Api History

Wednesday, June 7, 2023 6:21:50 AM
Sandbox.SoundHandle. ElapsedTime { get; }
Sandbox.SoundHandle. IsStopped { get; }
Tuesday, June 6, 2023 12:15:50 PM
Sandbox.VoxelSurface. FaceAxisForward { get; set; }
Sandbox.VoxelSurface. FaceAxisRight { get; set; }
Sandbox.VoxelSurface. FaceAxisU { get; set; }
Sandbox.VoxelSurface. FaceAxisV { get; set; }
Sandbox.VoxelSurface. FaceCenter { get; set; }
Sandbox.VoxelSurface. FaceTexScale { get; set; }
Sandbox.VoxelSurface. FaceTexSize { get; set; }
Sandbox.VoxelSurface. FaceVertices { get; set; }
Sandbox.VoxelSurface. GetPanelTransform ( )
Sandbox.VoxelSurface. QuadVertexA { get; set; }
Sandbox.VoxelSurface. QuadVertexB { get; set; }
Sandbox.VoxelSurface. QuadVertexC { get; set; }
Tuesday, June 6, 2023 9:10:38 AM
Editor.Widgets. VideoGallery
Editor.Widgets.VideoGallery.. VideoGallery ( Widget parent )
Editor.Widgets. VideoNativeWidget
Editor.Widgets.VideoNativeWidget.. VideoNativeWidget ( Widget parent, string url )
Editor.Widgets.VideoNativeWidget. Frame ( )
Editor.Widgets.VideoNativeWidget. OnDestroyed ( )
Editor.Widgets.VideoNativeWidget. OnMouseClick ( MouseEvent e )
Editor.Widgets.VideoNativeWidget. OnResize ( )
Editor.Widgets.VideoNativeWidget. Player { get; }
Editor.Widgets. VideoWidget
Editor.Widgets.VideoWidget.. VideoWidget ( Widget parent, string url )
Editor.Widgets.VideoWidget. Frame ( )
Editor.Widgets.VideoWidget. OnDestroyed ( )
Editor.Widgets.VideoWidget. OnMouseClick ( MouseEvent e )
Editor.Widgets.VideoWidget. OnPaint ( )
Editor.Widgets.VideoWidget. Player { get; }
Sandbox.SoundStream.. SoundStream ( int sampleRate, int channels )
Sandbox.SoundStream. Play ( IEntity entity )
Sandbox. VideoPlayer
Sandbox.VideoPlayer.. VideoPlayer ( )
Sandbox.VideoPlayer. Channels { get; }
Sandbox.VideoPlayer. Dispose ( )
Sandbox.VideoPlayer. Duration { get; }
Sandbox.VideoPlayer. HasAudio { get; }
Sandbox.VideoPlayer. Height { get; }
Sandbox.VideoPlayer. IsPaused { get; }
Sandbox.VideoPlayer. OnAudioReady { get; set; }
Sandbox.VideoPlayer. OnLoaded { get; set; }
Sandbox.VideoPlayer. OnTextureData { get; set; }
Sandbox.VideoPlayer. Pause ( )
Sandbox.VideoPlayer. Play ( BaseFileSystem filesystem, string path )
Sandbox.VideoPlayer. PlayAudio ( IEntity entity )
Sandbox.VideoPlayer. PlaybackTime { get; }
Sandbox.VideoPlayer. Present ( )
Sandbox.VideoPlayer. Repeat { set; }
Sandbox.VideoPlayer. Resume ( )
Sandbox.VideoPlayer. SampleRate { get; }
Sandbox.VideoPlayer. Seek ( float time )
Sandbox.VideoPlayer. Stop ( )
Sandbox.VideoPlayer. Texture { get; }
Sandbox.VideoPlayer. TextureChangedDelegate
Sandbox.VideoPlayer.TextureChangedDelegate.. TextureChangedDelegate ( object object, IntPtr method )
Sandbox.VideoPlayer.TextureChangedDelegate. BeginInvoke ( ReadOnlySpan span, Vector2 size, AsyncCallback callback, object object )
Sandbox.VideoPlayer.TextureChangedDelegate. EndInvoke ( IAsyncResult result )
Sandbox.VideoPlayer.TextureChangedDelegate. Invoke ( ReadOnlySpan span, Vector2 size )
Sandbox.VideoPlayer. TogglePause ( )
Sandbox.VideoPlayer. Width { get; }
Sandbox.Sound. CreateStream ( int sampleRate, int channels )
Monday, June 5, 2023 8:36:05 PM
Sandbox.UI.Styles. FilterDropShadow
Monday, June 5, 2023 2:11:56 PM
Editor.AddonManifest. DissallowedExtensions
Editor.AddonManifest. LooseFileAllowed ( string file )
Editor.ProjectSettingPages. MenuResourcesPage
Editor.ProjectSettingPages.MenuResourcesPage.. MenuResourcesPage ( )
Editor.ProjectSettingPages.MenuResourcesPage. InitFromProject ( LocalProject project )
Editor.ProjectSettingPages.MenuResourcesPage. OnSave ( )
Editor.ProjectSettingPages. ResourcesPage
Editor.ProjectSettingPages.ResourcesPage.. ResourcesPage ( )
Editor.ProjectSettingPages.ResourcesPage. InitFromProject ( LocalProject project )
Editor.ProjectSettingPages.ResourcesPage. OnSave ( )
Editor.ProjectSettingPages. WildcardPathWidget
Editor.ProjectSettingPages.WildcardPathWidget.. WildcardPathWidget ( Widget parent )
