Api History
Thursday, November 30, 2023 7:40:52 AM
Wednesday, November 29, 2023 4:33:53 PM
Editor.NodeEditor.Plug.
Editor
{ get; } Wednesday, November 29, 2023 4:07:01 PM
Sandbox.LoadingScreen.
IsVisible
{ get; set; } Sandbox.LoadingScreen.
Title
{ get; set; } Tuesday, November 28, 2023 7:20:15 PM
Editor.ControlWidget.
Prime
( ) Tuesday, November 28, 2023 3:21:18 PM
Monday, November 27, 2023 6:56:28 PM
OpenVR.HmdMatrix44_t.
m10
OpenVR.HmdMatrix44_t.
m11
OpenVR.HmdMatrix44_t.
m12
OpenVR.HmdMatrix44_t.
m13
OpenVR.HmdMatrix44_t.
m14
OpenVR.HmdMatrix44_t.
m15
Monday, November 27, 2023 4:11:29 PM
Sunday, November 26, 2023 8:22:46 AM
Saturday, November 25, 2023 7:45:14 AM
Sandbox.TaskSource.
Create
( CancellationToken token ) Friday, November 24, 2023 7:01:11 PM
Friday, November 24, 2023 4:28:56 PM
Sandbox.Connection.
Address
{ get; } Sandbox.Connection.
Id
{ get; protected set; } Sandbox.Connection.
IsHost
{ get; } Sandbox.Connection.
Latency
{ get; } Sandbox.Connection.
Local
{ get; } Sandbox.Connection.
Name
{ get; } Sandbox.Connection.
SteamId
{ get; } Sandbox.Connection.
Time
{ get; } Sandbox.Network.GameNetworkSystem.
GetSnapshot
( NetworkChannel source, SnapshotMsg msg ) Sandbox.Network.GameNetworkSystem.
Local
{ get; } Sandbox.Network.GameNetworkSystem.
OnConnected
( NetworkChannel client ) Sandbox.Network.GameNetworkSystem.
OnJoined
( NetworkChannel client ) Sandbox.Network.GameNetworkSystem.
OnLeave
( NetworkChannel client ) Sandbox.NetworkChannel.
Address
{ get; } Sandbox.NetworkChannel.
Id
{ get; protected set; } Sandbox.NetworkChannel.
IsActive
{ get; } Sandbox.NetworkChannel.
IsHost
{ get; } Sandbox.NetworkChannel.
Latency
{ get; } Sandbox.NetworkChannel.
Name
{ get; } Sandbox.NetworkChannel.
SteamId
{ get; } Sandbox.NetworkChannel.
Time
{ get; } Friday, November 24, 2023 4:17:49 PM
Sandbox.Network.GameNetworkSystem.
OnConnected
( NetworkChannel client ) Sandbox.NetworkChannel.
SteamId
{ get; } Friday, November 24, 2023 3:12:16 PM
Friday, November 24, 2023 1:39:32 PM
Friday, November 24, 2023 11:07:13 AM
Sandbox.Network.GameNetworkSystem.
MapName
{ set; } Sandbox.Network.GameNetworkSystem.
Tick
( ) Sandbox.Network.LobbyInformation.
Map
Sandbox.Network.LobbyInformation.
Name
Friday, November 24, 2023 9:24:15 AM
Sandbox.Network.GameNetworkSystem.
AddHandler
<T>( Action handler ) Sandbox.Network.GameNetworkSystem.
Broadcast
( ObjectMessageMsg msg ) Sandbox.Network.GameNetworkSystem.
OnObjectCreate
( ObjectCreateMsg message, NetworkChannel source ) Sandbox.Network.GameNetworkSystem.
OnObjectDestroy
( ObjectDestroyMsg message, NetworkChannel source ) Sandbox.Network.GameNetworkSystem.
OnObjectMessage
( ObjectMessageMsg message, NetworkChannel source ) Sandbox.Network.GameNetworkSystem.
OnObjectUpdate
( ObjectUpdateMsg message, NetworkChannel source ) Sandbox.Network.ObjectCreateMsg.
Creator
{ get; set; } Sandbox.Network.ObjectCreateMsg.
Guid
{ get; set; } Sandbox.Network.ObjectCreateMsg.
JsonData
{ get; set; } Sandbox.Network.ObjectCreateMsg.
Owner
{ get; set; } Sandbox.Network.ObjectCreateMsg.
Update
{ get; set; } Sandbox.Network.ObjectDestroyMsg.
Guid
{ get; set; } Sandbox.Network.ObjectMessageMsg.
Arguments
{ get; set; } Sandbox.Network.ObjectMessageMsg.
Component
{ get; set; } Sandbox.Network.ObjectMessageMsg.
Guid
{ get; set; } Sandbox.Network.ObjectMessageMsg.
MessageName
{ get; set; } Sandbox.Network.ObjectUpdateMsg.
Data
{ get; set; } Sandbox.Network.ObjectUpdateMsg.
Guid
{ get; set; } Sandbox.Network.ObjectUpdateMsg.
Parent
{ get; set; } Sandbox.Network.ObjectUpdateMsg.
Transform
{ get; set; } Friday, November 24, 2023 6:48:57 AM
Sandbox.ByteStream.
ToSpan
( ) Sandbox.Internal.TypeLibrary.
FromBytes
<T>( ByteStream bs ) Sandbox.Internal.TypeLibrary.
ToBytes
<T>( T value, ByteStream bs ) Tuesday, November 14, 2023 10:08:23 PM
Tuesday, November 14, 2023 4:04:36 PM
Tuesday, November 14, 2023 6:41:36 AM
Sandbox.PhysicsShape.
AddTag
( string tag ) Sandbox.PhysicsShape.
HasTag
( string tag ) Sandbox.PhysicsShape.
RemoveTag
( string tag ) Sandbox.PhysicsShape.
Tags
{ get; } Monday, November 13, 2023 6:44:10 PM
Monday, November 13, 2023 5:10:48 PM
Monday, November 13, 2023 3:41:45 PM
Sandbox.PhysicsGroupDescription.BodyPart.
Part
Sandbox.PhysicsGroupDescription.BodyPart.Part..
Part
( ) Sandbox.PhysicsGroupDescription.BodyPart.Part.
Surface
{ get; protected set; } Sandbox.PhysicsGroupDescription.BodyPart.
Parts
{ get; } Sunday, November 12, 2023 5:13:39 PM
Sandbox.Graphics.
Clear
( Color color, bool clearColor, bool clearDepth ) Friday, November 10, 2023 12:47:16 PM
Color..
Color
( float rgb, float a ) Thursday, November 9, 2023 3:57:13 PM
Editor.ControlSheet.
AddLayout
( Layout layout ) GroupAttribute.
Value
{ get; set; } ToggleGroupAttribute.
Label
{ get; set; } Editor.ControlSheet.
AddRow
( SerializedProperty property ) Thursday, November 9, 2023 2:14:56 PM
Wednesday, November 8, 2023 6:40:05 PM
Sandbox.SceneDynamicObject.
AddVertex
( Vertex v ) Sandbox.SceneDynamicObject.
Clear
( ) Sandbox.SceneDynamicObject.
Material
{ set; } Sandbox.SceneDynamicObject.
Write
( PrimitiveType type, int vertices, int indices ) Wednesday, November 8, 2023 3:32:23 PM
Sandbox.CookieContainer.
Remove
( string key ) Saturday, October 28, 2023 6:06:39 AM
Sandbox.PhysicsBody.
Surface
{ get; set; } Sandbox.PhysicsShape.
Surface
{ get; set; }