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MapClass
.IsSolidClass
bool
IsSolidClass
{
get
;
set
;
}
Description
A solid class entity, triggers, etc., entities that are tied to from a mesh in Hammer
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Properties
Category
Description
DisplayName
EditorHelpers
GameIdent
Icon
Inputs
IsCableClass
IsPathClass
IsPointClass
IsScenePrefab
IsSolidClass
Metadata
Name
Outputs
Package
Tags
Type
Variables