Editor.ProjectSettingPages.WildcardPathWidget. CollapsePaths { get; set; }
Editor.ProjectSettingPages.WildcardPathWidget. Directory { set; }
Editor.ProjectSettingPages.WildcardPathWidget. Frame ( )
Editor.ProjectSettingPages.WildcardPathWidget. IgnoreFiles { get; }
Editor.ProjectSettingPages.WildcardPathWidget. Value { get; set; }
Sandbox.DataModel.ProjectConfig. MenuResources { get; set; }
Sandbox.DataModel.ProjectConfig. Resources { get; set; }
Sandbox.Game. AssertNotServer ( string memberName )
Sandbox.Game. Menu { get; }
Sandbox.Game. Overlay
Sandbox.Game.Overlay.. Overlay ( )
Sandbox.Game.Overlay. ShowPackageModal ( string ident )
Sandbox.GameEvent. Menu
Sandbox.GameEvent.Menu. LobbyJoinedAttribute
Sandbox.GameEvent.Menu.LobbyJoinedAttribute.. LobbyJoinedAttribute ( )
Sandbox.GameEvent.Menu. LobbyLeaveAttribute
Sandbox.GameEvent.Menu.LobbyLeaveAttribute.. LobbyLeaveAttribute ( )
Sandbox.GameEvent.Menu. ServerJoinedAttribute
Sandbox.GameEvent.Menu.ServerJoinedAttribute.. ServerJoinedAttribute ( )
Sandbox.GameEvent.Menu. ServerLeaveAttribute
Sandbox.GameEvent.Menu.ServerLeaveAttribute.. ServerLeaveAttribute ( )
Sandbox.Internal.IMenuSystem. ShowPackageModal ( string ident )
Sandbox.Menu. IGameMenu
Sandbox.Menu.IGameMenu. ChangeServerMap ( string ident )
Sandbox.Menu.IGameMenu. Close ( )
Sandbox.Menu.IGameMenu. ConnectToServer ( ulong steamid )
Sandbox.Menu.IGameMenu. CreateLobbyAsync ( )
Sandbox.Menu.IGameMenu. EnterServerAsync ( )
Sandbox.Menu.IGameMenu. GetBind ( string actionName, bool isDefault, bool isCommon )
Sandbox.Menu.IGameMenu. HideMenu ( )
Sandbox.Menu.IGameMenu. InputSettings { get; }
Sandbox.Menu.IGameMenu. LeaveServer ( string reason )
Sandbox.Menu.IGameMenu. Lobby { get; }
Sandbox.Menu.IGameMenu. Package { get; }
Sandbox.Menu.IGameMenu. ResetBinds ( )
Sandbox.Menu.IGameMenu. SaveBinds ( )
Sandbox.Menu.IGameMenu. SavedGames { get; }
Sandbox.Menu.IGameMenu. SetBind ( string actionName, string buttonName )
Sandbox.Menu.IGameMenu. StartServerAsync ( int maxplayers, string hostname, string mapident )
Sandbox.Menu.IGameMenu. TrapButtons ( Action callback )
Sandbox.Menu. IGameMenuPanel
Sandbox.Menu. ILobby
Sandbox.Menu.ILobby. Addons { get; set; }
Sandbox.Menu.ILobby. ConVars { get; set; }
Sandbox.Menu.ILobby. Description { get; set; }
Sandbox.Menu.ILobby. LaunchGameAsync ( )
Sandbox.Menu.ILobby. Leave ( )
Sandbox.Menu.ILobby. Map { get; set; }
Sandbox.Menu.ILobby. MaxMembers { get; set; }
Sandbox.Menu.ILobby. MemberCount { get; }
Sandbox.Menu.ILobby. Members { get; }
Sandbox.Menu.ILobby. Owner { get; set; }
Sandbox.Menu.ILobby. Public { get; set; }
Sandbox.Menu.ILobby. SavedGame { get; set; }
Sandbox.Menu.ILobby. Title { get; set; }
Sandbox.MenuSystem.GameLobby. LaunchGameAsync ( )
Sandbox.MenuSystem.GameLobby. Public { get; set; }
Sandbox.Package. GetCachedMeta <T>( string keyName, Func defaultValue )
Sandbox.Services. ServerList
Sandbox.Services.ServerList.. ServerList ( )
Sandbox.Services.ServerList. AddFilter ( string key, string value )
Sandbox.Services.ServerList. Dispose ( )
Sandbox.Services.ServerList. Entry
Sandbox.Services.ServerList.Entry. Game { get; set; }
Sandbox.Services.ServerList.Entry. Map { get; set; }
Sandbox.Services.ServerList.Entry. MaxPlayers { get; set; }
Sandbox.Services.ServerList.Entry. Name { get; set; }
Sandbox.Services.ServerList.Entry. Ping { get; set; }
Sandbox.Services.ServerList.Entry. Players { get; set; }
Sandbox.Services.ServerList.Entry. SteamId { get; set; }
Sandbox.Services.ServerList.Entry. Tags { get; set; }
Sandbox.Services.ServerList.Entry. Tick { get; set; }
Sandbox.Services.ServerList. IsQuerying { get; }
Sandbox.Services.ServerList. Query ( )
Sandbox.UI. BaseControl
Sandbox.UI.BaseControl.. BaseControl ( )
Sandbox.UI.BaseControl. Property { get; set; }
Sandbox.UI. FormGroup
Sandbox.UI.FormGroup.. FormGroup ( )
