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Api Reference
Sandbox
RenderTarget
From(Texture,Texture)
class
RenderTarget
Constructors
note_add
RenderTarget
()
Properties
data_object
ColorTarget
data_object
DepthTarget
data_object
Height
data_object
Width
Methods
push_pin
From
( color, depth )
push_pin
GetTemporary
( width, height, colorFormat, depthFormat, msaa, numMips )
push_pin
GetTemporary
( sizeFactor, colorFormat, depthFormat, msaa, numMips )
push_pin
GetTemporary
( width, height, colorFormat, depthFormat, msaa )
push_pin
GetTemporary
( sizeFactor, colorFormat, depthFormat, msaa )
integration_instructions
Dispose
()
integration_instructions
ToString
()
From
Sandbox.Engine
static
RenderTarget
From
(
Texture
color
,
Texture
depth
=
null
,
)
Summary
Create a render target from these textures
Parameters
Texture
color
,
Texture
depth
=
null
,
Return Value
RenderTarget
output