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GrabDepthTexture
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GenerateMipMaps
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GrabDepthTexture
( targetName, renderAttributes, withMips )
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GrabDepthTexture
( targetName, renderAttributes )
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GrabFrameTexture
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GrabFrameTexture
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RenderToTexture
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SetupLighting
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GrabDepthTexture
Sandbox.Engine
static
void
GrabDepthTexture
(
string
targetName
=
"DepthTexture"
,
RenderAttributes
renderAttributes
=
null
,
)
Summary
TODO Painday: Remove
Parameters
string
targetName
=
"DepthTexture"
,
RenderAttributes
renderAttributes
=
null
,