Api History

Thursday, November 30, 2023 7:40:52 AM
Editor.AssetList. FindItemsThatStartWith ( string text )
Editor.BaseItemWidget. FindItemsThatStartWith ( string text )
Editor.BaseItemWidget. OnShortcutPressed ( KeyEvent e )
Editor.BaseItemWidget. SelectItemStartingWith ( string text )
Editor.Widget. OnShortcutPressed ( KeyEvent e )
Wednesday, November 29, 2023 4:33:53 PM
Editor.NodeEditor.Plug. Editor { get; }
Editor.NodeEditor.Plug. _editor
Wednesday, November 29, 2023 4:07:01 PM
Sandbox. LoadingScreen
Sandbox.LoadingScreen. IsVisible { get; set; }
Sandbox.LoadingScreen. Title { get; set; }
Tuesday, November 28, 2023 7:20:15 PM
Editor.ControlWidget. Prime ( )
Tuesday, November 28, 2023 3:21:18 PM
Sandbox.SceneObject.SceneObjectFlagAccessor. NeedsEnvironmentMap { get; set; }
Monday, November 27, 2023 6:56:28 PM
OpenVR. HmdMatrix44_t
OpenVR.HmdMatrix44_t. m0
OpenVR.HmdMatrix44_t. m1
OpenVR.HmdMatrix44_t. m10
OpenVR.HmdMatrix44_t. m11
OpenVR.HmdMatrix44_t. m12
OpenVR.HmdMatrix44_t. m13
OpenVR.HmdMatrix44_t. m14
OpenVR.HmdMatrix44_t. m15
OpenVR.HmdMatrix44_t. m2
OpenVR.HmdMatrix44_t. m3
OpenVR.HmdMatrix44_t. m4
OpenVR.HmdMatrix44_t. m5
OpenVR.HmdMatrix44_t. m6
OpenVR.HmdMatrix44_t. m7
OpenVR.HmdMatrix44_t. m8
OpenVR.HmdMatrix44_t. m9
OpenVR.HmdMatrix44_t. ToMatrix ( )
Monday, November 27, 2023 4:11:29 PM
Editor.BoolControlWidget. IsChecked { get; }
Sunday, November 26, 2023 8:22:46 AM
Editor.Widget. UpdatesEnabled { get; set; }
Sandbox.Connection. SendMessage <T>( T t )
Sandbox.Connection. SendRawMessage ( ByteStream stream )
Saturday, November 25, 2023 7:45:14 AM
Sandbox.TaskSource. Create ( CancellationToken token )
Sandbox.TaskSource. CreateLinkedTokenSource ( )
Friday, November 24, 2023 7:01:11 PM
Sandbox.LogEvent. IsDiagnostic { get; set; }
Friday, November 24, 2023 4:28:56 PM
Sandbox. Connection
Sandbox.Connection.. Connection ( )
Sandbox.Connection. Address { get; }
Sandbox.Connection. DisplayName { get; }
Sandbox.Connection. Id { get; protected set; }
Sandbox.Connection. IsActive { get; }
Sandbox.Connection. IsConnecting { get; }
Sandbox.Connection. IsHost { get; }
Sandbox.Connection. Latency { get; }
Sandbox.Connection. Local { get; }
Sandbox.Connection. MessagesRecieved { get; }
Sandbox.Connection. MessagesSent { get; }
Sandbox.Connection. Name { get; }
Sandbox.Connection. SendRawMessage ( ByteStream stream )
Sandbox.Connection. SteamId { get; }
Sandbox.Connection. Time { get; }
Sandbox.Connection. ToString ( )
Sandbox.Network.GameNetworkSystem. GetSnapshot ( NetworkChannel source, SnapshotMsg msg )
Sandbox.Network.GameNetworkSystem. Local { get; }
Sandbox.Network.GameNetworkSystem. OnConnected ( NetworkChannel client )
Sandbox.Network.GameNetworkSystem. OnJoined ( NetworkChannel client )
Sandbox.Network.GameNetworkSystem. OnLeave ( NetworkChannel client )
Sandbox. NetworkChannel
Sandbox.NetworkChannel.. NetworkChannel ( )
Sandbox.NetworkChannel. Address { get; }
Sandbox.NetworkChannel. DisplayName { get; }
Sandbox.NetworkChannel. Id { get; protected set; }
Sandbox.NetworkChannel. IsActive { get; }
Sandbox.NetworkChannel. IsConnecting { get; }
Sandbox.NetworkChannel. IsHost { get; }
Sandbox.NetworkChannel. Latency { get; }
Sandbox.NetworkChannel. MessagesRecieved { get; }
Sandbox.NetworkChannel. MessagesSent { get; }
Sandbox.NetworkChannel. Name { get; }
Sandbox.NetworkChannel. SendRawMessage ( ByteStream stream )
Sandbox.NetworkChannel. SteamId { get; }
Sandbox.NetworkChannel. Time { get; }
Sandbox.NetworkChannel. ToString ( )
Friday, November 24, 2023 4:17:49 PM
Sandbox.Network.GameNetworkSystem. OnConnected ( NetworkChannel client )
Sandbox.NetworkChannel. DisplayName { get; }
Sandbox.NetworkChannel. SteamId { get; }
Friday, November 24, 2023 3:12:16 PM
Sandbox.Network.GameNetworkSystem. IsConnecting { get; }
Sandbox.Network.GameNetworkSystem. OnChangingScene ( )
Friday, November 24, 2023 1:39:32 PM
Editor.Widget. SetContentHash ( int hash, float secondsDebounce )
Friday, November 24, 2023 11:07:13 AM
