{ "PrimaryAsset": "Sandbox.Grenade", "PhysicsMins": "-1,-1,-1", "PhysicsMaxs": "1,1,1", "RenderMins": "-1,-1,-1", "RenderMaxs": "-1,-1,-1", "Summary": "simple spawnable grenade entity", "Description": "simple spawnable grenade entity that you can blow up by using it", "Public": true, "ReplaceTags": "entity runtime", "ParentPackage": "facepunch.sandbox" }