Sandbox.UI.FormGroup. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.FormGroup. Control { get; set; }
Sandbox.UI.FormGroup. GetRenderTreeChecksum ( )
Sandbox.UI.FormGroup. Label { get; set; }
Sandbox.UI.GameMenu. ActiveMapPage
Sandbox.UI.GameMenu.ActiveMapPage.. ActiveMapPage ( )
Sandbox.UI.GameMenu.ActiveMapPage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.ActiveMapPage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu. ActivePage
Sandbox.UI.GameMenu.ActivePage.. ActivePage ( )
Sandbox.UI.GameMenu.ActivePage. BuildHash ( )
Sandbox.UI.GameMenu.ActivePage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.ActivePage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu.ActivePage. OnParametersSet ( )
Sandbox.UI.GameMenu.ActivePage. ReturnToGame ( )
Sandbox.UI.GameMenu.ActivePage. Tab { get; set; }
Sandbox.UI.GameMenu.ActivePage. Tick ( )
Sandbox.UI.GameMenu. DefaultGameMenu
Sandbox.UI.GameMenu.DefaultGameMenu.. DefaultGameMenu ( )
Sandbox.UI.GameMenu.DefaultGameMenu. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.DefaultGameMenu. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu.DefaultGameMenu. OnEvent ( PanelEvent e )
Sandbox.UI.GameMenu.DefaultGameMenu. OnLobbyJoined ( )
Sandbox.UI.GameMenu.DefaultGameMenu. OnLobbyLeave ( )
Sandbox.UI.GameMenu.DefaultGameMenu. OnServerJoined ( )
Sandbox.UI.GameMenu.DefaultGameMenu. OnServerLeave ( )
Sandbox.UI.GameMenu. FrontPage
Sandbox.UI.GameMenu.FrontPage.. FrontPage ( )
Sandbox.UI.GameMenu.FrontPage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.FrontPage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu. KeyBind
Sandbox.UI.GameMenu.KeyBind.. KeyBind ( )
Sandbox.UI.GameMenu.KeyBind. Action { get; set; }
Sandbox.UI.GameMenu.KeyBind. Apply ( )
Sandbox.UI.GameMenu.KeyBind. Cancel ( )
Sandbox.UI.GameMenu.KeyBind. Game { get; set; }
Sandbox.UI.GameMenu.KeyBind. OnMouseUp ( MousePanelEvent e )
Sandbox.UI.GameMenu.KeyBind. Tick ( )
Sandbox.UI.GameMenu. LoadGamePage
Sandbox.UI.GameMenu.LoadGamePage.. LoadGamePage ( )
Sandbox.UI.GameMenu.LoadGamePage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.LoadGamePage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu. LobbyAddonPage
Sandbox.UI.GameMenu.LobbyAddonPage.. LobbyAddonPage ( )
Sandbox.UI.GameMenu.LobbyAddonPage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.LobbyAddonPage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu. LobbyGameSetting
Sandbox.UI.GameMenu.LobbyGameSetting.. LobbyGameSetting ( )
Sandbox.UI.GameMenu.LobbyGameSetting. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.LobbyGameSetting. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu.LobbyGameSetting. OnAfterTreeRender ( bool firstTime )
Sandbox.UI.GameMenu.LobbyGameSetting. OnChange { get; set; }
Sandbox.UI.GameMenu.LobbyGameSetting. Setting { get; set; }
Sandbox.UI.GameMenu.LobbyGameSetting. Value { get; set; }
Sandbox.UI.GameMenu. LobbyMapPage
Sandbox.UI.GameMenu.LobbyMapPage.. LobbyMapPage ( )
Sandbox.UI.GameMenu.LobbyMapPage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.LobbyMapPage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu. LobbyMember
Sandbox.UI.GameMenu.LobbyMember.. LobbyMember ( )
Sandbox.UI.GameMenu.LobbyMember. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.LobbyMember. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu.LobbyMember. Member { get; set; }
Sandbox.UI.GameMenu. LobbyPage
Sandbox.UI.GameMenu.LobbyPage.. LobbyPage ( )
Sandbox.UI.GameMenu.LobbyPage. BuildHash ( )
Sandbox.UI.GameMenu.LobbyPage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.LobbyPage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu.LobbyPage. OnParametersSet ( )
Sandbox.UI.GameMenu.LobbyPage. StartGame ( )
Sandbox.UI.GameMenu.LobbyPage. Tick ( )
Sandbox.UI.GameMenu. MapButton
Sandbox.UI.GameMenu.MapButton.. MapButton ( )
Sandbox.UI.GameMenu.MapButton. BuildHash ( )
