{ "CsProjName": "", "PrimaryAsset": "Sandbox.ExplodingBarrel", "PhysicsMins": "-14,-14,-19", "PhysicsMaxs": "14,12,25", "RenderMins": "-14,-14,-19", "RenderMaxs": "14,12,25", "Summary": "It\u0027s a barrel that can explode.", "Description": "Shoot it, drop it hard enough or do it damage in another way to make it explode. Source code: https://github.com/hitagi64-sbox/ExplodingBarrel", "Public": true, "ReplaceTags": "explosion barrel explosive bomb entity runtime physics nuke", "ParentPackage": "", "Resources": "", "CodePackageReferences": [] }
Name | Size | |
.bin | ||
text_snippet | manifest.json | 60B |
text_snippet | package.lemario.explodingbarrel.dll | 15.5KB |
text_snippet | package.lemario.explodingbarrel.xml | 156B |
models | ||
insert_photo | barrel_red_albedo_png_387db9.generated.vtex_c | 3.7MB |
insert_photo | barrel_red_ao_png_44a2eac4.generated.vtex_c | 1.4MB |
insert_photo | barrel_red_normal_png_85a4f4d7.generated.vtex_c | 5MB |
view_in_ar | red_barrel_small_bottom.vmdl_c | 14KB |
view_in_ar | red_barrel_small_top.vmdl_c | 24.3KB |
view_in_ar | red_barrel_small.vmdl_c | 16.8KB |
collections | red_barrel.vmat_c | 5.4KB |
view_in_ar | red_barrel.vmdl_c | 16.7KB |
sound | ||
text_snippet | break_plastic_barrel_01.sound_c | 652B |
sounds/physics/breaking | ||
text_snippet | break_plastic_barrel_01.vsnd_c | 315.3KB |