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SoundHandle
.Update
void
Update
(
)
Description
Called to push changes to a sound immediately, rather than waiting for the next tick. You should call this if you make changes to a sound.
Return
User Comments
Properties
AirAbsorption
Amplitude
Decibels
DistanceAttenuation
ElapsedTime
Finished
IsPlaying
IsStopped
IsValid
LipSync
ListenLocal
Name
Occlusion
OcclusionRadius
Pitch
Position
Reflections
Rotation
SampleRate
SpacialBlend
TargetMixer
Transform
Transmission
Volume
Methods
Dispose
Stop
Update
Static Methods
GetActive