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SceneTraceResult
.Triangle
Description
The triangle index hit, if we hit a mesh <see cref="T:Sandbox.PhysicsShape">physics shape</see>
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Fields
Body
Bone
Component
Direction
EndPosition
Fraction
GameObject
Hit
Hitbox
HitPosition
Normal
Scene
Shape
StartedSolid
StartPosition
Surface
Tags
Triangle
Properties
Distance
Static Methods
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