Api History
Wednesday, June 7, 2023 6:21:50 AM
Tuesday, June 6, 2023 12:15:50 PM
Sandbox.VoxelSurface.
FaceAxisU
{ get; set; } Sandbox.VoxelSurface.
FaceAxisV
{ get; set; } Tuesday, June 6, 2023 9:10:38 AM
Editor.Widgets.VideoGallery..
VideoGallery
( Widget parent ) Editor.Widgets.VideoNativeWidget.
Frame
( ) Editor.Widgets.VideoNativeWidget.
OnMouseClick
( MouseEvent e ) Editor.Widgets.VideoNativeWidget.
OnResize
( ) Editor.Widgets.VideoNativeWidget.
Player
{ get; } Editor.Widgets.VideoWidget..
VideoWidget
( Widget parent, string url ) Editor.Widgets.VideoWidget.
Frame
( ) Editor.Widgets.VideoWidget.
OnPaint
( ) Editor.Widgets.VideoWidget.
Player
{ get; } Sandbox.SoundStream..
SoundStream
( int sampleRate, int channels ) Sandbox.SoundStream.
Play
( IEntity entity ) Sandbox.VideoPlayer.
Height
{ get; } Sandbox.VideoPlayer.
OnLoaded
{ get; set; } Sandbox.VideoPlayer.
Pause
( ) Sandbox.VideoPlayer.
Play
( BaseFileSystem filesystem, string path ) Sandbox.VideoPlayer.
PlayAudio
( IEntity entity ) Sandbox.VideoPlayer.
Repeat
{ set; } Sandbox.VideoPlayer.
Resume
( ) Sandbox.VideoPlayer.
Seek
( float time ) Sandbox.VideoPlayer.
Stop
( ) Sandbox.VideoPlayer.
Texture
{ get; } Sandbox.VideoPlayer.TextureChangedDelegate.
BeginInvoke
( ReadOnlySpan span, Vector2 size, AsyncCallback callback, object object ) Sandbox.VideoPlayer.TextureChangedDelegate.
EndInvoke
( IAsyncResult result ) Sandbox.VideoPlayer.TextureChangedDelegate.
Invoke
( ReadOnlySpan span, Vector2 size ) Sandbox.VideoPlayer.
Width
{ get; } Sandbox.Sound.
CreateStream
( int sampleRate, int channels ) Monday, June 5, 2023 8:36:05 PM
Monday, June 5, 2023 2:11:56 PM
Editor.ProjectSettingPages.MenuResourcesPage.
InitFromProject
( LocalProject project ) Editor.ProjectSettingPages.MenuResourcesPage.
OnSave
( ) Editor.ProjectSettingPages.ResourcesPage.
InitFromProject
( LocalProject project ) Editor.ProjectSettingPages.ResourcesPage.
OnSave
( ) Editor.ProjectSettingPages.WildcardPathWidget.
CollapsePaths
{ get; set; } Editor.ProjectSettingPages.WildcardPathWidget.
Directory
{ set; } Editor.ProjectSettingPages.WildcardPathWidget.
Frame
( ) Editor.ProjectSettingPages.WildcardPathWidget.
IgnoreFiles
{ get; } Editor.ProjectSettingPages.WildcardPathWidget.
Value
{ get; set; } Sandbox.DataModel.ProjectConfig.
Resources
{ get; set; } Sandbox.Game.
Menu
{ get; } Sandbox.Menu.IGameMenu.
Close
( ) Sandbox.Menu.IGameMenu.
GetBind
( string actionName, bool isDefault, bool isCommon ) Sandbox.Menu.IGameMenu.
Lobby
{ get; } Sandbox.Menu.IGameMenu.
Package
{ get; } Sandbox.Menu.IGameMenu.
SetBind
( string actionName, string buttonName ) Sandbox.Menu.IGameMenu.
StartServerAsync
( int maxplayers, string hostname, string mapident ) Sandbox.Menu.IGameMenu.
TrapButtons
( Action callback ) Sandbox.Menu.ILobby.
Addons
{ get; set; } Sandbox.Menu.ILobby.
ConVars
{ get; set; } Sandbox.Menu.ILobby.
Leave
( ) Sandbox.Menu.ILobby.
Map
{ get; set; } Sandbox.Menu.ILobby.
Members
{ get; } Sandbox.Menu.ILobby.
Owner
{ get; set; } Sandbox.Menu.ILobby.
