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PhysicsWorld
.DebugDraw
void
DebugDraw
(
)
Description
Updates all the SceneObjects in the <see cref="P:Sandbox.PhysicsWorld.DebugSceneWorld" />, call once per tick or frame.
Return
User Comments
Properties
AirDensity
Bodies
Body
DebugSceneWorld
Gravity
Group
PositionIterations
SimulationMode
SleepingEnabled
SubSteps
TimeScale
Trace
VelocityIterations
Methods
DebugDraw
Delete
RunTrace
SetCollisionRules
SetupPhysicsFromModel
Step