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SceneObject
.Rotation
Rotation
Rotation
{
get
;
set
;
}
Description
Rotation of this scene object, relative to its <see cref="P:Sandbox.SceneObject.Parent" />, or <see cref="T:Sandbox.SceneWorld" /> if parent is not set.
Return
User Comments
Properties
Attributes
Batchable
Bounds
ClipPlane
ClipPlaneEnabled
ColorTint
Flags
LocalBounds
MeshGroupMask
Model
Parent
Position
RenderingEnabled
RenderLayer
Rotation
Tags
Transform
World
Methods
AddChild
ClearMaterialOverride
Delete
RemoveChild
SetMaterialGroup
SetMaterialOverride