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Line
.ClosestPoint
Vector3
ClosestPoint
(
Vector3&
pos
)
Line
.ClosestPoint
bool
ClosestPoint
(
Ray&
ray
,
Vector3&
point_on_line
)
Line
.ClosestPoint
bool
ClosestPoint
(
Ray&
ray
,
Vector3&
point_on_line
,
Vector3&
point_on_ray
)
User Comments
Properties
Center
Delta
End
Start
Methods
ClosestPoint
Distance
SqrDistance
Trace