Sandbox.UI.GameMenu.MapButton. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.MapButton. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu.MapButton. HRef { get; set; }
Sandbox.UI.GameMenu.MapButton. MapIdent { get; set; }
Sandbox.UI.GameMenu.MapButton. MapPackage { get; set; }
Sandbox.UI.GameMenu.MapButton. OnParametersSetAsync ( )
Sandbox.UI.GameMenu. SavedGameCard
Sandbox.UI.GameMenu.SavedGameCard.. SavedGameCard ( )
Sandbox.UI.GameMenu.SavedGameCard. BuildHash ( )
Sandbox.UI.GameMenu.SavedGameCard. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.SavedGameCard. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu.SavedGameCard. HoverIcon { get; set; }
Sandbox.UI.GameMenu.SavedGameCard. MapPackage { get; set; }
Sandbox.UI.GameMenu.SavedGameCard. OnParametersSetAsync ( )
Sandbox.UI.GameMenu.SavedGameCard. SavedGame { get; set; }
Sandbox.UI.GameMenu. ServerListPage
Sandbox.UI.GameMenu.ServerListPage.. ServerListPage ( )
Sandbox.UI.GameMenu.ServerListPage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.ServerListPage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu. SettingsPage
Sandbox.UI.GameMenu.SettingsPage.. SettingsPage ( )
Sandbox.UI.GameMenu.SettingsPage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.GameMenu.SettingsPage. CancelChanges ( )
Sandbox.UI.GameMenu.SettingsPage. GamePackage { get; set; }
Sandbox.UI.GameMenu.SettingsPage. GetRenderTreeChecksum ( )
Sandbox.UI.GameMenu.SettingsPage. RestoreDefaults ( )
Sandbox.UI.GameMenu.SettingsPage. SaveChanges ( )
Sandbox.UI. INavigatorPage
Sandbox.UI.INavigatorPage. OnNavigationClose ( )
Sandbox.UI.INavigatorPage. OnNavigationOpen ( )
Sandbox.UI. LoaderFullScreen
Sandbox.UI.LoaderFullScreen.. LoaderFullScreen ( )
Sandbox.UI.LoaderFullScreen. BuildHash ( )
Sandbox.UI.LoaderFullScreen. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.LoaderFullScreen. GetRenderTreeChecksum ( )
Sandbox.UI.LoaderFullScreen. Tick ( )
Sandbox.UI.LoaderFullScreen. timeSinceShown
Sandbox.UI. NavHostPanel
Sandbox.UI.NavHostPanel.. NavHostPanel ( )
Sandbox.UI.NavHostPanel. AddDestination ( string url, Type type )
Sandbox.UI.NavHostPanel. Cache
Sandbox.UI.NavHostPanel. CurrentPanel { get; }
Sandbox.UI.NavHostPanel. CurrentQuery
Sandbox.UI.NavHostPanel. CurrentUrl { get; }
Sandbox.UI.NavHostPanel. DefaultUrl { get; set; }
Sandbox.UI.NavHostPanel. ExtractProperties ( string parts, string url )
Sandbox.UI.NavHostPanel. GoBack ( )
Sandbox.UI.NavHostPanel. GoBackUntilNot ( string wildcard )
Sandbox.UI.NavHostPanel. GoForward ( )
Sandbox.UI.NavHostPanel. Navigate ( string url, bool redirectToDefault )
Sandbox.UI.NavHostPanel. NavigatorCanvas { get; set; }
Sandbox.UI.NavHostPanel. NotFound ( string url )
Sandbox.UI.NavHostPanel. OnBack ( PanelEvent e )
Sandbox.UI.NavHostPanel. OnForward ( PanelEvent e )
Sandbox.UI.NavHostPanel. OnParametersSet ( )
Sandbox.UI.NavHostPanel. OnTemplateSlot ( INode element, string slotName, Panel panel )
Sandbox.UI.NavHostPanel. SetProperty ( string name, string value )
Sandbox.UI.NavigationExtensions. Navigate ( Panel panel, string url )( string url )
Sandbox.UI. NavLinkPanel
Sandbox.UI.NavLinkPanel.. NavLinkPanel ( )
Sandbox.UI.NavLinkPanel. HRef { get; set; }
Sandbox.UI.NavLinkPanel. Match { get; set; }
Sandbox.UI.NavLinkPanel. OnClick ( MousePanelEvent e )
Sandbox.UI.NavLinkPanel. OnParentChanged ( )
Sandbox.UI.NavLinkPanel. Tick ( )
Sandbox.UI. PackageCard
Sandbox.UI.PackageCard.. PackageCard ( )
Sandbox.UI.PackageCard. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.PackageCard. Decorated { get; set; }
Sandbox.UI.PackageCard. FormatHoursPlayed ( )
Sandbox.UI.PackageCard. GetRenderTreeChecksum ( )
Sandbox.UI.PackageCard. HoverIcon { get; set; }
Sandbox.UI.PackageCard. OnLaunch { get; set; }
Sandbox.UI.PackageCard. Package { get; set; }
Sandbox.UI.PackageCard. UpdatedString ( )
Sandbox.UI. PackageFilterFacet
Sandbox.UI.PackageFilterFacet.. PackageFilterFacet ( )
Sandbox.UI.PackageFilterFacet. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.PackageFilterFacet. Facet { get; set; }
