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Game
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DebugSceneWorld
Sandbox.Game
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Api Index
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Game
class
Game
Properties
push_pin
AppId
push_pin
Clients
push_pin
Color
push_pin
CurrentSavedGame
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DebugSceneWorld
push_pin
InGame
push_pin
IsClient
push_pin
IsClosing
push_pin
IsDedicatedServer
push_pin
IsEditor
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IsListenServer
push_pin
IsMainMenuVisible
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IsPlayingDemo
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IsRecordingVideo
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IsRunningInVR
push_pin
IsRunningOnHandheld
push_pin
IsServer
push_pin
IsServerHost
push_pin
IsToolsEnabled
push_pin
IsToolsMode
push_pin
LocalClient
push_pin
LocalPawn
push_pin
Menu
push_pin
PhysicsWorld
push_pin
Random
push_pin
RootPanel
push_pin
SceneWorld
push_pin
Server
push_pin
ServerSteamId
push_pin
SteamId
push_pin
TickInterval
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TickRate
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TimeScale
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UserName
push_pin
WorldEntity
Methods
push_pin
AssertClient
( memberName )
push_pin
AssertClientOrMenu
( memberName )
push_pin
AssertMenu
( memberName )
push_pin
AssertNotServer
( memberName )
push_pin
AssertServer
( memberName )
push_pin
ChangeLevel
( mapName )
push_pin
CreateWebSurface
()
push_pin
Disconnect
()
push_pin
ResetMap
( keepEntities )
push_pin
Save
( save )
push_pin
SetRandomSeed
( seed )
DebugSceneWorld
static
SceneWorld
DebugSceneWorld
{
get
;
}
Summary
Marked as obsolete: No Reason Given
Get the scene world used to draw debug overlays etc
Return Value
SceneWorld
output