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SoundEvent
.Sounds
List
<
SoundFile
>
Sounds
{
get
;
set
;
}
Description
A random sound from the list will be selected to be played.
Return
User Comments
Properties
AirAbsorption
Decibels
DistanceAttenuation
Occlusion
OcclusionRadius
Pitch
Reflections
SelectionMode
Sounds
Transmission
UI
Volume