Sandbox.UI.PackageFilterFacet. GetRenderTreeChecksum ( )
Sandbox.UI.PackageFilterFacet. OnChange { get; set; }
Sandbox.UI.PackageFilterFacet. Value { get; set; }
Sandbox.UI. PackageFilterOrder
Sandbox.UI.PackageFilterOrder.. PackageFilterOrder ( )
Sandbox.UI.PackageFilterOrder. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.PackageFilterOrder. GetRenderTreeChecksum ( )
Sandbox.UI.PackageFilterOrder. OnChange { get; set; }
Sandbox.UI.PackageFilterOrder. Orders { get; set; }
Sandbox.UI.PackageFilterOrder. Value { get; set; }
Sandbox.UI. PackageFilters
Sandbox.UI.PackageFilters.. PackageFilters ( )
Sandbox.UI.PackageFilters. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.PackageFilters. GetRenderTreeChecksum ( )
Sandbox.UI.PackageFilters. OnChange { get; set; }
Sandbox.UI.PackageFilters. OnParametersSet ( )
Sandbox.UI.PackageFilters. Query { get; set; }
Sandbox.UI.PackageFilters. Result { get; set; }
Sandbox.UI.PackageFilters. SearchString { get; set; }
Sandbox.UI.PackageFilters. Tick ( )
Sandbox.UI. PackageList
Sandbox.UI.PackageList.. PackageList ( )
Sandbox.UI.PackageList. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.PackageList. FoundPackages { get; set; }
Sandbox.UI.PackageList. GetRenderTreeChecksum ( )
Sandbox.UI.PackageList. OnParametersSetAsync ( )
Sandbox.UI.PackageList. OnResult { get; set; }
Sandbox.UI.PackageList. OnSelected { get; set; }
Sandbox.UI.PackageList. Query { get; set; }
Sandbox.UI.PackageList. ShowFilters { get; set; }
Sandbox.UI.PackageList. Skip { get; set; }
Sandbox.UI.PackageList. Take { get; set; }
Sandbox.UI.Panel. DeletionToken { get; }
Sandbox.UI. ServerListPanel
Sandbox.UI.ServerListPanel.. ServerListPanel ( )
Sandbox.UI.ServerListPanel. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.ServerListPanel. FilterByGame { get; set; }
Sandbox.UI.ServerListPanel. GetRenderTreeChecksum ( )
Sandbox.UI.ServerListPanel. OnParametersSet ( )
Sandbox.UI.ServerListPanel. Refresh ( )
Sandbox.UI.ServerListPanel. ShowEmpty { get; set; }
Sandbox.UI.ServerListPanel. ShowFull { get; set; }
Sandbox.UI.ServerListPanel. ShowGame { get; set; }
Sandbox.UI.ServerListPanel. TextFilter { get; set; }
Sandbox.UI. ServerRow
Sandbox.UI.ServerRow.. ServerRow ( )
Sandbox.UI.ServerRow. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.ServerRow. GetRenderTreeChecksum ( )
Sandbox.UI.ServerRow. Refresh ( )
Sandbox.UI.ServerRow. Server
Sandbox.UI.ServerRow. ShowGame
Sandbox.UI. ServerRowPackage
Sandbox.UI.ServerRowPackage.. ServerRowPackage ( )
Sandbox.UI.ServerRowPackage. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.ServerRowPackage. GetRenderTreeChecksum ( )
Sandbox.UI.ServerRowPackage. Ident
Sandbox.UI.ServerRowPackage. OnParametersSetAsync ( )
Sandbox.UI.ServerRowPackage. Package
Sandbox.UI. SliderControl
Sandbox.UI.SliderControl.. SliderControl ( float min, float max, float step )
Sandbox.UI.SliderControl. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.SliderControl. GetRenderTreeChecksum ( )
Sandbox.UI.SliderControl. Max { get; set; }
Sandbox.UI.SliderControl. Min { get; set; }
Sandbox.UI.SliderControl. NumberFormat { get; set; }
Sandbox.UI.SliderControl. OnMiddleClick ( MousePanelEvent e )
Sandbox.UI.SliderControl. OnMouseDown ( MousePanelEvent e )
Sandbox.UI.SliderControl. OnMouseMove ( MousePanelEvent e )
Sandbox.UI.SliderControl. OnValueChanged { get; set; }
Sandbox.UI.SliderControl. ScreenPosToValue ( Vector2 pos )
Sandbox.UI.SliderControl. ShowRange { get; set; }
Sandbox.UI.SliderControl. ShowTextEntry { get; set; }
Sandbox.UI.SliderControl. ShowValueTooltip { get; set; }
Sandbox.UI.SliderControl. Step { get; set; }
Sandbox.UI.SliderControl. Value { get; set; }
Sandbox.UI. SwitchControl
Sandbox.UI.SwitchControl.. SwitchControl ( )
Sandbox.UI.SwitchControl. BuildRenderTree ( RenderTreeBuilder __builder )
Sandbox.UI.SwitchControl. GetRenderTreeChecksum ( )