Sandbox.Network.GameNetworkSystem. MapName { set; }
Sandbox.Network.GameNetworkSystem. Tick ( )
Sandbox.Network.LobbyInformation. Map
Sandbox.Network.LobbyInformation. Name
Friday, November 24, 2023 9:24:15 AM
Sandbox.Network.GameNetworkSystem. AddHandler <T>( Action handler )
Sandbox.Network.GameNetworkSystem. Broadcast ( ObjectMessageMsg msg )
Sandbox.Network.GameNetworkSystem. OnObjectCreate ( ObjectCreateMsg message, NetworkChannel source )
Sandbox.Network.GameNetworkSystem. OnObjectDestroy ( ObjectDestroyMsg message, NetworkChannel source )
Sandbox.Network.GameNetworkSystem. OnObjectMessage ( ObjectMessageMsg message, NetworkChannel source )
Sandbox.Network.GameNetworkSystem. OnObjectUpdate ( ObjectUpdateMsg message, NetworkChannel source )
Sandbox.Network. ObjectCreateMsg
Sandbox.Network.ObjectCreateMsg. Creator { get; set; }
Sandbox.Network.ObjectCreateMsg. Guid { get; set; }
Sandbox.Network.ObjectCreateMsg. JsonData { get; set; }
Sandbox.Network.ObjectCreateMsg. Owner { get; set; }
Sandbox.Network.ObjectCreateMsg. Update { get; set; }
Sandbox.Network. ObjectDestroyMsg
Sandbox.Network.ObjectDestroyMsg. Guid { get; set; }
Sandbox.Network. ObjectMessageMsg
Sandbox.Network.ObjectMessageMsg. Arguments { get; set; }
Sandbox.Network.ObjectMessageMsg. Component { get; set; }
Sandbox.Network.ObjectMessageMsg. Guid { get; set; }
Sandbox.Network.ObjectMessageMsg. MessageName { get; set; }
Sandbox.Network. ObjectUpdateMsg
Sandbox.Network.ObjectUpdateMsg. Data { get; set; }
Sandbox.Network.ObjectUpdateMsg. Guid { get; set; }
Sandbox.Network.ObjectUpdateMsg. Parent { get; set; }
Sandbox.Network.ObjectUpdateMsg. Transform { get; set; }
Friday, November 24, 2023 6:48:57 AM
Sandbox.ByteStream. ToSpan ( )
Sandbox.Internal.TypeLibrary. FromBytes <T>( ByteStream bs )
Sandbox.Internal.TypeLibrary. ToBytes <T>( T value, ByteStream bs )
Tuesday, November 14, 2023 10:08:23 PM
Sandbox.SceneCubemap. RenderDirty ( )
Tuesday, November 14, 2023 4:04:36 PM
Sandbox.ByteStream. ReadByteStream ( int size )
Tuesday, November 14, 2023 6:41:36 AM
Sandbox.PhysicsShape. AddTag ( string tag )
Sandbox.PhysicsShape. ClearTags ( )
Sandbox.PhysicsShape. HasTag ( string tag )
Sandbox.PhysicsShape. RemoveTag ( string tag )
Sandbox.PhysicsShape. Tags { get; }
Monday, November 13, 2023 6:44:10 PM
Sandbox.ClearFlags. All
Monday, November 13, 2023 5:10:48 PM
Sandbox.SceneCamera. EnableDirectLighting { get; set; }
Sandbox.SceneCamera. EnableIndirectLighting { get; set; }
Monday, November 13, 2023 3:41:45 PM
Sandbox.PhysicsGroupDescription.BodyPart. Part
Sandbox.PhysicsGroupDescription.BodyPart.Part.. Part ( )
Sandbox.PhysicsGroupDescription.BodyPart.Part. Surface { get; protected set; }
Sandbox.PhysicsGroupDescription.BodyPart. Parts { get; }
Sunday, November 12, 2023 5:13:39 PM
Sandbox.Graphics. Clear ( Color color, bool clearColor, bool clearDepth )
Friday, November 10, 2023 12:47:16 PM
Color.. Color ( float rgb, float a )
Color. op_Multiply ( Color c1, Color c2 )
Thursday, November 9, 2023 3:57:13 PM
Editor.ControlSheet. AddLayout ( Layout layout )
GroupAttribute.. GroupAttribute ( string value )
GroupAttribute. Value { get; set; }
Sandbox.SerializedObject. PrepareEnumerator ( )
ToggleGroupAttribute.. ToggleGroupAttribute ( string value )
ToggleGroupAttribute. Label { get; set; }
Editor.ControlSheet. AddRow ( SerializedProperty property )
Thursday, November 9, 2023 2:14:56 PM
Sandbox.Texture. ToString ( )
Wednesday, November 8, 2023 6:40:05 PM
Sandbox.SceneDynamicObject.. SceneDynamicObject ( SceneWorld sceneWorld )
Sandbox.SceneDynamicObject. AddVertex ( Vertex v )
Sandbox.SceneDynamicObject. Clear ( )
Sandbox.SceneDynamicObject. Material { set; }
Sandbox.SceneDynamicObject. Write ( PrimitiveType type, int vertices, int indices )
Wednesday, November 8, 2023 3:32:23 PM
Sandbox.CookieContainer. Remove ( string key )
Saturday, October 28, 2023 6:06:39 AM
Sandbox.Input. EscapePressed { get; }
Sandbox.PhysicsBody. Surface { get; set; }
Sandbox.PhysicsShape. Surface { get; set; }