About MPlayer

This is a playermodel base, many hours of animation and animgraph work to obtain a replaceable playermodel to the citizen.

Animator/Rigger: Kaesar (Discord: kaesarzz)

Animgraph preview:

https://www.youtube.com/watch?v=5OZ9H5gpxBU


Code and Parameters:
    private async void SetCloudModel()
    {
        Log.Info("-----------------------FETCHING MODEL-----------------------");
        var package = await Package.Fetch("https://asset.party/sboxmp/stalker_dolg", false);

        var model = package.GetMeta( "PrimaryAsset", "models/dev/error.vmdl" );

        await package.MountAsync();
        
        Log.Info(model);
        SetModel(model);
    }
Holdtypes:

Enum (holdtype)
- Unarmed (0)
- Pistol (1)
- Fists (2)
- Melee 1H (3)
- Melee 2H (4)
- SMG (5)
- Rifle (6)
- Shotgun (7)
- Grenade (8)
- Item (9)

Enum (holdtype_item)

- Flashlight (0)
- Flashlight Up (1) 
- Radar (2)
- Stick (3)
Bools:

- b_arrested (Loop)
- b_attack 
- b_bandage (Loop)
- b_blink (Loop)
- b_dance (Loop)
- b_defend (Loop)
- b_deploy
- b_descent (Loop)
- b_door
- b_drink
- b_eat
- b_emote_applaud
- b_emote_OK
- b_emote_point
- b_emote_wave
- b_hacking (Loop)
- b_injuered (Loop)
- b_kick
- b_ladder
- b_menu_idle (Loop)
- b_pickup
- b_prone (Loop)    
- b_push (Loop)
- b_roll
- b_sit (Loop)
- b_sitchair (Loop)
- b_slinding (Loop)
- b_surfing (Loop)
- b_surrender (Loop)
- b_swim
- b_vr
Enum (move_style)

- Walk (0) 
- Run (1) 
- Sprint (2)
- Waponwalk (3)
- Weaponrun (4)

Enum (weapon_pose)

- Normal (0)
- Relaxed (1)

Floats:

- voice (Models with morphs)
- leaning (0.50 default 0.00 left 1.00 right)

Collection has 9 packages

link 2
person 15
favorite 1
link 1
person 544
favorite 2
link 8
person 717
favorite 8
link 6
person 660
favorite 2
link 11
person 1K
favorite 19
link 10
person 2K
favorite 26
link 5
person 639
favorite 9
link 2
person 542
favorite 7
link 9
person 823
favorite 35

MPlayer

Created
5/3/2023
Updated
8/14/2023
In Collections
3
Referenced
3
Referencing
9