Sandbox.UI.SwitchControl. Label { get; set; }
Sandbox.UI.SwitchControl. OnMouseDown ( MousePanelEvent e )
Sandbox.UI.SwitchControl. OnValueChanged { get; set; }
Sandbox.UI.SwitchControl. Value { get; set; }
Sandbox.UI.TextEntry. OnMouseMove ( MousePanelEvent e )
Sandbox.DataModel.ProjectConfig. ResourcePaths { get; set; }
Sandbox.Engine.BindCollection. GetBind ( string actionName )
Sandbox.MenuSystem.GameLobby. AddAddon ( string name )
Sandbox.MenuSystem.GameLobby. Current { get; }
Sandbox.MenuSystem.GameLobby. DeleteData ( string key )
Sandbox.MenuSystem.GameLobby. GetConVar ( string key )
Sandbox.MenuSystem.GameLobby. RemoveAddon ( string name )
Sandbox.MenuSystem.GameLobby. SetConVar ( string key, string value )
Sandbox.UI.Construct. SliderConstructor
Sandbox.UI.Construct.SliderConstructor. Slider ( PanelCreator self, float min, float max, float step )( float min, float max, float step )
Sandbox.UI.Construct. SliderWithEntryConstructor
Sandbox.UI.Construct.SliderWithEntryConstructor. SliderWithEntry ( PanelCreator self, float min, float max, float step )( float min, float max, float step )
Sandbox.UI. Slider
Sandbox.UI.Slider.. Slider ( )
Sandbox.UI.Slider. _value
Sandbox.UI.Slider. Default { get; set; }
Sandbox.UI.Slider. MaxValue { get; set; }
Sandbox.UI.Slider. MinValue { get; set; }
Sandbox.UI.Slider. OnMiddleClick ( MousePanelEvent e )
Sandbox.UI.Slider. OnMouseDown ( MousePanelEvent e )
Sandbox.UI.Slider. OnMouseMove ( MousePanelEvent e )
Sandbox.UI.Slider. ScreenPosToValue ( Vector2 pos )
Sandbox.UI.Slider. SetProperty ( string name, string value )
Sandbox.UI.Slider. Step { get; set; }
Sandbox.UI.Slider. Thumb { get; protected set; }
Sandbox.UI.Slider. Track { get; protected set; }
Sandbox.UI.Slider. TrackInner { get; protected set; }
Sandbox.UI.Slider. Value { get; set; }
Sandbox.UI. SliderEntry
Sandbox.UI.SliderEntry.. SliderEntry ( )
Sandbox.UI.SliderEntry. Default { get; set; }
Sandbox.UI.SliderEntry. Format { get; set; }
Sandbox.UI.SliderEntry. MaxValue { get; set; }
Sandbox.UI.SliderEntry. MinValue { get; set; }
Sandbox.UI.SliderEntry. OnValueChanged ( object value )
Sandbox.UI.SliderEntry. SetProperty ( string name, string value )
Sandbox.UI.SliderEntry. Slider { get; protected set; }
Sandbox.UI.SliderEntry. Step { get; set; }
Sandbox.UI.SliderEntry. TextEntry { get; protected set; }
Sandbox.UI.SliderEntry. Value { get; set; }
Sandbox.UI.SliderEntry. ValueChanged { get; set; }
Sandbox.UI. Switch
Sandbox.UI.Switch.. Switch ( )
Sandbox.Friend. GetAll ( )
Saturday, June 3, 2023 10:30:21 PM
Sandbox.SoundscapeBoxEntity. Spawn ( )
Sandbox.SoundscapeRadiusEntity. Spawn ( )
Friday, June 2, 2023 3:03:20 PM
Sandbox.Internal. VarEntityComponent<T>
Sandbox.Internal.VarEntityComponent<T>.. VarEntityComponent ( EntityComponent defaultValue )
Sandbox.Internal.VarEntityComponent<T>. GetValue ( )
Sandbox.Internal.VarEntityComponent<T>. SetValue ( T val )
Sandbox.Internal.VarEntityComponent<T>. ToString ( )
Sandbox.Internal.VarEntityComponent<T>. Value
Tuesday, May 30, 2023 9:03:11 AM
Sandbox.Razor. RenderFragment
Sandbox.Razor.RenderFragment.. RenderFragment ( object object, IntPtr method )
Sandbox.Razor.RenderFragment. BeginInvoke ( RenderTreeBuilder builder, AsyncCallback callback, object object )
Sandbox.Razor.RenderFragment. EndInvoke ( IAsyncResult result )
Sandbox.Razor.RenderFragment. Invoke ( RenderTreeBuilder builder )
Sandbox.Razor. RenderFragment<TValue>
Sandbox.Razor.RenderFragment<TValue>.. RenderFragment ( object object, IntPtr method )
Sandbox.Razor.RenderFragment<TValue>. BeginInvoke ( TValue value, AsyncCallback callback, object object )
Sandbox.Razor.RenderFragment<TValue>. EndInvoke ( IAsyncResult result )
Sandbox.Razor.RenderFragment<TValue>. Invoke ( TValue value )
Sandbox.Razor.RenderTreeBuilder. SetRenderFragment <T>( Action setter, RenderFragment builder )
