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EditorTool
.MeshTrace
SceneTrace
MeshTrace
{
get
;
set
;
}
Description
Create a trace that traces against the render meshes but not the physics world, using the current mouse cursor
Return
User Comments
Properties
AllowGameObjectSelection
CurrentTool
Manager
MeshTrace
Scene
SceneOverlay
Selection
Tools
Trace
Methods
AddOverlay
Dispose
GetSubtools
OnDisabled
OnEnabled
OnSelectionChanged
OnUpdate