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VRInput
.Scale
float
Scale
{
get
;
set
;
}
Description
Get or set the player's scale in the world. If you set it to 2 the player will be twice as big.
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User Comments
Properties
Anchor
ControllersAreDrawing
Head
IsLeftHandDominant
LeftHand
RightHand
Scale
TrackedObjects
Static Properties
Current