{ "MapList": [ "facepunch.construct", "facepunch.flatgrass" ], "PerMapRanking": false, "LeaderboardType": "Descending", "RankType": "Best", "MapSelect": "Unrestricted", "GameNetworkType": "Multiplayer", "MaxPlayers": 100, "MinPlayers": 1, "GameCategory": "Survival", "ControlModes": { "Keyboard": true, "Gamepad": true }, "DefaultLeaderboards": [ "Survivals" ], "ParentPackage": "", "GeneralExtensions": false, "TargettedExtensions": true, "ExtensionApiVersion": 1001, "Summary": "Survive the Infection!", "Description": "Counter-Strike\u0027s ZombieMod re-imagined in S\u0026amp;box. Can you survive the outbreak of the infection?\n\nNOTICE - In active development. Issues are bound to arise and nothing is final.\n\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\n## Human Gameplay\nSurvive until the timelimit! Push the zombies away using your weapons. Working in a team is your best chance of victory.\n\n## Zombie Gameplay\nInfect humans to grow the horde. You have a ton of HP, but suffer from knockback. Infect everyone to win!\n\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\u2500\nFollow the development of the game and hangout with other players: discord.gg/JVzVaJDHAQ\nBug and issue report form: forms.gle/ytr6ZYKzRqPyxQKu7", "ReplaceTags": "survival keyboard mousekeyboard gamepad coop shooting shooter controller pvp pve survival zombies zombie", "Public": true, "CsProjName": "", "HttpAllowList": null, "PackageSettings": [ { "DisplayType": "Integer", "Choices": [], "ConVarName": "zm_ratio", "DisplayName": "Zombie Ratio", "DefaultValue": "5.9626694", "Description": "The ratio of starting zombies to pick from. 1 zombie per each human.", "Group": "General", "Minimum": 3, "Maximum": 100 }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "zm_latejoin", "DisplayName": "Late Join", "DefaultValue": "true", "Description": "Are new players able to spawn in an on-going round?", "Group": "General" }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "zm_money_buymenu_enabled", "DisplayName": "Buy Menu", "DefaultValue": "true", "Description": "Is the weapon buy menu enabled?", "Group": "Money", "Maximum": 1000, "Step": 0.25 }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "zm_money_infinitecash", "DisplayName": "Infinite Money", "DefaultValue": "false", "Description": "Do players have infinite money to buy items?", "Group": "Money" }, { "DisplayType": "Float", "Choices": [], "ConVarName": "zm_money_killcash", "DisplayName": "Kill Reward", "DefaultValue": "850", "Description": "How much money should humans gain per each kill?", "Group": "Money", "Maximum": 1000000, "Step": 0.25 }, { "DisplayType": "Float", "Choices": [], "ConVarName": "zm_money_infectioncash", "DisplayName": "Infection Reward", "DefaultValue": "750", "Description": "How much money should zombies gain on infections?", "Group": "Money", "Maximum": 1000000, "Step": 0.25 }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "zm_money_winawards", "DisplayName": "Win Awards", "DefaultValue": "true", "Description": "Should humans receive a cash prize on victory?", "Group": "Money" }, { "DisplayType": "Float", "Choices": [], "ConVarName": "zm_money_winprize", "DisplayName": "Win Reward", "DefaultValue": "3000", "Description": "How much money should humans receive on victory?", "Group": "Money", "Maximum": 1000000, "Step": 0.25 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "zm_round_endtime", "DisplayName": "End Time", "DefaultValue": "20", "Description": "", "Group": "Rounds", "Maximum": 3600 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "zm_round_roundtime", "DisplayName": "Round Time", "DefaultValue": "300", "Description": "", "Group": "Rounds", "Maximum": 3600 }, { "DisplayType": "Integer", "Choices": [], "ConVarName": "zm_round_preparetime", "DisplayName": "Prepare Time", "DefaultValue": "20", "Description": "", "Group": "Rounds", "Maximum": 3600 }, { "DisplayType": "Boolean", "Choices": [], "ConVarName": "zm_zombieclasses_enabled", "DisplayName": "Zombie Classes", "DefaultValue": "true", "Description": "Are zombie classes enabled?", "Group": "Zombie Classes" }, { "Choices": [], "ConVarName": "zm_zombieclasses_defaultclass", "DisplayName": "Default Zombie Class", "DefaultValue": "DefaultZombie", "Description": "The default class that zombies will spawn as.", "Group": "Zombie Classes" } ], "Resources": "", "MenuResources": "", "CodePackageReferences": [] }