Tools.Widget.
Signal
( WidgetSignal signal ) Tools.Widget.
Size
{ get; set; } Tools.Widget.
ToolTip
{ get; set; } Tools.Widget.
Visible
{ get; set; } Tools.Widget.
Width
{ get; set; } Tools.WidgetGalleryWindow.ColouredLabel..
ColouredLabel
( Color color, string label ) Tools.WidgetGalleryWindow.ColouredLabel.
OnPaint
( ) Tools.WidgetGalleryWindow.
Rebuild
( ) Tools.Window..
Window
( Widget parent ) Tools.Window.
AddToolBar
( ToolBar bar, ToolbarPosition position ) Tools.Window.
Canvas
{ get; set; } Tools.Window.
MenuBar
{ get; set; } Tools.Window.
OnBlur
( FocusChangeReason reason ) Tools.Window.
Title
{ get; set; } VoiceEntry..
VoiceEntry
( Panel parent, long steamId ) VoiceEntry.
Update
( float level ) Editor.AdditionNode.
Result
{ get; } Editor.AdditionNode.
X
{ get; set; } Editor.AdditionNode.
Y
{ get; set; } Editor.AddonManifest.
AddFile
( byte contents, string relativePath ) Editor.AddonManifest.
AddTextFile
( string contents, string relativePath ) Editor.AddonManifest.
Assets
{ get; set; } Editor.AddonManifest.
BuildFrom
( Asset singleAsset, CancellationToken cancel ) Editor.AddonManifest.FileEntry..
FileEntry
( ) Editor.AddonManifest.FileEntry.
Contents
{ get; set; } Editor.AddonManifest.FileEntry.
Hash
{ get; set; } Editor.AddonManifest.FileEntry.
Name
{ get; set; } Editor.AddonManifest.FileEntry.
Size
{ get; set; } Editor.AddonManifest.FileEntry.
Skip
{ get; set; } Editor.AddonManifest.FileEntry.
ToString
( ) Editor.AddonManifest.
FindAsset
( string relativePath ) Editor.AddonManifest.
Summary
{ get; set; } Editor.AddonManifest.
ToJson
( ) Editor.AddonUpload..
AddonUpload
( LocalProject addon ) Editor.AddonUpload.
Manifest
{ get; protected set; } Editor.AddonUpload.
PrePublishAsync
( CancellationToken cancellationToken ) Editor.AddonUpload.
PublishAsync
( IProgress progress, CancellationToken cancel ) Editor.AddonUpload.
SetMeta
( string key, object obj ) Editor.AnglesProperty.
Value
{ get; set; } Editor.Application.
SetStyle
( string style ) Editor.Application.
Spin
( ) Editor.Asset.
Compile
( bool full ) Editor.Asset.
Name
{ get; } Editor.Asset.
Path
{ get; } Editor.AssetBrowser..
AssetBrowser
( Widget parent, List assetTypeFilters, bool showCloud ) Editor.AssetBrowser.
PassesFilter
( Asset x, string filters ) Editor.AssetContextMenu.
Menu
Editor.AssetList..
AssetList
( Widget parent ) Editor.AssetList.
Browser
{ get; set; } Editor.AssetList.
OnWheel
( WheelEvent e ) Editor.AssetLocations.
SetSelected
( object obj, bool state, bool skipEvents ) Editor.AssetPicker..
AssetPicker
( Widget parent, AssetType assetType ) Editor.AssetPicker.
Value
{ get; set; } Editor.AssetProperty.
Asset
{ get; set; } Editor.AssetProperty.
Value
{ get; set; } Editor.AssetSystem.
All
{ get; } Editor.AssetSystem.AssetPickerParameters.
ParentWidget
{ get; set; } Editor.AssetSystem.AssetPickerParameters.
Title
{ get; set; } Editor.AssetSystem.AssetPickerParameters.
ViewMode
{ get; set; } Editor.AssetSystem.
CreateResource
( string type, string absoluteFilename ) Editor.AssetSystem.
InstallAsync
( string packageIdent, Action loading, CancellationToken token ) Editor.AssetSystem.
RegisterFile
( string absoluteFilePath ) Editor.AssetType.
