GamepadCode
Derives from Enum

Summary

All available actions that can be used for a gamepad controller.

Fields

static GamepadCode A = 1
static GamepadCode B = 2
static GamepadCode DpadEast = 9
static GamepadCode DpadWest = 10
static GamepadCode None = 0
static GamepadCode X = 3
static GamepadCode Y = 4

Referencing Members

InputAction.InputAction( string, string, GamepadCode, )