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NavMesh
.Dispose
void
Dispose
(
)
User Comments
Properties
AgentHeight
AgentMaxSlope
AgentRadius
AgentStepSize
DrawMesh
EditorAutoUpdate
ExcludedBodies
IncludedBodies
IncludeKeyframedBodies
IncludeStaticBodies
IsDirty
IsEnabled
IsGenerating
Methods
Dispose
Generate
GetClosestEdge
GetClosestPoint
GetRandomPoint
GetSimplePath
SetDirty