All
{ get; } Editor.AssetType.
Animation
{ get; protected set; } Editor.AssetType.
Find
( string name, bool allowPartials ) Editor.AssetType.
Icon16
{ get; } Editor.AssetType.
Icon64
{ get; } Editor.AssetType.
ImageFile
{ get; protected set; } Editor.AssetType.
MapFile
{ get; protected set; } Editor.AssetType.
Material
{ get; protected set; } Editor.AssetType.
Model
{ get; protected set; } Editor.AssetType.
Shader
{ get; protected set; } Editor.AssetType.
SoundFile
{ get; protected set; } Editor.AssetType.
Texture
{ get; protected set; } Editor.AutoApplyMaterialAttribute.
AddMetaData
( Dictionary meta_data ) Editor.AutoApplyMaterialAttribute.
MaterialName
{ get; set; } Editor.AutoComplete.
AddOption
( string name, string icon, Action action, string shortcut ) Editor.AutoComplete.
OnAutoComplete
( string newPrefix, Vector2 screenPosition ) Editor.AutoComplete.
OpenAbove
( Vector2 position ) Editor.BaseItemWidget.
AddItem
<T>( T item ) Editor.BaseItemWidget.
Clear
( ) Editor.BaseItemWidget.
Dirty
( object dirtyObject ) Editor.BaseItemWidget.
ItemDrag
{ get; set; } Editor.BaseItemWidget.
ItemIndex
( object item ) Editor.BaseItemWidget.
ItemPaint
{ get; set; } Editor.BaseItemWidget.
Items
{ get; } Editor.BaseItemWidget.
Margin
{ get; set; } Editor.BaseItemWidget.
OnHoverChanged
( object oldHover, object newHover ) Editor.BaseItemWidget.
OnItemPressed
( VirtualWidget pressedItem, MouseEvent e ) Editor.BaseItemWidget.
PaintItem
( VirtualWidget item ) Editor.BaseItemWidget.
ScrollTo
( float targetPosition, float height ) Editor.BaseItemWidget.
SelectItem
( object obj, bool add, bool skipEvents ) Editor.BaseItemWidget.
SetItems
( IEnumerable items ) Editor.BaseItemWidget.
SetSelected
( object obj, bool state, bool skipEvents ) Editor.BaseLayout.
Clear
( bool deleteWidgets ) Editor.BaseLayout.
Enabled
{ get; set; } Editor.BaseLayout.
Margin
{ get; set; } Editor.BaseLayout.
Spacing
{ get; set; } Editor.BaseResourceEditor<T>.
Asset
{ get; } Editor.BaseResourceEditor<T>.
Initialize
( Asset asset, T resource ) Editor.BaseResourceEditor<T>.
Resource
{ get; } Editor.BaseScrollWidget.
OnKeyPress
( KeyEvent e ) Editor.BaseScrollWidget.
OnWheel
( WheelEvent e ) Editor.BaseScrollWidget.
Update
( ) Editor.BoundsHelperAttribute.
AddHelpers
( List helpers ) Editor.BoundsHelperAttribute.
AutoCenter
{ get; set; } Editor.BoundsHelperAttribute.
ExtentsKey
{ get; set; } Editor.BoundsHelperAttribute.
MaxsKey
{ get; set; } Editor.BoundsHelperAttribute.
MinsKey
{ get; set; } Editor.BoxSizeAttribute..
BoxSizeAttribute
( float minsX, float minsY, float minsZ, float maxsX, float maxsY, float maxsZ ) Editor.BoxSizeAttribute.
AddHelpers
( List helpers ) Editor.BoxSizeAttribute.
Maxs
{ get; set; } Editor.BoxSizeAttribute.
Mins
{ get; set; } Editor.Button..
Button
( string title, string icon, Widget parent ) Editor.Button.
Icon
{ set; } Editor.Button.Primary..
Primary
( string title, string icon, Widget parent ) Editor.Button.
SetIcon
( Pixmap pixmap ) Editor.Button.
Text
{ get; set; } Editor.CanEditAttribute.
Type
{ get; set; } Editor.CanEditAttribute.
TypeName
{ get; set; } Editor.CheckBox..
