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GamepadCode
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GamepadCode
class
GamepadCode
Fields
push_pin
A
push_pin
B
push_pin
DpadEast
push_pin
DpadNorth
push_pin
DpadSouth
push_pin
DpadWest
push_pin
LeftJoystickButton
push_pin
LeftTrigger
push_pin
None
push_pin
RightJoystickButton
push_pin
RightTrigger
push_pin
SwitchLeftBumper
push_pin
SwitchLeftMenu
push_pin
SwitchRightBumper
push_pin
SwitchRightMenu
push_pin
X
push_pin
Y
GamepadCode
Derives from
Enum
Summary
All available actions that can be used for a gamepad controller.
Fields
static
GamepadCode
A
=
1
static
GamepadCode
B
=
2
static
GamepadCode
DpadEast
=
9
static
GamepadCode
DpadNorth
=
7
static
GamepadCode
DpadSouth
=
8
static
GamepadCode
DpadWest
=
10
static
GamepadCode
LeftJoystickButton
=
15
static
GamepadCode
LeftTrigger
=
5
static
GamepadCode
None
=
0
static
GamepadCode
RightJoystickButton
=
16
static
GamepadCode
RightTrigger
=
6
static
GamepadCode
SwitchLeftBumper
=
13
static
GamepadCode
SwitchLeftMenu
=
11
static
GamepadCode
SwitchRightBumper
=
14
static
GamepadCode
SwitchRightMenu
=
12
static
GamepadCode
X
=
3
static
GamepadCode
Y
=
4
Referencing Members
GamepadCode
=
InputAction
.
GamepadCode
{
get
;
set
;
}
InputAction
.
InputAction
(
string
,
string
,
GamepadCode
,
)