Axis
Sandbox.Game
void Axis( Vector3 position, Rotation rotation, float length = 10, float duration = 0, bool depthTest = true, )

Summary

Draw a 3D Axis representation in 3D

Parameters

Vector3 position,

World space position

Rotation rotation,

Desired rotation of the axis

float length = 10,

Length of each axis arrow

float duration = 0,

How long to keep the axis visible for. A duration of 0 is 1 frame

bool depthTest = true,

Should we ignore depth or not