CheckBox
( string title, string icon, Widget parent ) Editor.CheckBox.
Icon
{ set; } Editor.CheckBox.
State
{ get; set; } Editor.CheckBox.
Text
{ get; set; } Editor.CheckBox.
Value
{ get; set; } Editor.Clipboard.
Copy
( string text ) Editor.Clipboard.
Paste
( ) Editor.CodeEditor.
Current
{ get; set; } Editor.CodeEditor.
OpenAddon
( LocalProject addon ) Editor.CodeEditor.
OpenFile
( string path, Nullable line, Nullable column ) Editor.CodeEditor.
Title
{ get; } Editor.CodeEditors.
Rider
Editor.CodeEditors.Rider..
Rider
( ) Editor.CodeEditors.Rider.
OpenAddon
( LocalProject addon ) Editor.CodeEditors.Rider.
OpenFile
( string path, Nullable line, Nullable column ) Editor.CodeEditors.VisualStudio.
OpenAddon
( LocalProject addon ) Editor.CodeEditors.VisualStudio.
OpenFile
( string path, Nullable line, Nullable column ) Editor.CodeEditors.VisualStudioCode.
OpenAddon
( LocalProject addon ) Editor.CodeEditors.VisualStudioCode.
OpenFile
( string path, Nullable line, Nullable column ) Editor.ColorPalette.
Options
{ get; set; } Editor.ColorPalette.
Value
{ get; set; } Editor.ColorPicker..
ColorPicker
( Widget parent, Color startColor ) Editor.ColorPicker.
Signal
( WidgetSignal signal ) Editor.ColorPicker.
Value
{ get; set; } Editor.ColorProperty.
Value
{ get; set; } Editor.ComboBox..
ComboBox
( Widget parent ) Editor.ComboBox.
AddItem
( string text, string icon, Action onSelected, string description, bool selected ) Editor.ComboBox.
Clear
( ) Editor.ComboBox.
Count
{ get; } Editor.ComboBox.InsertMode.
AtTop
Editor.ComboBox.InsertMode.
Skip
Editor.ComboBox.
OnBlur
( FocusChangeReason reason ) Editor.ComponentNode.
OnPaint
( VirtualWidget item ) Editor.ConsoleSystem.
GetValue
( string name, string defaultValue ) Editor.ConsoleSystem.
GetValueInt
( string name, int defaultValue ) Editor.ConsoleSystem.
Run
( string command ) Editor.ConsoleSystem.
SetValue
( string name, object value ) Editor.ContextMenuEvent.
Accepted
{ get; set; } Editor.CreateAsset.
BuiltIn
{ get; } Editor.CreateAsset.
Create
( Entry e, string targetPath ) Editor.CreateAsset.
Entry
Editor.CreateAsset.Entry.
Default
{ get; set; } Editor.CreateAsset.Entry.
Icon
{ get; set; } Editor.CreateAsset.Entry.
Name
{ get; set; } Editor.CursorShape.
Arrow
Editor.CursorShape.
Blank
Editor.CursorShape.
Cross
Editor.CursorShape.
IBeam
Editor.CursorShape.
SizeH
Editor.CursorShape.
SizeV
Editor.Curve2DProperty.
OnPaint
( ) Editor.Curve2DProperty.
Value
{ get; set; } Editor.CurveEditorPopup.
Value
{ get; set; } Editor.CurveEditorToolbar.
OnPaint
( ) Editor.CurveEditorToolbar.
TimeRange
{ get; set; } Editor.CurveEditorToolbar.
ValueRange
{ get; set; } Editor.CurveExtensions.
DrawLine
( Curve curve, Rect rect, float spacing, float start, float end ) Editor.CurvePresets..
CurvePresets
( Widget parent, string cookie ) Editor.CurvePresets.
PaintItem
( VirtualWidget item ) Editor.DebuggingMenus.
EntityIO
{ get; set; } Editor.DecibelSliderProperty.
DoLayout
( ) Editor.DecibelSliderProperty.
Icon
{ get; set; } Editor.DecibelSliderProperty.
Label
{ get; set; } Editor.DecibelSliderProperty.
OnPaint
( ) Editor.DecibelSliderProperty.
