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Sandbox Namespace
Attributes
AutoGenerateAttribute
BindComponentAttribute
BitFlagsAttribute
ChangeAttribute
ClientInputAttribute
ClientRpcAttribute
DisallowMultipleComponentAttribute
EventAttribute
FGDTypeAttribute
0%
GameResourceAttribute
InputAttribute
LibraryAttribute
LocalAttribute
NetAttribute
PredictedAttribute
PrefabAttribute
PropertyAttribute
RangeAttribute
0%
ResourceTypeAttribute
SkipHotloadAttribute
Interfaces
IBaseInventory
0%
IBasePathNode
IClient
IComponent
IComponentSystem
IEntity
IHotloadManaged
IMemberAttribute
IModelBreakCommand
INetworkSerializer
ISingletonComponent
ISoundscapeEntity
ITagSet
ITypeAttribute
IUse
IValid
Classes
AnimatedEntity
AnimatedMapEntity
AnimationGraph
AnimationSequence
AnimGraphDirectPlayback
ApiUpdateResult<T>
0%
AudioMaterial
BaseCarriable
47%
BaseFileSystem
BaseGameManager
BaseInventory
83%
BaseNetworkable
BasePathEntity<T>
BasePathNode
BasePathNodeEntity
BasePhysics
BasePlayerController
83%
BaseTrigger
BaseViewModel
BaseWeapon
29%
BoneCollection
Bot
Breakables
BrushEntity
ButtonEntity
Camera
CameraEntity
CaseInsensitiveDictionary<T>
Clothing
ClothingContainer
80%
ColorGradient
50%
CompilerSettings
0%
ComputeShader
50%
ConCmd
ConsoleSystem
ConVar
CookieContainer
Decal
DecalDefinition
DevCamera
40%
DevCommands
0%
Development
0%
DoorEntity
Duck
0%
DynamicCableEntity
EngineConVars
0%
Entity
EntityComponent
EntityComponent<T>
EntityLimit
EnvironmentLightEntity
Event
ExplosionEntity
FGDCurve
FileSystem
FileWatch
43%
FlyingController
25%
Game
GameManager
GameResource
GameSetting
GameTask
GenericPathEntity
Gizmo
34%
GlassShard
18%
Global
GradientFogEntity
Graphics
HudEntity<T>
67%
HurtVolumeEntity
Input
Json
KeyframeEntity
Language
LocalProject
50%
LogicEntity
MainThread
ManifestSchema
Material
MathX
MemberDescription
Mesh
Metadata
MethodDescription
MimicBot
Model
ModelBuilder
ModelEntity
99%
MonitorEntity
MorphCollection
Mouse
MovementPathEntity
MovementPathNodeEntity
NavArea
NavBlockerEntity
NavMesh
NavPath
NavPathSegment
Networking
NetworkTable
60%
NetWrite
15%
NoclipController
OrthoLightEntity
Package
Particles
ParticleSnapshot
ParticleSystem
ParticleSystemEntity
PathPlatformEntity
PawnController
38%
PhysicsBody
PhysicsBrushEntity
PhysicsGroup
PhysicsShape
PhysicsWorld
PickupTrigger
PlanarReflection
PlatformEntity
Player
87%
PointLightEntity
92%
Precache
PrecipitationEntity
Prediction
Prefab
0%
PrefabLibrary
75%
Prop
PropertyDescription
PropGib
PushVolumeEntity
RealTime
RenderAttributes
42%
RenderEntity
RenderHook
RenderTarget
82%
Resource
SandboxBaseExtensions
SandboxEngineExtensions
0%
SandboxGameExtensions
SandboxSystemExtensions
SandboxToolExtensions
50%
SavedGame
SceneCamera
97%
SceneCubemap
SceneCustomObject
SceneLight
SceneModel
SceneObject
95%
ScenePanelObject
SceneParticles
ScenePortal
92%
SceneSkyBox
75%
SceneSpotLight
SceneSunLight
75%
SceneWorld
ScheduledEvent
17%
ScheduledEvents
Screen
Shader
ShatterGlass
59%
Sky
20%
SoundEvent
SoundEventEntity
SoundFile
92%
Soundscape
SoundscapeBoxEntity
SoundscapeRadiusEntity
SoundscapeSystem
SoundStream
17%
SpawnPoint
SpeechRecognition
SpotLightEntity
93%
Streamer
Surface
89%
TagList
TargetEntity
TeleportVolumeEntity
Texture
ThreadSafe
Time
TimerEntity
TriggerMultiple
TriggerOnce
TypeDescription
97%
Unstuck
0%
VertexBuffer
88%
Voice
VoxelChunk
17%
VoxelSurface
38%
VR
VROverlay
64%
VROverlayPanel
50%
VRTrackedDevice
WalkController
21%
Water
WaterController
0%
WaterExtensions
WaterFunc
WaterSceneObject
43%
WebSocket
WebSurface
80%
WorldEntity
WorldTextEntity
25%
Enums
BlendMode
0%
CompilerReleaseMode
0%
CursorType
0%
EntityDebugFlags
0%
FingerValue
0%
GetNavAreaFlags
0%
ImageFormat
0%
InputAnalog
0%
InputButton
0%
InputGlyphSize
JointMotion
0%
KeyboardModifiers
0%
LifeState
LogLevel
0%
MeshPrimitiveType
0%
ModelArchetype
MouseButtons
0%
MultisampleAmount
0%
NavAgentHull
0%
NavAreaAttribute
NavBlockerType
NavDirection
0%
NavNodeType
0%
NavTraverseType
0%
NetworkDisconnectionReason
0%
ParticleAttachment
PhysicsBodyType
PhysicsMotionType
PhysicsSimulationMode
SceneLayerType
71%
SceneRenderLayer
SoundFormat
0%
StreamService
0%
SurroundingBoundsType
TrackedDeviceType
0%
TransmitType
VertexAttributeFormat
0%
VertexAttributeType
0%
Structs
AnimParam<T>
0%
AssemblyPackage
0%
ButtonState
CitizenAnimationHelper
5%
CollisionEntityData
CollisionEventData
Curve
DamageInfo
DisplayInfo
EntityTarget
Friend
93%
GlyphStyle
GradientFogController
27%
Hitbox
InputMotionData
KeyModifiers
0%
LogEvent
0%
MoveHelper
53%
NavPathBuilder
95%
NetRead
40%
RealTimeSince
RealTimeUntil
ServerInformation
SimpleVertex
0%
Sound
96%
SoundHandle
67%
StreamChannel
0%
StreamChatMessage
0%
StreamClip
0%
StreamPoll
7%
StreamPrediction
20%
StreamUser
39%
StreamUserFollow
0%
TaskSource
73%
Texture2DBuilder
Texture3DBuilder
TextureArrayBuilder
TextureBuilder
71%
TextureCubeBuilder
TimeSince
TimeUntil
To
Trace
TraceResult
Vertex
0%
VertexAttribute
0%
VideoDisplayMode
0%
Namespaces
Sandbox.Bind
Sandbox.Component
Sandbox.DataModel
Sandbox.DataModel.Game
Sandbox.Diagnostics
Sandbox.Effects
Sandbox.Html
Sandbox.Internal
Sandbox.Internal.Globals
Sandbox.Localization
Sandbox.MenuSystem
Sandbox.ModelEditor
Sandbox.ModelEditor.Internal
Sandbox.ModelEditor.Nodes
Sandbox.Physics
Sandbox.PostProcess
Sandbox.Razor
Sandbox.Tasks
Sandbox.UI
Sandbox.UI.Construct
Sandbox.UI.Tests
Sandbox.Utility