Public
{ get; set; } Sandbox.Menu.ILobby.
Title
{ get; set; } Sandbox.MenuSystem.GameLobby.
Public
{ get; set; } Sandbox.Package.
GetCachedMeta
<T>( string keyName, Func defaultValue ) Sandbox.Services.ServerList.
AddFilter
( string key, string value ) Sandbox.Services.ServerList.
Dispose
( ) Sandbox.Services.ServerList.
Entry
Sandbox.Services.ServerList.Entry.
Game
{ get; set; } Sandbox.Services.ServerList.Entry.
Map
{ get; set; } Sandbox.Services.ServerList.Entry.
MaxPlayers
{ get; set; } Sandbox.Services.ServerList.Entry.
Name
{ get; set; } Sandbox.Services.ServerList.Entry.
Ping
{ get; set; } Sandbox.Services.ServerList.Entry.
Players
{ get; set; } Sandbox.Services.ServerList.Entry.
SteamId
{ get; set; } Sandbox.Services.ServerList.Entry.
Tags
{ get; set; } Sandbox.Services.ServerList.Entry.
Tick
{ get; set; } Sandbox.Services.ServerList.
Query
( ) Sandbox.UI.BaseControl.
Property
{ get; set; } Sandbox.UI.FormGroup.
Control
{ get; set; } Sandbox.UI.FormGroup.
Label
{ get; set; } Sandbox.UI.GameMenu.ActiveMapPage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.ActivePage.
BuildHash
( ) Sandbox.UI.GameMenu.ActivePage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.ActivePage.
Tab
{ get; set; } Sandbox.UI.GameMenu.ActivePage.
Tick
( ) Sandbox.UI.GameMenu.DefaultGameMenu.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.DefaultGameMenu.
OnEvent
( PanelEvent e ) Sandbox.UI.GameMenu.FrontPage..
FrontPage
( ) Sandbox.UI.GameMenu.FrontPage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.KeyBind..
KeyBind
( ) Sandbox.UI.GameMenu.KeyBind.
Action
{ get; set; } Sandbox.UI.GameMenu.KeyBind.
Apply
( ) Sandbox.UI.GameMenu.KeyBind.
Cancel
( ) Sandbox.UI.GameMenu.KeyBind.
Game
{ get; set; } Sandbox.UI.GameMenu.KeyBind.
OnMouseUp
( MousePanelEvent e ) Sandbox.UI.GameMenu.KeyBind.
Tick
( ) Sandbox.UI.GameMenu.LoadGamePage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.LobbyAddonPage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.LobbyGameSetting.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.LobbyGameSetting.
OnChange
{ get; set; } Sandbox.UI.GameMenu.LobbyGameSetting.
Setting
{ get; set; } Sandbox.UI.GameMenu.LobbyGameSetting.
Value
{ get; set; } Sandbox.UI.GameMenu.LobbyMapPage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.LobbyMember.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.LobbyMember.
Member
{ get; set; } Sandbox.UI.GameMenu.LobbyPage..
LobbyPage
( ) Sandbox.UI.GameMenu.LobbyPage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.LobbyPage.
Tick
( ) Sandbox.UI.GameMenu.MapButton..
MapButton
( ) Sandbox.UI.GameMenu.MapButton.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.MapButton.
HRef
{ get; set; } Sandbox.UI.GameMenu.MapButton.
MapIdent
{ get; set; } Sandbox.UI.GameMenu.MapButton.
MapPackage
{ get; set; } Sandbox.UI.GameMenu.SavedGameCard.
BuildHash
( ) Sandbox.UI.GameMenu.SavedGameCard.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.SavedGameCard.
HoverIcon
{ get; set; } Sandbox.UI.GameMenu.SavedGameCard.
MapPackage
{ get; set; } Sandbox.UI.GameMenu.SavedGameCard.
SavedGame
{ get; set; } Sandbox.UI.GameMenu.ServerListPage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.SettingsPage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.GameMenu.SettingsPage.
GamePackage
{ get; set; } Sandbox.UI.LoaderFullScreen.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.LoaderFullScreen.
Tick
( ) Sandbox.UI.NavHostPanel.
Cache
Sandbox.UI.NavHostPanel.
GoBack
( ) Sandbox.UI.NavHostPanel.
Navigate
( string url, bool redirectToDefault ) Sandbox.UI.NavHostPanel.
NotFound
( string url ) Sandbox.UI.NavHostPanel.
