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About Simple Mirror

To use this, simply: 1. Create an quad mesh object in Hammer 2. With the object selected press Ctrl+T to tie it to an entity 3. Replace the trigger class name with "func_mirror" 4. Fast or full compile your map

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Simple Mirror

Adds a func_mirror brush entity, which uses a ScenePortal to render a reflection about a plane.

Created
1/25/2023
Updated
3/29/2023
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