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PhysicsJoint
.CreatePulley
static
PulleyJoint
CreatePulley
(
PhysicsBody
body1
,
PhysicsBody
body2
,
Vector3
anchor1
,
Vector3
ground1
,
Vector3
anchor2
,
Vector3
ground2
)
User Comments
Properties
AngularStrength
Body1
Body2
Collisions
IsActive
Point1
Point2
Strength
World
Methods
Remove
Static Methods
CreateBallSocket
CreateFixed
CreateHinge
CreateLength
CreatePulley
CreateSlider
CreateSpring