Sandbox.Razor.RenderTreeBuilder. SetRenderFragmentWithContext <T,U>( Func getter, Action setter, RenderFragment builder )
Sandbox.UI.Panel. ChildContent { get; set; }
Friday, May 26, 2023 9:30:30 PM
Sandbox.CapsuleLightEntity. CapsuleLength { get; set; }
Sandbox.PointLightEntity. LightSize { get; set; }
Sandbox.RectangleLightEntity. PlaneHeight { get; set; }
Thursday, May 25, 2023 8:39:44 PM
Sandbox.UI. SvgPanel
Sandbox.UI.SvgPanel.. SvgPanel ( )
Sandbox.UI.SvgPanel. Color { get; set; }
Sandbox.UI.SvgPanel. FinalLayout ( Vector2 offset )
Sandbox.UI.SvgPanel. HasContent { get; }
Sandbox.UI.SvgPanel. Src { get; set; }
Thursday, May 25, 2023 7:32:37 PM
Sandbox.Internal. ClassFileLocationAttribute
Sandbox.Internal.ClassFileLocationAttribute.. ClassFileLocationAttribute ( string value )
Sandbox.Internal.ClassFileLocationAttribute. Path { get; set; }
Sandbox.MenuSystem.GameLobby. Description { get; set; }
Sandbox.TypeDescription. GetAttribute <T>( bool inherited )
Sandbox.TypeDescription. GetAttributes <T>( bool inherited )
Sandbox.UI.Label. FinalLayout ( Vector2 offset )
Sandbox.UI.Label. HasContent { get; }
Sandbox.UI.Label. LanguageChanged ( )
Sandbox.UI.Label. OnDeleted ( )
Sandbox.MenuSystem.GameLobby. Load ( Dictionary data )
Sandbox.MenuSystem.GameLobby. Save ( )
Sandbox.MenuSystem.GameLobby. TryCreateLobby ( int max_members, string gameident, string state )
Sandbox.MenuSystem.GameLobby. ValidateMap ( )
Thursday, May 25, 2023 2:04:02 AM
Sandbox.UI.Panel. GetTransformPosition ( Vector2 pos )
Wednesday, May 24, 2023 5:41:21 PM
Sandbox.Model. Materials { get; }
Wednesday, May 24, 2023 4:04:24 PM
Sandbox.Model. GetMaterialGroupIndex ( string groupIndex )
Sandbox.Model. GetMaterials ( string groupName )
Wednesday, May 24, 2023 2:15:28 PM
Editor.Asset. DumpThumbnail ( )
Wednesday, May 24, 2023 4:44:16 AM
Sandbox.UI.Checkbox. OnMouseDown ( MousePanelEvent e )
Sandbox.UI.StyleSelector. TestBroadphase ( Panel panel )
Sandbox.UI.Panel. HasClasses ( HashSet classes )
Sandbox.UI.StyleSelector. Classes
Tuesday, May 23, 2023 12:25:33 PM
Sandbox.UI.BaseStyles. MaskScope { get; set; }
Sandbox.UI. MaskScope
Sandbox.UI.MaskScope. Default
Sandbox.UI.MaskScope. Filter
Tuesday, May 23, 2023 8:26:04 AM
Sandbox.MathX. SmoothDamp ( float current, float target, float velocity, float smoothTime, float deltaTime )
Tuesday, May 23, 2023 1:46:44 AM
Editor.ColorPicker. IsHDR { get; set; }
Editor.ColorProperty. IsHDR { get; set; }
Editor.Inspectors.AssetPreviewWidget. EnableFlatMaterial { get; set; }
Editor.Inspectors.AssetPreviewWidget. EnableGrid { get; set; }
Editor.Inspectors.AssetPreviewWidget. EnablePostProcessing { get; set; }
Editor.Inspectors.AssetPreviewWidget. EnableShadows { get; set; }
Editor.Inspectors.AssetPreviewWidget. EnableWireFrame { get; set; }
Editor.Inspectors.AssetPreviewWidget. OpenSettings ( )
Monday, May 22, 2023 6:40:43 PM
Sandbox.UI.BaseStyles. MaskAngle { get; set; }
Sandbox.UI.BaseStyles. MaskImage { get; set; }
Sandbox.UI.BaseStyles. MaskMode { get; set; }
Sandbox.UI.BaseStyles. MaskPositionX { get; set; }
Sandbox.UI.BaseStyles. MaskPositionY { get; set; }
Sandbox.UI.BaseStyles. MaskRepeat { get; set; }
Sandbox.UI.BaseStyles. MaskSizeX { get; set; }
Sandbox.UI.BaseStyles. MaskSizeY { get; set; }
Sandbox.UI. MaskMode
Sandbox.UI.MaskMode. Alpha
Sandbox.UI.MaskMode. Luminance
Sandbox.UI.MaskMode. MatchSource
Thursday, May 18, 2023 10:06:13 AM
Editor.MapEditor.Hammer. ReloadFromFile ( )
Thursday, May 18, 2023 5:57:15 AM
Editor. MenuSystem
Editor.MenuSystem. Url { get; set; }
Sandbox.Internal. IMenuSystem
Sandbox.Internal.IMenuSystem. GetLoadingInterface ( string name )
Sandbox.Internal.IMenuSystem. Init ( )
Sandbox.Internal.IMenuSystem. IsMenuScreenVisible ( )
Sandbox.Internal.IMenuSystem. OnDownloadProgress ( long downloaded, long total )
Sandbox.Internal.IMenuSystem. OnLoadingPackage ( Package package )
Sandbox.Internal.IMenuSystem. OnLoadProgress ( float progress, string title, string subtitle, string statistic )
