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class GameObject

Summary

An object in the scene. Functionality is added using Components. A GameObject has a transform, which explains its position, rotation and scale, relative to its parent. It also has a name, and can be enabled or disabled. When disabled, the GameObject is still in the scene, but the components don't tick and are all disabled.

Derived Types

Scene

User Comments

Carson
56 Days Ago
RIP Entity BOZOS 😂😂😂🔥🔥🔥
52
TheOwlOfLife
56 Days Ago
これはgameobjectです
Retro
55 Days Ago
Usual entity L
garrysballs
45 Days Ago
i <3 unity
cake
40 Days Ago
E̵̫̓̓̽͑́ṇ̴̡̗͉̞̪͓̖̉̏̽͂͘͠t̵̞̺̯͆̀̽̏̋̕ͅḯ̵̫̹̜̻̙͉̏̇̈́͌̒̑ţ̷̩̪̹̀̈́̄̑̽͝y̶̧̛̘̺͎͈͂̿̚
flush
40 Days Ago
Game Object 🔛🔝
Kinsou76
35 Days Ago
Entity System my Beloved