{ "PrimaryAsset": "Facepunch.BeachBallEntity", "PhysicsMins": "-1,-1,-1", "PhysicsMaxs": "1,1,1", "RenderMins": "-1,-1,-1", "RenderMaxs": "-1,-1,-1", "Summary": "It\u0027s a beach ball..", "Description": "", "Public": true, "ReplaceTags": "runtime entity beach ball" }
Name | Size | |
text_snippet | .assembly | 5KB |