Sandbox.Internal.IMenuSystem. Popup ( string type, string title, string subtitle )
Sandbox.Internal.IMenuSystem. SetLoading ( bool show )
Sandbox.Internal.IMenuSystem. SetMenuScreen ( bool show )
Sandbox.Internal.IMenuSystem. Shutdown ( )
Sandbox.Internal.IMenuSystem. Url { get; set; }
Sandbox.Internal. IMenuAddon
Sandbox.Internal.IMenuAddon. GetLoadingInterface ( string name )
Sandbox.Internal.IMenuAddon. Init ( )
Sandbox.Internal.IMenuAddon. IsMenuScreenVisible ( )
Sandbox.Internal.IMenuAddon. OnDownloadProgress ( long downloaded, long total )
Sandbox.Internal.IMenuAddon. OnLoadingPackage ( Package package )
Sandbox.Internal.IMenuAddon. OnLoadProgress ( float progress, string title, string subtitle, string statistic )
Sandbox.Internal.IMenuAddon. Popup ( string type, string title, string subtitle )
Sandbox.Internal.IMenuAddon. SetLoading ( bool show )
Sandbox.Internal.IMenuAddon. SetMenuScreen ( bool show )
Sandbox.Internal.IMenuAddon. Shutdown ( )
Wednesday, May 17, 2023 1:16:36 PM
Sandbox.Package.PackageInteraction. Seconds { get; set; }
Wednesday, May 17, 2023 12:50:27 PM
Editor.AssetBrowser. OnVisibilityChanged ( bool visible )
Editor.AssetList. OnDragDrop ( DragEvent ev )
Editor.AssetList. OnDragHover ( DragEvent ev )
Editor.AssetList. OnDropOnItem ( DragEvent ev, VirtualWidget item )
Editor.AssetList. OnKeyPress ( KeyEvent e )
Editor.AssetLocations. OnDragHoverItem ( DragEvent ev, VirtualWidget item )
Editor.AssetLocations. OnDropOnItem ( DragEvent ev, VirtualWidget item )
Editor.BaseItemWidget. SelectAll ( )
Editor.DockManager. Create <T>( )
Editor.Utility. CopyAssetToDirectory ( Asset asset, string directory, bool overwrite )
Editor.Utility. MoveAssetToDirectory ( Asset asset, string directory, bool overwrite )
Editor.Widget.DragEvent. HasAlt { get; }
Editor.Widget.DragEvent. HasCtrl { get; }
Editor.Widget.DragEvent. HasShift { get; }
Editor.Widget.DragEvent. KeyboardModifiers { get; set; }
Wednesday, May 17, 2023 8:36:59 AM
Sandbox.RealTime. SmoothDelta { get; }
Sandbox.UI.Box. Border
Sandbox.UI.Box. Margin
Sandbox.UI.Box. Padding
Sandbox.UI.Panel. AddScrollVelocity ( )
Sandbox.UI.Panel. HasScrollX { get; }
Sandbox.UI.Panel. HasScrollY { get; }
Tuesday, May 16, 2023 4:19:39 PM
Sandbox.Internal.IMenuAddon. RenderOverlay ( )
Sandbox.Package. ListAsync ( CancellationToken token )
Sandbox.Package.ListResult. Milliseconds { get; }
Sandbox.Package.ListResult.. ListResult ( )
Sandbox.Package.ListResult.Grouping.. Grouping ( )
Sandbox.Package.ListResult.Grouping. QueryString { get; set; }
Sandbox.SandboxSystemExtensions. KiloFormat ( long num )
Sandbox.UI.BaseStyles. OverflowX { get; set; }
Sandbox.UI.BaseStyles. OverflowY { get; set; }
Tuesday, May 16, 2023 11:01:03 AM
Sandbox.MathX. Remap ( float value, float oldLow, float oldHigh, float newLow, float newHigh, bool clamp )
Sandbox.Mouse. Velocity { get; }
Sandbox.UI. DragEvent
Sandbox.UI.DragEvent. LocalGrabPosition
Sandbox.UI.DragEvent. LocalPosition
Sandbox.UI.DragEvent. MouseDelta
Sandbox.UI.DragEvent. ScreenGrabPosition
Sandbox.UI.DragEvent. ScreenPosition
Sandbox.UI.Panel. OnDrag ( DragEvent e )
Sandbox.UI.Panel. OnDragEnd ( DragEvent e )
Sandbox.UI.Panel. OnDragStart ( DragEvent e )
Sandbox.UI.Panel. WantsDrag { get; }
Sandbox.UI.Panel. WantsDragScrolling { get; }
Sandbox.UI.PanelEvent. LocalPosition
Tuesday, May 16, 2023 7:45:16 AM
Editor.Widget. SizeHint { get; }
Sandbox.UI.BaseStyles. Add ( Styles a )
Sandbox.UI.BaseStyles. From ( Styles a )
Sandbox.UI.Styles. Add ( Styles a )
Sandbox.UI.Styles. From ( Styles a )
Monday, May 15, 2023 1:58:15 PM
Sandbox.ConCmd. AutoCompleteResult
Sandbox.ConCmd.AutoCompleteResult. Command { get; set; }
Sandbox.ConCmd.AutoCompleteResult. Description { get; set; }
Sandbox.ConCmd.AutoCompleteResult. Location { get; set; }
Monday, May 15, 2023 12:40:00 PM
Editor.ConsoleSystem. GetValueFloat ( string name, float defaultValue )