Value
{ get; set; } Editor.Dialog..
Dialog
( Widget parent, bool initAsDialog ) Editor.Dialog.
AskConfirm
( Action OnSuccess, string question, string title, string okay, string cancel ) Editor.Dialog.
AskString
( Action OnSuccess, string question, string okay, string cancel, string initialName, string title ) Editor.Dialog.
AskStringFile
( Action OnSuccess, string question, string okay, string cancel, string initialName ) Editor.Dialog.
AskStringFolder
( Action OnSuccess, string question, string okay, string cancel, string initialName ) Editor.Dialog.
Window
{ get; set; } Editor.DictionaryProperty<TKey,TValue>.
OnPaint
( ) Editor.DictionaryProperty<TKey,TValue>.
Rebuild
( ) Editor.DictionaryProperty<TKey,TValue>.
Value
{ get; set; } Editor.DockAttribute..
DockAttribute
( string target, string name, string icon ) Editor.DockAttribute.
Icon
{ get; set; } Editor.DockAttribute.
Name
{ get; set; } Editor.DockAttribute.
Target
{ get; set; } Editor.DockManager.
AddDock
( Widget sibling, Widget window, DockArea dockArea, DockProperty properties, float split ) Editor.DockManager.DockInfo..
DockInfo
( ) Editor.DockManager.DockInfo.
Icon
{ get; set; } Editor.DockManager.DockInfo.
Title
{ get; set; } Editor.DockManager.
RaiseDock
( string name ) Editor.DockManager.
RegisterDockType
( string name, string icon, Func create, bool deleteOnClose ) Editor.DockManager.
SetDockState
( string name, bool visible ) Editor.DockManager.
State
{ get; set; } Editor.DoorHelperAttribute..
DoorHelperAttribute
( string angleKV, string isLocalKV, string angleTypeKV, string distanceKV ) Editor.DoorHelperAttribute.
AddHelpers
( List helpers ) Editor.DoorHelperAttribute.
AngleKV
{ get; set; } Editor.DoorHelperAttribute.
DistanceKV
{ get; set; } Editor.DoorHelperAttribute.
IsLocalKV
{ get; set; } Editor.DoubleProperty..
DoubleProperty
( string label, Widget parent ) Editor.Drag..
Drag
( GraphicsMouseEvent e ) Editor.Drag.
Data
{ get; } Editor.DragData.
Files
{ get; } Editor.DragData.
Html
{ get; set; } Editor.DragData.
Text
{ get; set; } Editor.DragData.
Url
{ get; set; } Editor.DrawAnglesAttribute.
AddHelpers
( List helpers ) Editor.DrawAnglesAttribute.
AngleKV
{ get; set; } Editor.DrawAnglesAttribute.
IsLocalKV
{ get; set; } Editor.EditorMainWindow.
Frame
( ) Editor.EditorMainWindow.
OnKeyPress
( KeyEvent e ) Editor.EditorMainWindow.
ToolsMenu
{ get; set; } Editor.EditorMainWindow.
ViewsMenu
{ get; set; } Editor.EditorPreferences.NotificationLevel.
NeverShow
Editor.EditorPreferences.NotificationLevel.
ShowAlways
Editor.EditorPreferences.NotificationLevel.
ShowOnError
Editor.EditorSpriteAttribute.
AddHelpers
( List helpers ) Editor.EditorSpriteAttribute.
Sprite
{ get; set; } Editor.EnableColorAlphaAttribute.
AddMetaData
( Dictionary meta_data ) Editor.EngineOverlay.
Frame
( ) Editor.EngineOverlay.
Redraw
( ) Editor.EntityList.
Frame
( ) Editor.EntityNode..
EntityNode
( EntityEntry obj ) Editor.EntityNode.
OnPaint
( VirtualWidget item ) Editor.EntityReportSourceAttribute.
AddMetaData
( Dictionary meta_data ) Editor.EnumProperty<T>.
OnPaint
( ) Editor.EnumProperty<T>.
Value
{ get; set; } Editor.ErrorList..
ErrorList
( Widget parent ) Editor.ErrorListView.
PaintItem
( VirtualWidget item )