{ "MaxPlayers": 64, "MinPlayers": 1, "GameNetworkType": "Multiplayer", "MapSelect": "Tagged", "MapList": [ "freakorg.smbtest" ], "RankType": "Best", "PerMapRanking": false, "LeaderboardType": "None", "ProjectTemplate": null, "GameCategory": "Parkour", "DefaultLeaderboards": [ "Advanced_Time", "Advanced_Score" ], "ControlModes": { "Keyboard": true, "Gamepad": true }, "ParentPackage": "", "PackageSettings": [ { "DisplayType": "Boolean", "Choices": [], "ConVarName": "smb_playercollision", "DisplayName": "Player Collision", "DefaultValue": "true", "Description": "Should players collide with each other?", "Group": "Gameplay" }, { "DisplayType": "Float", "Choices": [], "ConVarName": "smb_ball_restitution", "DisplayName": "Ball Bounciness", "DefaultValue": "0.5", "Description": "Percentage of speed kept when bouncing.", "Group": "Gameplay", "Maximum": 2 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "smb_ball_friction", "DisplayName": "Ball Friction", "DefaultValue": "0.53999996", "Description": "Percentage of speed lost per second when touching any surface.", "Group": "Gameplay", "Maximum": 2 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "smb_ball_gravity", "DisplayName": "Ball Gravity", "DefaultValue": "588", "Description": "Gravity acceleration in units per second.", "Group": "Gameplay", "Minimum": 10, "Maximum": 2000 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "smb_ball_gravity_tilt", "DisplayName": "Ball Gravity Tilt Max", "DefaultValue": "23", "Description": "How far gravity tilts when pushing the joystick fully forward.\nMeasured in degrees.", "Group": "Gameplay", "Minimum": 1, "Maximum": 90 } ] }