ZContracts is a lightweight code library that provides a basic Contract/Mission system for games and addons. This project was inspired from a previous project of mine where I tried to recreate the Contracker progression system from Team Fortress 2 in SourceMod. I'm aiming to have the code be plug-and-play with an entity component that handles the event logic. Games and Addons can decide for themselves how to select and save/load Contracts.
This project is constantly evolving and open to ideas and suggestions.