OnBack
( PanelEvent e ) Sandbox.UI.NavHostPanel.
OnForward
( PanelEvent e ) Sandbox.UI.NavHostPanel.
OnTemplateSlot
( INode element, string slotName, Panel panel ) Sandbox.UI.NavHostPanel.
SetProperty
( string name, string value ) Sandbox.UI.NavigationExtensions.
Navigate
( Panel panel, string url )( string url ) Sandbox.UI.NavLinkPanel.
HRef
{ get; set; } Sandbox.UI.NavLinkPanel.
Match
{ get; set; } Sandbox.UI.NavLinkPanel.
OnClick
( MousePanelEvent e ) Sandbox.UI.NavLinkPanel.
Tick
( ) Sandbox.UI.PackageCard.
Decorated
{ get; set; } Sandbox.UI.PackageCard.
HoverIcon
{ get; set; } Sandbox.UI.PackageCard.
OnLaunch
{ get; set; } Sandbox.UI.PackageCard.
Package
{ get; set; } Sandbox.UI.PackageFilterFacet.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.PackageFilterFacet.
Facet
{ get; set; } Sandbox.UI.PackageFilterFacet.
OnChange
{ get; set; } Sandbox.UI.PackageFilterFacet.
Value
{ get; set; } Sandbox.UI.PackageFilterOrder.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.PackageFilterOrder.
OnChange
{ get; set; } Sandbox.UI.PackageFilterOrder.
Orders
{ get; set; } Sandbox.UI.PackageFilterOrder.
Value
{ get; set; } Sandbox.UI.PackageFilters.
OnChange
{ get; set; } Sandbox.UI.PackageFilters.
Query
{ get; set; } Sandbox.UI.PackageFilters.
Result
{ get; set; } Sandbox.UI.PackageFilters.
Tick
( ) Sandbox.UI.PackageList.
OnResult
{ get; set; } Sandbox.UI.PackageList.
Query
{ get; set; } Sandbox.UI.PackageList.
Skip
{ get; set; } Sandbox.UI.PackageList.
Take
{ get; set; } Sandbox.UI.ServerListPanel.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.ServerListPanel.
Refresh
( ) Sandbox.UI.ServerListPanel.
ShowEmpty
{ get; set; } Sandbox.UI.ServerListPanel.
ShowFull
{ get; set; } Sandbox.UI.ServerListPanel.
ShowGame
{ get; set; } Sandbox.UI.ServerListPanel.
TextFilter
{ get; set; } Sandbox.UI.ServerRowPackage.
BuildRenderTree
( RenderTreeBuilder __builder ) Sandbox.UI.ServerRowPackage.
Ident
Sandbox.UI.ServerRowPackage.
Package
Sandbox.UI.SliderControl..
SliderControl
( float min, float max, float step ) Sandbox.UI.SliderControl.
Max
{ get; set; } Sandbox.UI.SliderControl.
Min
{ get; set; } Sandbox.UI.SliderControl.
OnMouseDown
( MousePanelEvent e ) Sandbox.UI.SliderControl.
OnMouseMove
( MousePanelEvent e ) Sandbox.UI.SliderControl.
ShowRange
{ get; set; } Sandbox.UI.SliderControl.
Step
{ get; set; } Sandbox.UI.SliderControl.
Value
{ get; set; } Sandbox.UI.SwitchControl.
Label
{ get; set; } Sandbox.UI.SwitchControl.
OnMouseDown
( MousePanelEvent e ) Sandbox.UI.SwitchControl.
Value
{ get; set; } Sandbox.UI.TextEntry.
OnMouseMove
( MousePanelEvent e ) Sandbox.Engine.BindCollection.
GetBind
( string actionName ) Sandbox.MenuSystem.GameLobby.
AddAddon
( string name ) Sandbox.MenuSystem.GameLobby.
Current
{ get; } Sandbox.MenuSystem.GameLobby.
DeleteData
( string key ) Sandbox.MenuSystem.GameLobby.
GetConVar
( string key ) Sandbox.MenuSystem.GameLobby.
RemoveAddon
( string name ) Sandbox.MenuSystem.GameLobby.
SetConVar
( string key, string value ) Sandbox.UI.Construct.SliderConstructor.
Slider
( PanelCreator self, float min, float max, float step )( float min, float max, float step ) Sandbox.UI.Construct.SliderWithEntryConstructor.
SliderWithEntry
( PanelCreator self, float min, float max, float step )( float min, float max, float step ) Sandbox.UI.Slider..
Slider
( ) Sandbox.UI.Slider.
Default
{ get; set; } Sandbox.UI.Slider.
MaxValue
{ get; set; } Sandbox.UI.Slider.
MinValue
{ get; set; } Sandbox.UI.Slider.
SetProperty
( string name, string value ) Sandbox.UI.Slider.
Step
{ get; set; } Sandbox.UI.Slider.
Thumb
{ get; protected set; } Sandbox.UI.Slider.
Track
{ get; protected set; } Sandbox.UI.Slider.
TrackInner
{ get; protected set; } Sandbox.UI.Slider.
Value
{ get; set; } Sandbox.UI.SliderEntry.
Default
{ get; set; } Sandbox.UI.SliderEntry.
Format
{ get; set; } Sandbox.UI.SliderEntry.
MaxValue
{ get; set; } Sandbox.UI.SliderEntry.
MinValue
{ get; set; } Sandbox.UI.SliderEntry.
SetProperty
( string name, string value ) Sandbox.UI.SliderEntry.
Slider
{ get; protected set; } Sandbox.UI.SliderEntry.
Step
{ get; set; } Sandbox.UI.SliderEntry.
TextEntry
{ get; protected set; } Sandbox.UI.SliderEntry.
Value
{ get; set; } Sandbox.UI.Switch..
Switch
( ) Saturday, June 3, 2023 10:30:21 PM
Sandbox.SoundscapeBoxEntity.
Spawn
( ) Sandbox.SoundscapeRadiusEntity.
Spawn
( ) Friday, June 2, 2023 3:03:20 PM
Sandbox.Internal.VarEntityComponent<T>..
VarEntityComponent
( EntityComponent defaultValue ) Sandbox.Internal.VarEntityComponent<T>.
GetValue
( ) Sandbox.Internal.VarEntityComponent<T>.
SetValue
( T val ) Sandbox.Internal.VarEntityComponent<T>.
ToString
( ) Sandbox.Internal.VarEntityComponent<T>.
Value
Tuesday, May 30, 2023 9:03:11 AM
Sandbox.Razor.RenderFragment..
RenderFragment
( object object, IntPtr method ) Sandbox.Razor.RenderFragment.
BeginInvoke
( RenderTreeBuilder builder, AsyncCallback callback, object object ) Sandbox.Razor.RenderFragment.
EndInvoke
( IAsyncResult result ) Sandbox.Razor.RenderFragment.
Invoke
( RenderTreeBuilder builder ) Sandbox.Razor.RenderFragment<TValue>..
RenderFragment
( object object, IntPtr method ) Sandbox.Razor.RenderFragment<TValue>.
BeginInvoke
( TValue value, AsyncCallback callback, object object ) Sandbox.Razor.RenderFragment<TValue>.
EndInvoke
( IAsyncResult result ) Sandbox.Razor.RenderFragment<TValue>.
Invoke
( TValue value ) Sandbox.Razor.RenderTreeBuilder.
SetRenderFragment
<T>( Action setter, RenderFragment builder ) Friday, May 26, 2023 9:30:30 PM
Sandbox.PointLightEntity.
LightSize
{ get; set; } Sandbox.RectangleLightEntity.
PlaneHeight
{ get; set; } Thursday, May 25, 2023 8:39:44 PM
Sandbox.UI.SvgPanel.
Color
{ get; set; } Sandbox.UI.SvgPanel.
Src
{ get; set; } Thursday, May 25, 2023 7:32:37 PM
Sandbox.Internal.ClassFileLocationAttribute.
Path
{ get; set; } Sandbox.MenuSystem.GameLobby.
Description
{ get; set; } Sandbox.MenuSystem.GameLobby.
Load
( Dictionary data ) Sandbox.MenuSystem.GameLobby.
Save
( ) Sandbox.MenuSystem.GameLobby.
TryCreateLobby
( int max_members, string gameident, string state ) Thursday, May 25, 2023 2:04:02 AM
Wednesday, May 24, 2023 5:41:21 PM
Wednesday, May 24, 2023 4:04:24 PM
Wednesday, May 24, 2023 2:15:28 PM
Wednesday, May 24, 2023 4:44:16 AM
Tuesday, May 23, 2023 12:25:33 PM
Sandbox.UI.BaseStyles.
MaskScope
{ get; set; } Tuesday, May 23, 2023 8:26:04 AM
Sandbox.MathX.
SmoothDamp
( float current, float target, float velocity, float smoothTime, float deltaTime ) Tuesday, May 23, 2023 1:46:44 AM
Editor.ColorPicker.
IsHDR
{ get; set; } Editor.ColorProperty.
IsHDR
{ get; set; } Editor.Inspectors.AssetPreviewWidget.
EnableGrid
{ get; set; } Editor.Inspectors.AssetPreviewWidget.
EnableShadows
{ get; set; } Monday, May 22, 2023 6:40:43 PM
Sandbox.UI.BaseStyles.
MaskAngle
{ get; set; } Sandbox.UI.BaseStyles.
MaskImage
{ get; set; } Sandbox.UI.BaseStyles.
MaskMode
{ get; set; } Sandbox.UI.BaseStyles.
MaskSizeX
{ get; set; } Sandbox.UI.BaseStyles.
MaskSizeY
{ get; set; } Sandbox.UI.MaskMode.
Alpha
Thursday, May 18, 2023 10:06:13 AM
Thursday, May 18, 2023 5:57:15 AM
Editor.MenuSystem.
Url
{ get; set; } Sandbox.Internal.IMenuSystem.
Init
( ) Sandbox.Internal.IMenuSystem.
OnLoadProgress
( float progress, string title, string subtitle, string statistic ) Sandbox.Internal.IMenuSystem.
Popup
( string type, string title, string subtitle ) Sandbox.Internal.IMenuSystem.
SetLoading
( bool show ) Sandbox.Internal.IMenuSystem.
Shutdown
( ) Sandbox.Internal.IMenuSystem.
Url
{ get; set; } Sandbox.Internal.IMenuAddon.
Init
( ) Sandbox.Internal.IMenuAddon.
OnLoadProgress
( float progress, string title, string subtitle, string statistic ) Sandbox.Internal.IMenuAddon.
Popup
( string type, string title, string subtitle ) Sandbox.Internal.IMenuAddon.
SetLoading
( bool show ) Sandbox.Internal.IMenuAddon.
Shutdown
( ) Wednesday, May 17, 2023 1:16:36 PM
Sandbox.Package.PackageInteraction.
Seconds
{ get; set; } Wednesday, May 17, 2023 12:50:27 PM
Editor.AssetList.
OnDropOnItem
( DragEvent ev, VirtualWidget item ) Editor.AssetLocations.
OnDragHoverItem
( DragEvent ev, VirtualWidget item ) Editor.AssetLocations.
OnDropOnItem
( DragEvent ev, VirtualWidget item ) Editor.DockManager.
Create
<T>( ) Editor.Widget.DragEvent.
HasAlt
{ get; } Editor.Widget.DragEvent.
HasCtrl
{ get; } Editor.Widget.DragEvent.
HasShift
{ get; } Wednesday, May 17, 2023 8:36:59 AM
Tuesday, May 16, 2023 4:19:39 PM
Sandbox.Package.
ListAsync
( CancellationToken token ) Sandbox.Package.ListResult.Grouping..
Grouping
( ) Sandbox.Package.ListResult.Grouping.
QueryString
{ get; set; } Sandbox.SandboxSystemExtensions.
KiloFormat
( long num ) Sandbox.UI.BaseStyles.
OverflowX
{ get; set; } Sandbox.UI.BaseStyles.
OverflowY
{ get; set; } Tuesday, May 16, 2023 11:01:03 AM
Sandbox.MathX.
Remap
( float value, float oldLow, float oldHigh, float newLow, float newHigh, bool clamp ) Sandbox.UI.Panel.
OnDrag
( DragEvent e ) Tuesday, May 16, 2023 7:45:16 AM
Sandbox.UI.BaseStyles.
Add
( Styles a ) Sandbox.UI.BaseStyles.
From
( Styles a ) Sandbox.UI.Styles.
Add
( Styles a ) Sandbox.UI.Styles.
From
( Styles a ) Monday, May 15, 2023 1:58:15 PM
Sandbox.ConCmd.AutoCompleteResult.
Command
{ get; set; } Sandbox.ConCmd.AutoCompleteResult.
Description
{ get; set; } Sandbox.ConCmd.AutoCompleteResult.
Location
{ get; set; } Monday, May 15, 2023 12:40:00 PM
Editor.ConsoleSystem.
GetValueFloat
( string name, float defaultValue )